So, yeah... inspired by Umaro's awesome breakdown of unarmed in another thread and the idea of Earth's Special Forces from the Dragon Ball series, I wanted to create a Martial Artist/Magician character... i.e. a super-pugilist who could also throw out a Kamehameha Wave... or rough equivalent. He isn't particularly intended to be a playable character (and so lacks Contacts, has very sparse gear, and some severe min-maxing of stats, etc.) but, I tried to get him as close as possible and could get him closer I'm sure, so he's still kind of a work in progress... I've spent all BP and all but ~2K
Y, I've tried a bunch of different configurations: Dwarf, Elf, surged and non-surged in all three... but I think the good ol' Ork comes through as the best balance of dealing with combat and Drain (WIL + INT, here).
== Info ==
Street Name: Piccolo
Movement: 15/37
Swim: 5
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Race: Ork Male
Composure: 7
Judge Intentions: 6
Lift/Carry: 12 (105 kg/90 kg)
Memory: 7
Nuyen: 1,965
== Attributes ==
BOD: 5
AGI: 6 (8 )
REA: 5
STR: 5 (7)
CHA: 1
INT: 5
LOG: 1
WIL: 6
EDG: 2
MAG: 3
== Derived Attributes ==
Essence: 4.30
Initiative: 10
IP: 1
Astral Initiative: 10
Astral IP: 3
Physical Damage Track: 11
Stun Damage Track: 11
== Posi-Qualities ==
Changeling (SURGE III)
Low-Light Vision
Metagenetic Improvement (WIL)
Mystic Adept
Way of the Warrior
Satyr Legs
== Neg-Qualities ==
Distinctive Style
Critter Spook
Impaired Attribute (CHA)
Impaired Attribute (LOG)
Geas (Incantation)
Geas (Gesture)
Poor Self Control (Combat Monster)
Poor Self Control (Thrill Seeker)
== Spells ==
Stunbolt
Heal
Increase Reflexes
== Active Skills ==
Athletics Group R : P
Running 1 : 8
Climbing 1 : 8
Flight 1 : 8
Gymnastics 1 : 9
Swimming 1 : 8
Assensing 1 : 6
Counterspelling 1 : 6
Infiltration 4 : 12
Perception 4 : 9
Spellcasting 4 : 6
Unarmed Combat 6 : 15
== Powers == (still have 0.125 PP, but couldn't spend it on anything really due to his low MAG and high PP Way

)
Combat Sense II (Geased, Warrior's Way)
Critical Strike II (Geased)
== Lifestyles ==
Custom: "Alley Unit" (1,100
Y)
== Cyberware/Bioware ==
Muscle Aug 2
Muscle Toner 2
Bone Density Aug 2
Genetic Optimization (AGI)
Reflex Recorder (Unarmed Combat)
== Armor ==
FFFBA
- Nonconductivity 6
- Fire Resistant 6
- Chemical Protection 6
Bike Racing Armor
Secure Tech Vitals Protector
Ballistic Mask
== Weapons ==
Unarmed - 7P, 15 DP
== Gear ==
Earbuds
Goggles
So, yeah, super BP intensive build, I'm sure a straight Magician could probably do it better, but like I said, it's a concept character that just wanted to see how/if it would work out. Thoughts?
[Edit]Those revisions left me with 4 BP, I suppose another spell might be the best way to spend it... but which one?