One interpretation I've seen on dream pact was it activating whenever the character with it went unconscious for any reason, like from damage in combat. Now, with the spirit earning karma instead of the character while doing this, it likely will cost a karma or two whenever it comes up in a mission, so not ideal, but is it a fair and balanced use of the pact?
Other interesting interpretations of dream pact I haven't seen discussed much:
1: "possessing the character the moment he closes his eyes" is an interesting choice of wording that could mean a character only needs to close their eyes to get taken over. Allows giving the spirit control on a moments notice, though I guess this would also happen accidentally a lot, which is a potential problem, as simply blinking might mean losing control.
2: What about astral projection or going full VR? Would those perhaps trigger a dream pact?
One major thing that needs to be worked out though is what determines when the character wakes up after any of the above alternate interpretations? The rules only state the character wakes up 'well rested', which implies to me as being without stun damage at the very least, but even that is questionable. Even with default, normal sleep only dream pact, how long one would be under would vary: There are a lot of conditions that influence how long some one sleeps, some people sleep 10 hours a night, some people survive on 4, and the spirit would have to suppress many of the normal triggers for waking up as I doubt it'd be much of a pact if loud noises or pain would kick the spirit out. Waking up due to an alarm or a call on the commlink would be right out for wake up methods too, wouldn't they?