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Margin Calls
Plot Book
Cinders of War
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Falling Point
Runner Resource Book
ON THE PRECIPICE
Falling Point is a threats sourcebook for Shadowrun, Sixth World.
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Wild Life
Core Critter Rulebook
CRITTERS CALL
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Shadowrun
Shadowrun Play
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OOC: Urban Brawl
NEWS
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OOC: Urban Brawl
2168 Replies
479167 Views
Sichr
Prime Runner
Posts: 7202
TOTÁLNÍ FAŠÍRKA ZMRDI !!!
Re: OOC: Urban Brawl
«
Reply #300 on:
<04-02-11/1238:40> »
forget it. I would lower my thatrical imagination and concentrate more on the practical aspect. more to it PM.
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Characters reference list
inca1980
Ace Runner
Posts: 2294
Re: OOC: Urban Brawl
«
Reply #301 on:
<04-02-11/1516:59> »
@Kot:
Ya you can keep your rolls. Just delete your last post where you didn't act and pass those links over to your new post. I'll roll resist against those rolls.
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GM:
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Road to Redmond
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Urban Brawl
Characters:
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Machete
Kot
Ace Runner
Posts: 1675
Meaow
Re: OOC: Urban Brawl
«
Reply #302 on:
<04-02-11/1521:14> »
Done.
Logged
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."
Kot
Ace Runner
Posts: 1675
Meaow
Re: OOC: Urban Brawl
«
Reply #303 on:
<04-02-11/1552:17> »
I'm okay with the additional drain. If this won't stop him, I'm dead anyway...
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Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."
Sichr
Prime Runner
Posts: 7202
TOTÁLNÍ FAŠÍRKA ZMRDI !!!
Re: OOC: Urban Brawl
«
Reply #304 on:
<04-02-11/1743:32> »
LOL
I hope it is possible to do what I did
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Characters reference list
inca1980
Ace Runner
Posts: 2294
Re: OOC: Urban Brawl
«
Reply #305 on:
<04-02-11/1804:02> »
Yeah, it takes a free to release knife into your hand with a hidden arm slide....and then you can walk over because it's only 3 m, so that takes no action...and you have a complex left that you could have actually attacked with....so you don't have to just parry....you could actually attack the guy and engage him in melee. What i would say is that we could handle you parrying an attack against Stryker as an intercept....so if you have a free action available you can parry the blow...so it works out fine.
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GM:
--
Road to Redmond
--
Urban Brawl
Characters:
--
Machete
Kot
Ace Runner
Posts: 1675
Meaow
Re: OOC: Urban Brawl
«
Reply #306 on:
<04-03-11/0612:43> »
I have only one IP, so I can't act in IP 2.
Logged
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."
Sichr
Prime Runner
Posts: 7202
TOTÁLNÍ FAŠÍRKA ZMRDI !!!
Re: OOC: Urban Brawl
«
Reply #307 on:
<04-03-11/0637:46> »
lets hope Zach can handle this...
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Characters reference list
Teyl_Iliar
Omae
Posts: 837
Professionals, Don't cross them.
Re: OOC: Urban Brawl
«
Reply #308 on:
<04-03-11/1235:07> »
here cometh the cavalry....
Logged
UB
Brick
speaking
ITF
Slip
speaking
thinking
comm
Sichr
Prime Runner
Posts: 7202
TOTÁLNÍ FAŠÍRKA ZMRDI !!!
Re: OOC: Urban Brawl
«
Reply #309 on:
<04-03-11/1252:42> »
Sounds more like the demolition squad to me
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Characters reference list
Kot
Ace Runner
Posts: 1675
Meaow
Re: OOC: Urban Brawl
«
Reply #310 on:
<04-03-11/1305:59> »
I have one idea that might fix the map and positioning problem - if you divide it into map-like sections numbered on one side, and letter-labeled on the other, we can skip the editing, and just declare 'I'm moving from B2 to C6'.
Logged
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."
inca1980
Ace Runner
Posts: 2294
Re: OOC: Urban Brawl
«
Reply #311 on:
<04-03-11/1313:22> »
So like chess.....interesting. The problem is that it's a ton of squares and there's a few people moving around. For me at least it's really easy to just throw it into paintbrush and cut and paste the little dots. I mean i think it would be good if people said things like "I will move 8 meters north form my position"....I think we should be fine without a grid system as long as people state clearly where the position is changing to....like if they say they're gonna take a certain action, also specifically say the quantitative position associated with that...or just edit the map with paintbrush which is quite fast. I think that it would take the same amount of time for everyone to look along the sides of the map and calculate the position and then remember that position. That's another thing....the dots are to have a easy-access reference for remembering shit.....because if there's anything i've learned about shadowrun....if you don't write it down on a something that's right in front of you....you're NOT gonna remember it
But that would be pretty bad ass to be able to say "Troll to B9....check..."
«
Last Edit: <04-03-11/1316:43> by inca1980
»
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GM:
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Road to Redmond
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Urban Brawl
Characters:
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Machete
Kot
Ace Runner
Posts: 1675
Meaow
Re: OOC: Urban Brawl
«
Reply #312 on:
<04-03-11/1316:34> »
Didn't you ever play Archon live, or minion chess?
You get a bunch of characters/critters stats and use them for chess figures. If you move to take a piece, you have to beat it in a combat encounter...
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Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."
inca1980
Ace Runner
Posts: 2294
Re: OOC: Urban Brawl
«
Reply #313 on:
<04-03-11/1317:51> »
I remember also in WoW they had this one instance where you had to play this chess game.
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GM:
--
Road to Redmond
--
Urban Brawl
Characters:
--
Machete
Kot
Ace Runner
Posts: 1675
Meaow
Re: OOC: Urban Brawl
«
Reply #314 on:
<04-03-11/1320:03> »
10-man Raid actually, the final event before the Prince in Karazhan... I was the one who was usually leading Karazhan, and even if I wasn't, as the Loremaster they usually made me lead the chess event...
Logged
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."
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