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OOC: Urban Brawl

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Sichr

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« Reply #1800 on: <10-15-13/1417:13> »
which reminds me... ;)

inca1980

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« Reply #1801 on: <10-19-13/1118:19> »
@Ren:

As soon as Zach gives the word, do your action first and then roll for initiative.

@Zach&Storm
 Everyone else roll as well.

Sichr

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« Reply #1802 on: <10-19-13/1329:11> »
I need to know if there is the way out for my plan...roof trapdoor, window high on the wall close to the roof etc...

Thermo

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« Reply #1803 on: <10-19-13/1420:05> »
Since Storm is going to be the first to attack and she's attacking from a hidden location, are we treating this as a surprise attack?

inca1980

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« Reply #1804 on: <10-21-13/1103:29> »
@Zach:

The only exit you know of is the one you came in through to the side of the closed garage door.  The only windows are 0.5 meter x 0.5 meter painted opaque black windows that line the two side walls of the warehouse and are about 1.5 meters of the ground, i.e. it's close to the roof.  You don't see any windows in the roof, the only access in it is the small hole that the fly spy went through which is just few centimeters in diameter.   

The roof is like domed like a half cylinder, so it meets the wall at about 3m off the ground and in the middle is about 5 meters off the ground

@Everyone:
Since everyone seems to be quite ready for potential combat, we'll just make it a normal initiative situation with no surprise roll.  The first person to attack will just take their action first and once we roll init they will use the rest of their free or simple actions as normal on their init score.
« Last Edit: <10-21-13/1132:17> by inca1980 »

Sichr

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« Reply #1805 on: <10-21-13/1231:06> »
No risk, no fun.

Sichr

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« Reply #1806 on: <10-21-13/1302:58> »
@Sichr:
Ok cool we'll just use the stats for an HE grenade and you'll roll to hit with a Pilot Aircraft + Reaction [lowest of Data Processing/Handling] (3) test with a -1 since it's not the same as the heavy weapons skill.   For the flyspy's AI to do it it would be Pilot + Maneuver [Handling] (3) with a -1 for the attack test.   Use the stats for fly-spy with Clearsight 3 and Maneuver 3.  Like usual, success means you hit the target or point you wanted to hit, and in case of failure we roll scatter.

just rereading this and I didnt get that part about scatter? its not like using weapon. its like piloting where I want it to be and then pushing the red button??? If you insist, remove last dice, Ill roll just that maneuver...

inca1980

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« Reply #1807 on: <10-22-13/1545:32> »
@Sichr:

Even with a -1 you still make 3 hits and there is not scatter.  By scatter just think  how far off you were from where you wanted to detonate.  That would still take piloting skills to get right on your mark.  So now that you detonated right on the point in space you wanted, you gotta let me know at what point in space you want to detonate it.  As i said, the drones are hovering 20m above the roof in a circle that we'll say is 10m diameter. 

Thermo

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« Reply #1808 on: <10-22-13/1836:59> »
@Inca: I'm still planning on having Storm get in the first hit, let me know when we're ready for combat and I'll post in the IC thread.

Hopefully between a lightning storm, an exploding grenade-drone, an EMP attack, an assault by a powerful air spirit, and a cripplingly strong hacker attack, we can take out the whole crowd. Hopefully before everyone gets riddled with bullets, that is.

inca1980

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« Reply #1809 on: <10-23-13/0937:29> »
@Thermo:
Since Zach already detonated the drone in IC, that's the first attack, so your first attack will just be on your initiative.  Once Zach tells me where the center of the explosion is we can start.

Sichr

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« Reply #1810 on: <10-23-13/1210:54> »
I wont steal the show by detonating the C12 in the middle of the circle. Not that I dont want to, but Zach wont risk drones would discover his dragonfly and incapacite it before he can act. so the point of detonation is about 7 meters above the roof, that means 13 meters below their flight level, close enought to make big enought hole in the roof and dont hurt anyone standing on the ground by explosion (at least I hope the roof is more than 6 meters above the ground, AFAIK explosion in SR5 hurts anyone in the diameter with the same force no matter the cover etc.)

Thermo

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« Reply #1811 on: <10-23-13/1953:26> »
That's fine, Storm's ready to unleash hell on whatever drones are left after the grenade goes off.

BLOW THE ROOF!

inca1980

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« Reply #1812 on: <10-24-13/1350:58> »
Since an HE grenade's damage drops off completely within 8m, since I see your main purpose is to blow up the roof, i'll just apply the damage directly to the roof and say you blue it up right near the roof.   I'll say it was an explosive in contact with the roof, so it's the DV x 2 vs. the Armor 6+ Structure 4.  Every square meter has a condition monitor of 4.  Since you guys are about 5m from the blast, 6P is left over, and the roof soaked 4 of that, so that's 2P left over for each of you, which i'll just ignore, so don't even roll to soak that. 
« Last Edit: <10-24-13/1357:18> by inca1980 »

Sichr

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« Reply #1813 on: <10-25-13/1106:25> »
Would the explosion also kick the windows out?

inca1980

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« Reply #1814 on: <10-25-13/2037:22> »
Yes, the explosion will also knock out the windows.

@Everyone:
Could everyone give me their current Edge scores so I don't have to carefully read back?

 

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