I've played - or built for others, which has usually included some pretty in-depth characterization work - just about everything. My first character was the classic elven decker (The Wyrm Ouroboros), but I've done quite a bit more - a black panther shapeshifter shaman, his invisible way adept son, a shaman Malibu Barbie surfer chick, a shaman-ganger, a giant demolitions expert with Vory ties ... quite a bit.
Suki, however, is I think my favorite. When she started out, she was pretty much second best - at everything. There was a better gunman, a better driver/rigger, a better hacker, a better swordsman, a better negotiator. She wasn't magical at all (yet) ... but when it came down to it, she was better at most things than everyone else, and everyone knew she was smart enough not to take a person on in their area of expertise. Because she wasn't the Pro from Dover, though, it meant that she knew a fair amount about everything, and how they all could work together. She came up with the plans, she was the one the team looked to for direction when things deviated from the plan, she was the team leader. She's the one who built the cover company (Praesidium Services, Ltd.) and everything else.
So her original 'build' might, I suppose, be termed a samurai/shooter/face/infiltrator. She's grown well beyond that point, though, and at this point she's probably best defined as a troubleshooter, and especially a mage- and spirit-killer.