In contrast, I'm not part n parcel of the playtest at all. Anything I talk about here is pure speculation. WHee, freedom! But also, aww, no insider knowledge sadness.
Yeah. Can you imagine how it must be for the playtesters wanting to talk about the game, but having to restrict themselves only to what is publicly known? Oh..right..you are one of the freelancers, so likely have all sorts of awesome you want to talk about but can't.
That said, I am glad the Playtesters are giving great feedback. I hope that, as the playtest goes on, they also start finding those edge cases that break the game like we see pop up in the BattleTech rules questions forum that end up taking several months for an answer.
Better to find those situations now, during playtesting, then after the game is out, quiaff?