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The "Undetectable" Gun... or how to sneak a gun on a Balistic flight...

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Prodigy

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« Reply #45 on: <01-07-13/1226:22> »
Max, I think he means a particular weapon. Any arms market has ammo, not all arms markets have silencers or your specially made pistol.

Mäx

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« Reply #46 on: <01-07-13/1556:03> »
Max, I think he means a particular weapon. Any arms market has ammo, not all arms markets have silencers or your specially made pistol.
You dont really need some specially made pistol.
And really it's a pretty bad black arms market if it doesn't have anything silenced.
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Prodigy

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« Reply #47 on: <01-07-13/1708:51> »
I agree with you don't NEED a specially made pistol. Some people just prefer it.

And go to Iraq and find a silencer. With the right contacts I'm sure you could find one. Without any contacts, though, I can get ammo.

This applies to many countries. A foreigner to the USA has a little trouble getting a gun. Ammo, though? Too easy.

I guess my point is why go try to find a black market in a place you may not be familiar with if you can circumvent the problem.

Csjarrat

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« Reply #48 on: <01-07-13/1744:10> »
Do you need the weapon to be used in-fligght at all?
If not, ditch the ammo and just  pick some up from a weapons market when you arrive on the other sade. It'll save the whole issue.
If you dont need the gun in flight and there's a weapons market on the other side, then there would be no need to even bother trying to get a gun onboard.

thats what i was thinking. hijacking a semi-ballistic is pretty damn stupid, given the scarcity of landing areas and the ease of tracking it, not to mention all those witnesses and security footage of you getting onto the plane.
if you want to assasinate someone on board, you'd be better off asking your martial artist adept to do it instead. he can kill with his hands (and potentially at short range with distance strike power). except of course he'll get severely busted as soon as they land.
cant see why that would be a good idea in anyway, you'd be better off if you just mail yourself the gun using a shadow courier and pick it up on the other end or buy one when you get there.
if you're trying to hit/extract a target, i suspect there are much more vulnerable places to do it in than on a semi-ballistic flight. not like you can do a mission impossible and bail out with a parachute at that altitude lol
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Prodigy

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« Reply #49 on: <01-07-13/1824:52> »
If you have a shadow courier or a contact on the other side then I agree with csjarret. The risk isn't worth it. that being said, assuming I am going to an entirely unfamiliar place, taking a gun may be preferable.

Plus, assuming I am intending to use said gun for murder, illegally transporting is not really a concern.

But Max's point is valid though. If you don't need the gun in flight, and can get one elsewhere, don't bring one.

Devil

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« Reply #50 on: <01-07-13/2032:53> »
This was always what I assumed unarmed combat was for. It's pretty undetectable and makes for some awesome roleplay. Plus with martial arts and maneuvers added it can be really brutal.

If you are in an airport or on an airplane you can't even use an unsilenced weapon anyway, so not only do you need the gun, you need a silencer modification, so it's built in and made out of the same materials that are hard to detect. It has to be a disassemblable gun whos components don't look like pieces of a firearm too. All of such weapons at chargen would require you to take restricted gear, which I think is usually a mistake long term.

Instead of disassembled weapons you could use social engineering. A couple well placed bribes could get your gun into the cargo hold. Then you just have to get to the cargo hold from the deck, probably through removing a panel. Throw the weapon away in the trashcan after deboarding.

Better solutions?
Martial arts,
Piano wire,
Hypodermic needle,
Improvised weaponry,
Your enemy's weapon.

Why do you need to discharge a firearm in order to murder someone on a plane? Plenty of ways to kill someone. Just poison their damn drink.
« Last Edit: <01-07-13/2045:05> by Joker »

Csjarrat

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« Reply #51 on: <01-07-13/2155:18> »
also, another negative to the discharging weapons on a plane thing: stray rounds can pierce the hull and depressurise the cabin. not cool!
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FuelDrop

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« Reply #52 on: <01-07-13/2204:24> »
Gotta back up the poisoned drink suggestion if you want to kill someone on a flight and avoid a small army of cops waiting for you when you land. It's one of the few suggestions so far that doesn't involve tons of witnesses, it's probably comparatively easy (Though getting that poison past the chem sniffers is still a problem), and if you're really good you don't even need to be on the aircraft.
"When in doubt, C4" - Mythbusters. As true in 2070 as when it was first spoken.

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Novocrane

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« Reply #53 on: <01-07-13/2209:42> »
There is one ammo type that, in retrospect, seems custom-made for this situation. Frangible Rounds.

Devil

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« Reply #54 on: <01-07-13/2324:46> »
Gotta back up the poisoned drink suggestion if you want to kill someone on a flight and avoid a small army of cops waiting for you when you land. It's one of the few suggestions so far that doesn't involve tons of witnesses, it's probably comparatively easy (Though getting that poison past the chem sniffers is still a problem), and if you're really good you don't even need to be on the aircraft.

All very good points. I think that sometimes it's forgotten that most weapons are obvious dangers, but sometimes less obvious dangers are more effective. Land mines are an example of this principle in action.

So when you want to kill someone on a plane full of people, you think... how could someone die on a plane? Well the plane could crash. This plan involves a hacker or a sophisticated bomb/device and a HALO parachute. This plan is harder than it sounds. Also, you are usually a prick for killing a bunch of probably random people.

Next one? Poison. You have to get poison on board and you have to make sure it gets in the right drink and goes to the right person. It also helps to be able to control the situation. Sometimes posing as a flight attendant, air marshal, or even just a random doctor that is taking a vacation can help you maintain control and can make certain aspects of this plan easier. Change disguises in the bathroom before exiting the plane with the passengers.

The fake hijacking can be a good one, but it works better with more than one person. you can also follow your target as he goes to the restroom, wait for him to come out, push him back in, and kill him. Overt plans like this almost always require exiting the aircraft before it lands if getting caught isn't part of your plan. Air marshals are actually really rare on flights. I don't know if that's different in 2072 of an alternate timeline, but I can tell you that this plan goes sour easily if there is an armed opposition.

Asphyxiation, severe allergic reactions, nerve strikes, overdoses... plenty of ways to kill without a plane full of people screaming bloody murder, but you have to know a lot about your target in order to pick the right cause of death for them. If they had documented suicidal tendencies when they were a little younger or a close relative just passed then you can take advantage of that and fake a suicide on board. Just an example.

I'm sure there are a ton of ways that I'm not thinking of right now, considering the ridiculous number of ways a person can die.

What if you board on a wheelchair, make sure you get the seat next to the guy, kill him discreetly, then wheel him off the plane in the wheelchair after discreetly switching a couple of pieces of clothing with him. Hat, coat, tie. Lol.

There is one ammo type that, in retrospect, seems custom-made for this situation. Frangible Rounds.

Flechette, gel, and stick-n-shock are probably relatively safe too.
« Last Edit: <01-07-13/2327:57> by Joker »

Prodigy

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« Reply #55 on: <01-07-13/2337:28> »
FuelDrop and Joker are right. Poison is the key to killing on board a plane. Or anywhere for that matter. Use a protein-based poison and no one is the wiser.

Devil

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« Reply #56 on: <01-08-13/0131:45> »
This discussion makes me wonder what a professional assassin character would look like in Shadowrun. Someone who specializes in wetwork. Personally, i'd take advantage of drones and the ability to remotely control sniper rifles. Poisons for killing in high security situations. Demolitions is probably a good skill for such a character to take. Vehicle bombs are quite effective.

FuelDrop

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« Reply #57 on: <01-08-13/0139:55> »
Demolitions is probably a good skill for such a character to take. Vehicle bombs are quite effective.
Bombs are a little indiscriminate. An assassin is, at his core, just a very precise mercenary. Remove the precision and he's just another thug that kills people for money.
"When in doubt, C4" - Mythbusters. As true in 2070 as when it was first spoken.

"You're wearing WHAT?" - Group reaction when our street sam walked into a meet wearing light military armour.

Devil

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« Reply #58 on: <01-08-13/0213:09> »
Remote detonation solves that, doesn't it?

Crunch

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« Reply #59 on: <01-08-13/0218:31> »
Demolitions is probably a good skill for such a character to take. Vehicle bombs are quite effective.
Bombs are a little indiscriminate. An assassin is, at his core, just a very precise mercenary. Remove the precision and he's just another thug that kills people for money.

More to the point bombs tend to leave behind a LOT of evidence.