And 3 other drones that can be very useful, they're sitting on Zach.
Charbuilding: Completely stuck

Was toying with the idea of a Mystic Adept Chaos Mage specializing in manipulation spells. Adept powers would be Mind over Matter (Log -> Agi) and Improved Reflexes to get an extra IP for 3PP at start, later boosted for more reflexes and ability boosts. Then another 3 magic (yes, 6 magic total), combined with maxed out spellcasting and a mentor spirit to help offset the loss of dice from the adept powers.
Would either use an automatic rifle for offense and use spells for defense, or be really dangerous with touch spells (Force 12 knockout has 3 drain!), using spells (mental, levitate or barriers) not to be shot.
-Almost- had a character build, then read that you need to have assensing to clean up astral signatures. Which means wasting a complete PP and point of magic and another 12 complex actions just to remove my magic fingerprints. So have to start from scratch. Man, Mystic Adepts blow.
Wanted to try something different than the cliché and oh-so-optimal stunballing, manabolting combat caster... but that's just the only thing that seems to make sense or have any chance of survival ;(