Shadowrun
Off-topic => General Gaming => Topic started by: DocTaotsu on <09-04-10/0106:14>
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Blue Planet has always had a place in my heart for their lovingly crafted waterworld/talking dolphin world. The rules were complex and not particularly fun (although the combat was brutal and "realistic").
I haven't played Eclipse Phase yet but I love the setting and it SOUNDS like the rules are fairly coherent.
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Shadowrun was my first and most time spent playing back in the day. Got into HERO / GURPs a little and a bit more into Vampire: The Masquerade. I think I liked V:tM a bit better just because in a short session we could get so much done. Lore-wise it was always interesting to explore the political side of things. Our SR group in hindsight kind of ignored all of that as players and just bantered the GM to get us to the killin'.
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Hmm... In order:
1) Shadowrun
2) Forgotten Realms (3.5/Pathfinder)
3) BattleTech
4) Golarion (Pathfinder)
5) Star Wars (d6 WEG/d20 WotC)
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@FastJack
Ooo... talk to me about Pathfinder, I've heard good things but I've never gotten much deeper than that.
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Wow. Where to start.
Um.... I'll start tomorrow. It's almost 2:30 and if I start talking now, I'll never get to sleep.
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I started out with Shadowrun (2nd Ed) in 95, so there's always a soft spot for the setting and rules in my heart.
However, my favorites which I'm running with these days:
Savage Worlds (great, fast rules system. The engine for Deadlands: Reloaded, up-coming Hell On Earth: Reloaded, Space 1889, Hellfrost, Rippers, Sundered Skies, 50 Fathoms, Realms of Cthulhu and a lot of other settings. I find it sleek and elegant, fast and easy to teach and not so hard to master. It's great as a core system, which SR4 is not nor ever will be).
L5R, 4th Ed (best version of Legend of the Five Rings to date, in my opinion. Love the setting and possibilities).
One's I've read and think look pretty cool:
Ars Magica (5th ed)
Eclipse Phase (it reads well, but I'd love to play a game just to get a feel for the transhumanism of the setting as I am unfamiliar with transhumanism)
Don
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Shadowrun is the only RPG I really spend much time on, but I'm a rabid Battletech player and do plan to give the new Battletech RPG (A Time Of War) a shakedown when it is released in dead-tree format.
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The games that I play in order of how much I like them.
1. Shadowrun/Battletech - In all seriousness, deciding between them is a near impossible choice for me, I love them both.
2. Changeling the Lost - Setting and character types are amazing
3. Vampire the Requiem LARP - Tabletop not so great, LARP is quite fun
4. Chthulutech - I have not gotten to play but I am in love with the setting and the three books I own so far are quite good.
5. Dungeons and Dragons 3.5 only - And with a GM that understands that D&D needs epic storylines just as much as other games. Hack and slashers do not apply to be my GM.
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RPGs in no particular order...
James Bond 007
Star Wars (WEG d6)
Pathfinder
Fading Suns
and of course...Shadowrun
I may add Dragon Age to the list once they publish the rest of the rules.
Wargaming...
Warhammer Fantasy
40k
Fields of Glory
Battalions in Crisis
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I'm really loving the rules for the Dresden Files game, like Eclipse Phase as well, playing in 1 (maybe 2 soon) Shadowrun games, running 1 Shadowrun game, and we're paging through Pathfinder right now as well. In the wargames department, we're playing battletech, and I do occasionally get out my army for Warmachine.
I have taken the punishment to play the following over the years: Rifts, the whole line of Palladium RPGs(as 1 setting), Gurps, All the editions of D&D, Warhammer RPG. On the wargame fromt used to play 40K, Fantasy, and VOR! (I miss VOR)
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So, right now, I am the GM for my Shadowrun game on Wednesday Nights, and am also GMing a Dresden game on Saturday nights. The books for the Dresden Files rpg are so absolutely incredible! They sure did such a nice job with those core books. And the game itself is so fun.
My gaming group also alternates between games, preferring to do games in approximately four-week blocks and then switch over to another game system. When we aren't playing Shadowrun or Dresden, we have played Mage (Old World of Darkness), Star Wars, and Heroes Unlimited.
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We've played dozens of games but in last few years we've tried to focus due to limited play time.
1.Shadowrun
2.Pathfinder
2.Star Wars
3.Savage World (Deadlands, WW2 a few others)
4.Mutants & Masterminds
5.Eclipse Phase
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@FastJack
Ooo... talk to me about Pathfinder, I've heard good things but I've never gotten much deeper than that.
Okay, here's the spiel:
First off, they have completely embraced the OGL (i.e., it's the same as 3.0/3.5, with 3PP being able to publish anything for Pathfinder with just a blurb in the book).
Second, it's easy to get the rules. You can get them for free at the (Paizo-sponsored) Pathfinder RPG Reference Document (http://paizo.com/pathfinderRPG/prd/), or buy the Pathfinder RPG Core Rulebook (http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy88yj) for only $9.99 as a PDF, or $49.99 and have it shipped to you. And, as a 576 page monstrosity that combines a PHB/DMG, it is well worth the price.
Third: The Setting. After the great Spellplague fan-abandonment of the Forgotten Realms, quite a few of us die-hard Faerûnians jump-shipped to Golarion, since they built their world (nay, the entire world's solar system) to enable any type of fantasy game you'd like. And a great portion of that world seems to have the same 'feel' as the pre-Spellplague Realms (minus really big names). Add to it that you've got great names working on the books (Sean K. Reynolds is a permanent fixture at Paizo, but Ed Greenwood, Keith Baker, Elaine Cunningham and a ton of others have done freelance stuff), and you're getting a setting with a lot of love and thought put into it. And, they are taking the Eberron approach (for now) and not planning on 'moving the timeline forward' or any 'Golarion-shaking-events'.
Finally, last, but DEFINITELY not least, the Adventure Paths. What can I say about them? They are the reason for Paizo's success. With the start of the APs in Dragon's Shackled City, they revolutionized how gaming groups could buy pre-made adventures. The launch of non-Dragon/Dungeon Paizo began with the Rise of the Runelords, which both set the tone for Golarion AND made goblins sick, cannibalistic little monsters that will give Adventurers nightmares again. And they (so far) haven't struck out yet with them. Not too mention, that if you subscribe to the APs through their site, you get a free PDF with each 'issue' (the free pdf is available for any subscription you sign up for), plus the AP subscription gives you a 15% discount on most products sold through their website (including the AP sub itself).
Anything else you'd like to know?
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I haven't played a ton of games even though I have been roleplaying since about 1989. The biggest span I had was with AD&D 2nd Edition, and its still my favorite, even though I haven't played it in over a decade. I did play a little 3.0 and 3.5, but that was at the end of both cycles. I jumped on board 4e and really love to run and play it. So, DnD is definitely one of my favorites, perhaps my #1 since I've put so much time into it.
I ran a little Shadowrun 1st edition, back around that same time. A friend showed me 2nd edition when it came out, but I never played it. 3rd edition I am completely clueless about, as I was in college and the only roleplaying I did was some sporadic DnD. I got back into SR with 4th edition and ran a couple campaigns and really like it. So, that would probably be my #2.
The rest of the games I've played, are stuff like Twilight 2000, Vampire: The Masquarade, a little Hero 5th Edition...but none of those more than a couple adventures. I got into some Wushu a few months ago on a forum game that I am running and really like the light rules, but I'm not sure I'd enjoy that type of game at a table with friends.
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I've done alot of gaming over the years, my favorites are often setting driven more than rules, which is amusing because I'm a system bashing nightmare when I get going.
Lately I've enjoyed quite a bit of the Saga edition of Star Wars coming out over at WoTC. (It's done now, and the liscense has reverted)
I played most of the Old world of Darkness systems extensively, online and in real life. Mage probably being my favorite, though Vampire was for a great many years.
I enjoy D&D as much as the next guy for filler gaming, though I tend to view it more as a miniatures gaming exercise than actual role playing.
I absolutely adore the setting in Silver Age Sentinels, though the Tri Stat rules are mildly terrifying.
That's all that comes to mind in 3 minutes or less of thought.
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I've always been of two minds regarding the Worlds of Darkness. On the one hand, it's a terrifically creative world with lots of possibilities and options. On the other hand, I just don't like the rules system (and don't ask why, it's just a random peeve of mine).
Although, my friend and I try to have fun at conventions when we find there LARPing Vamps running around. One convention, a group were going to have a Midnight to Dawn session where they were given free reign of the hotel's conference rooms and hallways, as long as they were respectful of the other guests. Me (the Mage fan) and my best friend (the Werewolf fan) figured it be fun to start the rumor that vampire hunters (our Mage and Werewolf characters) were present at the Con and we were looking for blood. Scared the leeches so bad, they decided to stay in one room with a locked door and no wandering. :P
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I've always been of two minds regarding the Worlds of Darkness. On the one hand, it's a terrifically creative world with lots of possibilities and options. On the other hand, I just don't like the rules system (and don't ask why, it's just a random peeve of mine).
Although, my friend and I try to have fun at conventions when we find there LARPing Vamps running around. One convention, a group were going to have a Midnight to Dawn session where they were given free reign of the hotel's conference rooms and hallways, as long as they were respectful of the other guests. Me (the Mage fan) and my best friend (the Werewolf fan) figured it be fun to start the rumor that vampire hunters (our Mage and Werewolf characters) were present at the Con and we were looking for blood. Scared the leeches so bad, they decided to stay in one room with a locked door and no wandering. :P
That is absolutely hysterical! :D
I really like WOD as well as 2E/3.0/3.5 D&D. I was amazed by what Paizo has done with Pathfinder and will definitely want to try it sometime in the future. Their products, from the story lines to the artwork and cartography (especially the cartography), is very, very high quality stuff. I've played the Saga Edition Star Wars game and it is good stuff too. Of course; as another poster said already, its not being made anymore. But I really like the rules for WOD from what I've played. I've never played Mage, but Werewolf and Vampire is pretty fun. Hunter looks really fun in the new edition as well (never played it though). I really didn't like the flavor of Promethean and Changeling.
Unfortunately, I went the 4.0 D&D route (groans). I bought into the "We're making the game better and easier to play and teach, and it's oh so fun." I played it for a couple of years or so, and found Shadowrun toward the end of the second year. I then realized 4E D&D wasn't really much for me, and I had way more fun with SR than just about any D&D game. It makes me happy that Paizo took off in another direction from 4.E.
I prefer SR to just about anything now. Not really enough time for me to play in (or run) more than one game at this stage in life.
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I wish I had time for more gaming. But between life and work I have time for the random game of BattleTech every month or three and whatever casual electronic game I feel like ending my day with. Oh, and Mass Effect 2 when I have the random evening off.
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Hell if I've got a favorite. When I turn my head and scan my game shelves, what do I see and have fond memories of?
D&D 2nd, 3rd, 3.5 (haven't really played 4th yet), plus assorted supplements and setting books. Serenity RPG -- mostly for the fluff and the autographs I got at Dragon*Con that year. An assortment of World of Darkness stuff, the older edition, mostly Werewolf and Vampire but with a smattering of Mage and Changeling for flavor. Fat stacks of Warmachine and Hordes books, naturally, along with every No Quarter (and doubles or triples of a few that hold sentimental value ;) ), a reasonable horde of old WEG Star Wars d6 games -- which I'm playing in a couple on-line games right now, and having a blast -- and I got the first few d20 rules books for Star Wars but it just didn't sit well. Right now I'm in a few HERO/Champions tabletop games, too, and while I've only got the core books for the new edition, I've got stacks and stacks of sourcebooks from the last edition, just enjoying reading over 'em and seeing how fleshed out their comic book universe is. I was hardcore into Warhammer 40k for a couple years, buying up every Codex to keep up with the Jones's, and I still have my fair share of 40k wargame and Dark Heresy RPG books. I've gotten lots of fun out of all of 'em, as fun as GW is to pick on sometimes.
Right this second, if I had to pick a "Rookie of the Year" game? It'd be Dresden Files RPG, hands down, and that's coming from someone who's not even familiar with the novels. My wife is a huge fan of the series, so I got her the books for her birthday -- which happened to come with the pdf copies for free, which meant I had a few weeks to read over 'em and fall in love. Once the hardcopies arrived I liked them even more; they're just fantastically put-together books, beautiful artwork, characterful notes in the margins, plain-speaking throughout the rulebook and with a very interesting character and setting creation mechanic. As they say, "Character creation is play," and they're not kidding. Our group spent hours and hours creating a small Oklahoma town to be our stomping ground/protectorate, just as long weaving our characters together and fleshing them out, and only then finally turned the character sheets over to write down any numbers, skills, or magical abilities. It's a really cool way to kick-off a campaign. Well made books, an interesting mechanic/system, and very story driven creation. I'm diggin' it, so far.
And, uh, all that is ignoring the fact that fully 1/3 of my total shelf space -- counting graphic novels, mind you, not just all my assorted gaming and wargaming books -- is taken up by my beloved Shadowrun. ;)
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I've heard a lot of good stuff about the Dresden Files game. I'll have to check it out.
@Fastjack: (Good job on the name pick, BTW.) Scaring vampire LARPers. Hilarious, and full of win.
My favorite games (In order from most to lesser):
Shadowrun
Iron Kingdoms (it's d20/3.5 right now, but PP is coming out with their own system for it sometime soon)
Earthdawn (I like the prehistory)
Pathfinder
Mechwarrior (what can I say? I like FASA's stuff)
Exalted (though that is fading with the news of this new Scarlet Empress junk, any more like that and I'll drop it altogether)
I literally have hundreds of game books for dozens of game settings. I collect them, but I want to play them all, too. Haven't found many groups that want to play "Teenagers from Outer Space" that much, though.
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I am a Battletech fan/ I used to like D&D and then they came out with 4.0 and TSR stopped getting my drachmas.
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Mechwarrior (what can I say? I like FASA's stuff)
Which edition?
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Call of Cthulhu (my first Love!)
Dark Conspiracy (with own setting and many selfmade stuff)
Little Fears
nWoD (or the old Hunter, when they didn't have Superpowers and such...)
Cyberpunk
GURPS or BRP
SLA
To Do List:
- Dresden Files
- Supernatural
- Cthulhutech
- Doctor Who
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Mechwarrior (what can I say? I like FASA's stuff)
Which edition?
I first played the first edition, and I've made characters for a later edition (third...I think). I believe there is a most current edition, but I don't know what that is.
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James Bond 007
Oh, I miss me some James Bond 007. So very seldom have I found a system that fits its license so well.
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I've been playing RPGs since 1980. Cut my teeth on AD&D 1st, moved on to some Traveller and some Gamma World...and then FASA came out with their Star Trek RPG, and I've been hooked since.
Discovered Alternity and Dark*Matter a little too late, but they still come off the shelves once in a while when I'm feeling in an odd mood.
So I like SR, but I love my Star Trek RPGs, all kinds of them (FASA, LUG, Deviper...er, Decipher). Like my Star Wars D20 Saga edition. I'm actually playing in a Star Trek game at the moment, the first time in a long time. I've got just about as much shelf space devoted to Trek RPGs as I do to SR, but that's just because most of the Trek RPG material I have is made up of very thin books.
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James Bond 007
Oh, I miss me some James Bond 007. So very seldom have I found a system that fits its license so well.
Ah... And they used the same system for the Indiana Jones RPG. Meaning you could have the two of them run into each other... ;)
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Wow all the games listed an no one likes Rifts????
Sigh guess I now know why no one is ever interested.
I played D&D (heck I played with Dave Arneson.... Once lol) but 3rd came out I didn't like it never touched it again.
Way back in ye old 1989 friends introduced me to this game called Shadowrun what can I say I loved the mix of Tech and Fantasy then we played some Rifts I was like yep this is my type of game.
Don't think I've played pure Fantasy sence even games like World of Warcraft have some Tech stuff to them maybe Dragon Age been a few months so don't remember if there was anything "Tech" wise in it.
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- Shadowrun (SR4 > SR3/SR2 > SR1)
- D&D (PF/3.x > AD&D > original)
- Star Wars (d6 > Saga > d20)
- Twilight 2000 (2nd Ed. character generation is my favourite of all RPGs)
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James Bond 007
Oh, I miss me some James Bond 007. So very seldom have I found a system that fits its license so well.
Two years ago I was at GenCon and was able to pick up copies of all but one of the sourcebooks. Very pleased to have backup copies of that game!
I have always thought that game was incredibly well done both in terms of the mechanics and the fluff. It simply rocks!
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Rules? GURPS.
Setting? Castle Falkenstein; (GURPS) Goblins
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I remember playing both James Bond and the Indy games back as a youth. The only problem with the games is that EVERYONE wanted to be Bond or Indy (or clones of them), and they tried to do everything exactly like the movies...
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One of the hazards of playing in a licensed universe, really. I've been lucky in my Trek gaming in that no one really wants to be the crew of the Enterprise...they'd rather do their own thing, and occasionally meet iconic characters for spice. I know some horror stories there, though; it can get ugly.
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Star Trek's nice because they have so many different shows, it's easier for players to not try to be an iconic. Now, try playing a Star Trek game before 1987 when ST:tNG premiered...
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Welcome to the horror of the original Mary Sue (and unlike 99% of the references to Mary Sue's, I'm using it correctly, darn it!)
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James Bond 007
Dude! I thought I was the only one who remembered that game. It was my first experiance with point based character creation, something that led me to my one true RPG the Hero System. Others include:
Shadowrun
In Nomine
2300 AD
Old World of Darkness
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Star Trek's nice because they have so many different shows, it's easier for players to not try to be an iconic. Now, try playing a Star Trek game before 1987 when ST:tNG premiered...
I did. :) Same results for me, though as I said before, I know my results have been atypical.
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Other than ShadowRun, I only play EarthDawn and D&D. Though I used to play MechWarrior.
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My favorite setting besides Shadowrun is the world of Kult (http://en.wikipedia.org/wiki/Kult). Sadly, the rulesystem it uses sucks so badly, noone wants to play it. So I am now in the process of converting the Shadowrun rules to fit the Kult setting...
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What's sucks so much about the rules?
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Lets see. Man, it's tough to try and pic from all of the ones I've done...
How 'bout my Current favorite Non-SR (My fav!) games.
1. Battletech!!! Only a half step behind SR in my Game Pantheon.
2. X-Crawl. Cross DnD dungeon crawls / Pro wrestling / Pro Athlete Celeb status and Gladitorial combat.
http://www.goodman-games.com/xcrawl.html (ftp://http://www.goodman-games.com/xcrawl.html) Sounds corny, I know, but fun as hell!!!
3. Star Wars (Old Skool WEG D6) No other version for me.
4. DeadLands. Just a great time with some freinds.
5. And of Course ADnD: Forgotten Realms (Any ED. but 4th......Ugh! >:()
As an Honorable mention the game I used to have a BLAST playin but havn't played in years, :'( as Caine Hazen pointed out, VOR!! That was an awesome system. Oh and Skuzzy if yer hangin here too, Lets go with 2.0!!!
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What's sucks so much about the rules?
First, I really hate games based on D20s (not D&D D20 system, its something else). Second, it was designed kind of CoC like, but instead of going insane, you just die, because basically everything supernatural has attribute and skill ratings in ridiculous heights (Like Shadowrun NPCs/Critters with Attributes and Skills in the Rating 60 area!). So I am reworking the system for Shadowrun 4 style D6s and make it a lot more survivable. Turning it from "You all die as soon as you stop running" Horror Splatter into "Everybody around you dies, but at least you as a PC have a fighting chance" Horror Splatter.
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What's sucks so much about the rules?
First, I really hate games based on D20s (not D&D D20 system, its something else). Second, it was designed kind of CoC like, but instead of going insane, you just die, because basically everything supernatural has attribute and skill ratings in ridiculous heights (Like Shadowrun NPCs/Critters with Attributes and Skills in the Rating 60 area!). So I am reworking the system for Shadowrun 4 style D6s and make it a lot more survivable. Turning it from "You all die as soon as you stop running" Horror Splatter into "Everybody around you dies, but at least you as a PC have a fighting chance" Horror Splatter.
Ahh... Every good splatter game just needs two skills: Running and Tripping Other PCs. :P
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Remind me not to invite you to one of my Kult gaming rounds... for your own protection. This is Bavaria, the other players WILL have torches and pitchforks ;D
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My favorite gaming world was the Dark Sun setting. After that I loved Alternity. It was really short lived but a blast to play.
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I remember playing both James Bond and the Indy games back as a youth. The only problem with the games is that EVERYONE wanted to be Bond or Indy (or clones of them), and they tried to do everything exactly like the movies...
We didn't have that problem in the group that I played with. There was one Bond and none of us were him! ;D
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Remind me not to invite you to one of my Kult gaming rounds... for your own protection. This is Bavaria, the other players WILL have torches and pitchforks ;D
Is that standard equipment for Bavarians? Have the torches and pitchforks been passed down, generation to generation, in order that Bavaria's children have to proper tools to menace mad scientists? ;D
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Only in the more remote areas. We near-city folk like to embrace the advancements hightech has given us. So, chemical torches and factory-produced hardened-steel-pitchforks are more widespread. The education of the fighting style with said pitchforks and torches though, THAT is passed down from the parents to the children and most villages have developed a unique fighting style. Which work wonderful on politicians ttoo I might add :)
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Ahh... Every good splatter game just needs two skills: Running and Tripping Other PCs
:D Nice. As when running from bears or hell hounds, you don't need to be the fastest, just faster than the fatty.
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Ahh... Every good splatter game just needs two skills: Running and Tripping Other PCs
:D Nice. As when running from bears or hell hounds, you don't need to be the fastest, just faster than the fatty.
Or Zombies. Never forget the Zombies......
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Or Zombies. Never forget the Zombies......
How could I forget zombies? I am ashamed. :(
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Maybe because you dont need to RUN from Zombies. Fast walking usually is enough. Especially when you push the fatty into the Zombies ;D
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Good point.
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Sigh there he goes with the zombies again I should put 100 zombies in the next game just for him.
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Zombies=Awesome!
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Zombies=Awesome!
Lately hollywood seems to agree an i'll gladly put up with them but man I want the stupid 3D to go away.
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Same here. I hate 3D. It's just a crappy gimmick that let's them justify charging you twice as much for a ticket while making everything look like shit.
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EH! looks like shit is harsh some of it looks good (heck I know people that swear it's great) the issues is they don't wear GLASSES those 3D things just DON'T work with glasses!!
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Maybe because you dont need to RUN from Zombies. Fast walking usually is enough. Especially when you push the fatty into the Zombies ;D
That depends entirely upon the zombie....
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EH! looks like shit is harsh some of it looks good (heck I know people that swear it's great) the issues is they don't wear GLASSES those 3D things just DON'T work with glasses!!
Regardless, it's still gimmicky and lame looking. I can't figure out why this trend is back. It drives me nuts.
That depends entirely upon the zombie....
I prefer the classic Romero-style zombies. Not the crappy fast ones.
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Now this I agree if your gonna have zombies have classic zombies
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Well, yeah! Up until the point they outnumber you 300-to-1 or so, you can get AWAY from Romero's zombies. Now this 28 Days Later crap...who's bright effing idea was THAT anyway?!
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Agreed, give me slow, dumb zombies.
Unless it's Zombieland. That movie's F'n awesome.
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I liked the one what was it End of Days the Will Smith one although those zombies were a bit smarter and faster then the classics as for 28 Days and what was it 28 Weeks never saw them.
Zombieland is on Stars on demand I may watch it.
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Zombieland is awesome. Full of zombies and hilarious. Win win. Like another of my favorite movies: Dead Alive. Classic.
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Well, my first immersion into FASA-dom was BattleTech, I'll always be tied in with that, but it still doesn't fill that RP void as well as SR does.
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I liked the one what was it End of Days the Will Smith one although those zombies were a bit smarter and faster then the classics as for 28 Days and what was it 28 Weeks never saw them.
Zombieland is on Stars on demand I may watch it.
"I am legend" didn't feature Zombies, some asshole director just figured the audience would like them more that way. Read the book, after that you will join me gladly to string up the producers of this piece of drek movie...
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I liked the one what was it End of Days the Will Smith one although those zombies were a bit smarter and faster then the classics as for 28 Days and what was it 28 Weeks never saw them.
Zombieland is on Stars on demand I may watch it.
"I am legend" didn't feature Zombies, some asshole director just figured the audience would like them more that way. Read the book, after that you will join me gladly to string up the producers of this piece of drek movie...
The movie is a LOT better with the alternative ending.
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iii know! it surprised me to the point where i had to watch it again. did imporve the movie and made you think more deeply into it
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The alt ending was ok I had np with the original and as for the book bah it hollywood take any book a movie is based on toss it out the window an watch/rate the movie on its own merits in this case legend was a good movie.
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The movie is a LOT better with the alternative ending.
Theres an alternate ending? How did that go?
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hum good question ......lets I think he lived? and it shows them getting to an uneffected town??
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it showed the zombieish boyfriend of the girl with the tattoo, what happens is that instead of him just breaking in to kill, he breathes on the glass and makes the shape of a butterfly on the glass and they're like wtf? did he just do something complex? so they let the girl zombiething go and they make it out to live in the commune
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I Am Legend wasn't a bad movie, if you just tell yourself it wasn't based on the book. Enjoy it as some "last survivor after the Ghoul virus gets loose" story, and it's not too shabby.
...except the scene with the dog. :'( Stupid movie. >:(
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I rest my case ;)
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Rules: Earthdawn (for the beautiful way the game mechanics can be applied to every aspect of the game) and Deadlands (Fate Chips; Poker)
Settings: - Earthdawn
- Deadlands
- Iron Kingdoms
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In order of how long I've played:
Battletech (12ish years)
D&D 2e, 3e, 3.5e (9ish years between all the editions)
Pathfinder (Loooooveeee iiiiit) (recent)
D20 Modern zombie thing. I don't actually know. I think the DM kitbashed a bunch of things? (only one campaign)
Just going to start SR in the next couple of weeks. I've done a session or two in all sorts of things (Deadlands, Savage Worlds, Octane...) that I just didn't click with, always wanted to play Vampire and Changeling but can't seem to find a real group for it.
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While SR is my favorite game, I am a HUGS Battletech fan (seeing how I found this place while on their forum), and am a recent convert to Pathfinder.
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While SR is my favorite game, I am a HUGS Battletech fan (seeing how I found this place while on their forum), and am a recent convert to Pathfinder.
AWWWW! I like to hug my 'mechs too! ;)
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Call of Cthulhu, definitely.
Paranoia, especially the newer "Straight" rules that proved once and for all it *can* be played other than a beer-and-pretzel game (not that there's anything wrong with those types of games).
DnD is the pace car of roleplaying and my current regular gig, but setting-wise I'm always about Greyhawk and Planescape.
Deadlands.
The late, lamented TORG.
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Assault mechs FTW. They're so cuddly! :3
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Sighs .............An I'm still alone no one likes Rifts :'(
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I got a friend back in PA that likes Rifts! That's 2! :)
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Disbelives Fastjack sees no proof! ;D
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I've never played Rifts. Though I did play Palladium a few times. My friends feared my Ogre Assassin/Necromancer. ;D
And I like how everyone lists what Editions of D&D they like, typically stopping at 3.5. It amuses me.
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D&D (3.5/Pathfinder(I have not had a chance to play 4th edition but I really want to give it a fair chance)
I am kind of sad that this is the only game i play with any regularity.
Games that I like but don't have the chance to play that often:
Inquisitor
octaNe
Savage Worlds (Sundered Skies)
Games I want to play/run:
AD&D
Alpha Omega
Burning Wheel
Call of Cthulhu
CthulhuTech
Dark Hearsay
Deadlands
Dogs in the Vineyard
Don't Rest Your Head
Dresden Files
Eclipse Phase
Exalted
GURPS
Mouse Guard
Mutants and Masterminds
New World of Darkness (Werewolf, Vampire, and Mage)
Space 1889
Space 1889 for Savage Worlds (when it comes out)
Swashbucklers of the Seven Skies
Trail of Cthulhu
Those are just the ones I can remember.
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*pokes Doomy*
I have Call of Cthulu. And want to play it. And Dad could probably re-write the campaign he had started if he doesn't have it saved somewhere pretty quickly. And Dad wants to play it. And I could probably recruit some of my other friends.
One scratched off that list?
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i picked up the trail of cthulhu and dresden books at gencon this year and they book look very, very promising. i think the deadlands campaign i played in about a year ago was hands down the funnest campaign i ran in. its a good time. highly recommend it if you havent played.
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i picked up the trail of cthulhu and dresden books at gencon this year and they book look very, very promising. i think the deadlands campaign i played in about a year ago was hands down the funnest campaign i ran in. its a good time. highly recommend it if you havent played.
I actually got to play one session of the adventure out of the GM book, before our GM decided he didn't like running the system very much.
EDIT: I don't know how but i managed to forget to put Paranoia XP on that list
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i picked up the trail of cthulhu and dresden books at gencon this year and they book look very, very promising. i think the deadlands campaign i played in about a year ago was hands down the funnest campaign i ran in. its a good time. highly recommend it if you havent played.
I actually got to play one session of the adventure out of the GM book, before our GM decided he didn't like running the system very much.
EDIT: I don't know how but i managed to forget to put Paranoia XP on that list
you play reloaded or classic, because classic is the way to go my friend, if you can get ahold of it.
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Agreed. My DnD group will play off-games every other month or so, and they loved classic Deadlands - especially that you had to use tons of dice, poker chips and a deck of cards. (They also managed to end in a TPK when the guy playing a decidedly non-technical brave managed to get all ones while fiddling around with a massive weird science device).
I should probably throw in Twilight: 2000, but that's more of a love of the highly detailed setting and the Bradstreet illos than playing/running it.
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Classic, but if we ever get back to it we will probably go Reloaded, because it is easier, and the GM has Murder on the Hellstromme Express (http://rpg.drivethrustuff.com/product_info.php?products_id=68806). Though, if ever I have some ideas for a game I might use classic.
EDIT: One of the things I liked about classic is that my D12s don't have to sit in the corner and cry themselves to sleep at night.
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If D12's weren't such fickle bitches, maybe someone besides Classic (and 3rd edition D&D Barbarians with Great Axes) would love them.
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(http://logo.cafepress.com/6/1221917.1006476.jpg)
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shoot, i created a whole city and scenario fit for our game just cuz i liked the character i was playing so much, Ghost Rock Mclintok's home town was filled with his family's arms company (made any kind of shell imaginable such as explosive rounds, flachette, acid, lightening, stun bullets, sleeping gas, and everything in between) actually made up their "ammo bible" that i created as a catalogue for fellow people in the game if they ever wished to purchase any of the specialty wares, a church secretly devoted to the teachings of the church of la (and who fed stragglers as food at sunday worship), a voodoo swinging gravedigger and all sorts of other goodies...looking back...i really need to run that...
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While SR is my favorite game, I am a HUGS Battletech fan (seeing how I found this place while on their forum), and am a recent convert to Pathfinder.
AWWWW! I like to hug my 'mechs too! ;)
Note to self....never post with youngling on lap with less than four hours sleep. :D
Assault mechs FTW. They're so cuddly! :3
Steiners seem to think so. ;)
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While SR is my favorite game, I am a HUGS Battletech fan (seeing how I found this place while on their forum), and am a recent convert to Pathfinder.
AWWWW! I like to hug my 'mechs too! ;)
Note to self....never post with youngling on lap with less than four hours sleep. :D
Assault mechs FTW. They're so cuddly! :3
Steiners seem to think so. ;)
I am the daughter of one. ^.~
Though I'm more of a clan rat myself. Bigger shoot-shoot-bang-bang-boom-boom-WHEEEEE! That's pretty much all it takes. A GAUSS TO THE HEAD SHOULD TAKE IT CLEAN OFF DAMNIT! XD
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While SR is my favorite game, I am a HUGS Battletech fan (seeing how I found this place while on their forum), and am a recent convert to Pathfinder.
AWWWW! I like to hug my 'mechs too! ;)
Note to self....never post with youngling on lap with less than four hours sleep. :D
Assault mechs FTW. They're so cuddly! :3
Steiners seem to think so. ;)
I am the daughter of one. ^.~
Though I'm more of a clan rat myself. Bigger shoot-shoot-bang-bang-boom-boom-WHEEEEE! That's pretty much all it takes. A GAUSS TO THE HEAD SHOULD TAKE IT CLEAN OFF DAMNIT! XD
Merc brat ATW! Of course, when you're the grandson of Dr. B. Banzai... (What can I say, I like my iconic characters in both settings ;))
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While SR is my favorite game, I am a HUGS Battletech fan (seeing how I found this place while on their forum), and am a recent convert to Pathfinder.
AWWWW! I like to hug my 'mechs too! ;)
Note to self....never post with youngling on lap with less than four hours sleep. :D
Assault mechs FTW. They're so cuddly! :3
Steiners seem to think so. ;)
I am the daughter of one. ^.~
Though I'm more of a clan rat myself. Bigger shoot-shoot-bang-bang-boom-boom-WHEEEEE! That's pretty much all it takes. A GAUSS TO THE HEAD SHOULD TAKE IT CLEAN OFF DAMNIT! XD
Ahh the Gauss, when you absoluitely HAVE to headcap every mutha' in the room, accept no substitutes!!
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Funny thing... First game of BattleTech I ever played was a grand melee (32 players) at a con where I ran around with a lowly Panther (we all started with light mechs). Two rounds in, BLAM! - Killed by a head shot from a PPC.
I was hooked ever since.
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The first game I of BT ever played, I had a Wolverine and DFAed my friend's ShadowHawk killing us both. I managed to not only hit his 'Mech, but hit it in the head. Problem was, he was at the edge of a cliff and we took a bit of a tumble which ended with me landing on my head. It was pretty funny.
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First BT game I played, I was running a '25 Phoenix Hawk. I literally ended up disarming a Commando in one round, and blowing out the leg of a Warhammer two rounds later. Like Jack, I was hooked. Although truth be told, Im more of an aerospace fan.
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Shadowrun, Earthdawn, Metabarons and Agone are my favourite four, but I would be very surprised if any of you ever heard about Agone and Metabarons.
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Agone, I have. Can't say I have heard about Metabarons though.
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I just checked 'em. They are both based upon French settings. No wonder I never heard of them, I don't hear about all the US ones even.
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Agone, I have. Can't say I have heard about Metabarons though.
Oh yeah ! nicely surprised :)
Metabarons is a space opera based on severall comics series (well, I don't know if "comics" really apply, but let's say yes), which were developped around the "Incal" serie by Alexandro Jodorowsky and Moebius.
It's an epic game based on the old star wars D6 system (which I always found completely unbalanced but so much fun, somewhere the complete opposite of Agone's system, which I found very well balanced, but miss some fun), plus a really well rounded system of honor codes, to be honest the best I've ever seen in games.
The universe could be seen as a mix of Dune and Hyperion, but taken on the secondth degree, a lot of things are "too much", incredibly epic and so - when I talk of this game I'd like to have the same vocabulary I have in french :'(
Was Agone translated ? I didn't know.
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1. Vampire the Dark Ages
2. Shadowrun
3. Warhammer Fantasy Roleplay
4. Desolation
5. Witchhunter
I think All for One may knock someone off the list once I play it.
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My favorite setting besides Shadowrun is the world of Kult (http://en.wikipedia.org/wiki/Kult). Sadly, the rulesystem it uses sucks so badly, noone wants to play it. So I am now in the process of converting the Shadowrun rules to fit the Kult setting...
HAH!
I've been playing in the occasional Kult campaign for yeeeeeears now! First Ed, with the terrible skills and awesome wounds...the system is just about totally secondary to the gameplay for us, though. Stuff is winged (wung) to fit, and it doesn't really matter, since horrible things always happen to us in these campaigns. Horrible things that we SOMEtimes don't even bring upon ourselves!
Fave systems at this time (other than SR4a):
Pathfinder. Like like like. And it's not 4E.
SW Saga Ed. Despite that the vehicle stuff was dumbed down a bit, I liked it overall. We didn't have a lot of Force-using munchkinism, however.
Gamma World. More for setting than system. Hell, I even bought that HC set of the d20 green books when I discovered them. Not sure what I think about this upcoming edition, however. I actually agree that the 4E ruleset is not bad for the mutations, I don't like the CCG aspect as hinted.
GURPS. Played some coolio Supers games, and I even did up a GURPS Kult scenario for a local con one year. Very satisfying.
(That's all I got for 60sec thought...gotta go.)
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Hmm...let me see if I can get you a list of my favorites...
1.Star Wars D6 (I love it so much, I am making a 3rd Edition book to be printed...)
2.Pathfinder (Best Incarnation of D&D)
3.Shadowrun (Its great for something different.)
4.Call of Cthulhu (Ran during October every year.)
5.Deadlands (Can't really say why. I always want to play it after seeing Once Upon a Time in the West. Red Dead Redemption also got me playing it again).
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I'm enjoying CthulhuTech immensely at the moment. Some of the rules are wonky, and the writing is a bit uneven in the game line, but the art is beautiful (same art director who did SR4A), the ideas are gold and and the setting is just so full of creative and cool juice that it oozes fun. Who doesn't want to take on EOD Deep Ones in Powered Armor and pump them full of Plasma blasts from your Techno-Organic 40" tall mecha?
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Steiners seem to think so. ;)
Steiner FTW! ;)
Well, the 3025 setting Steiners. Afterwards, they became generic villains with no attention being paid of what was written in the original sourcebooks :p
Yeah, Battletech and DSA (*hears howls from other Germans*). That was the time when all three (those two and SR) were united in the hand of FanPro :D
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Well, the 3025 setting Steiners. Afterwards, they became generic villains with no attention being paid of what was written in the original sourcebooks
I never felt the Steiners were the villians, rather the main villian was somebody who had Steiner as part of her last name.
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Well, the 3025 setting Steiners. Afterwards, they became generic villains with no attention being paid of what was written in the original sourcebooks
I never felt the Steiners were the villians, rather the main villian was somebody who had Steiner as part of her last name.
Well, the Lyrans were to a degree. Units did mostly align according to nationality, except for the Free Skye thing in the LA, and the militias in the FC. And so many Lyrans were presented as greey, stuck-up nobles - it completly conrtadicted the 3025 sourcebook, which stated that the LC was the successor state with the most social mobility and the nobility least removed from the populace (you could become noble by being a successful CEO, after all). Also, all the social liberties the Lyrans enjoyed according to thats ourcebook, or the lead in education and technology - all that was conviniently forgotten so as to have a rather black-white war, and boost the Davions.
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Heck I have a character who's dad was knighted for throwing the Archon to the ground and jumping on her!
For Valorous performance for the in the face of danger!
Joe snickers everytime he hears the story, and his dad is to proud to understand why its funny! ;D
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Steiners seem to think so. ;)
Steiner FTW! ;)
Well, the 3025 setting Steiners. Afterwards, they became generic villains with no attention being paid of what was written in the original sourcebooks :p
Yeah, Battletech and DSA (*hears howls from other Germans*). That was the time when all three (those two and SR) were united in the hand of FanPro :D
Like any faction in BT, there are verying degrees of "good and evil". I became a Steiner fan after I read about the character Roderick Frost, aka *SPOILER* Roderick Steiner and found out his grandfather was Adam Steiner. Both honorable men who buck the whole "Social General" thing.
That and assault mechs, what's NOT to like?
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I still think it's terrific that a one-season Saturday Morning Cartoon is the basis of the new Steiner empire... ;D
Me? I've been a Buckaroo Banzai fan since the movie came out. BattleTech hooked me with Team Banzai and the Hatchetman. After that, Michael Stackpole, Kai Allard-Liao and Virtual Realities locked me in.
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Hey, dont knock the 1st Summerset Strikers...OK, go ahead, I do it all the time. ;D Still, as cheezy as it was, I still like how it was incorporated into BT canon, sort of. A low budget holo-cocumentary was it?
Speaking of, has anyone else read Battlerun? I downloaded it to my then-roomie's comp because mine was down...and because I COULD, and actually hurt myself from laughing so damn hard. The best Shadowrun/Battletech parody out there...or is it the ONLY one out there?
Every time I think of the Legion of the Bat-Sh** Insane, I start chuckling, like I am right now.
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WE HAVE BATTLERUN. I AM MAKING DAD RUN IT FOR SOME SPECIAL OCCASION! That and Castle Greyhawk. It must be done. Preferably on one of our birthdays or something.
And yes. There's only one. It was an April Fool's joke.
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Available for download for free at BattleCorps (http://www.battlecorps.com/catalog/product_info.php?products_id=2259).
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If you were at GenCon in 09, there were print copies too! Which I have of course.
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He has the precious! He stoles it from us!
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If you were at GenCon in 09, there were print copies too! Which I have of course.
I was very sad when BattleRun didn't win best freebe. It was a free product that was so awesome that people did pay for it!
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Exalted 2nd edition.
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I have always wanted to get into battletech, and I am considering checking out eclipse phase. But shadowrun is by far the greatest of all time.
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I just downloaded the Battletech quick start rules. I'm gonna check it out.
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I have always wanted to get into battletech, and I am considering checking out eclipse phase. But shadowrun is by far the greatest of all time.
BT is a great game. Although I admit I am into it (and SR) more for the story of the universe rather than as a gaming system. Sure, I'll learn both, but I get more out of the fluff from both than the actual rules and or stats. And in the case of BT, its like WOW, sooooo many new pieces of equipment, its hard (yet fun) to try and keep up. Good thing in the case of BT is I am more of an Aerojock than a Mechwarrior so there isn't QUITE as much to have to remember.
8)
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I have always wanted to get into battletech, and I am considering checking out eclipse phase. But shadowrun is by far the greatest of all time.
BT is a great game. Although I admit I am into it (and SR) more for the story of the universe rather than as a gaming system. Sure, I'll learn both, but I get more out of the fluff from both than the actual rules and or stats. And in the case of BT, its like WOW, sooooo many new pieces of equipment, its hard (yet fun) to try and keep up. Good thing in the case of BT is I am more of an Aerojock than a Mechwarrior so there isn't QUITE as much to have to remember.
8)
WoBbies brought back LAMs. ;D
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My favorite non-shadowrun games is the OLD World of darkness (vampire the masquerade, werewolf the apoclypse, ...) mainly because in those games, it was very flexible as to what you can do, and if you have a GM whose on the ball, the politics can be absolutely MURDEROUS. :) Very RP heavy.
I still have some of my stories that I wrote for that setting too.
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I have always wanted to get into battletech, and I am considering checking out eclipse phase. But shadowrun is by far the greatest of all time.
BT is a great game. Although I admit I am into it (and SR) more for the story of the universe rather than as a gaming system. Sure, I'll learn both, but I get more out of the fluff from both than the actual rules and or stats. And in the case of BT, its like WOW, sooooo many new pieces of equipment, its hard (yet fun) to try and keep up. Good thing in the case of BT is I am more of an Aerojock than a Mechwarrior so there isn't QUITE as much to have to remember.
8)
WoBbies brought back LAMs. ;D
Ah LAMs...the worst of both worlds, heh. I heard about that, but havent seen any of the new ones so I will reserve judgement. But the old ones, just didnt care for them, made the game seem too much like a Macross rip-off. Yeah, I said it.
;)
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Of course they ripped off Macross. They ripped off all the old robot shows. That was the point, to be able to slug it out with giant robots. They used the designs from those shows because those were handy, and no one was copyrighting them at the time.
That all changed. Years later, the companies that had the license for those old shows started getting beligerent. Mainly because anime and Japanese hero shows (think "Power Rangers," or rather what the original shows were that became "Power Rangers") started becoming popular and therefore worth money. It's one of the reasons (a big one) that FASA had a breakdown.
Check out Project: Pheonix. It updates those old designs. They are still recognizable, but no longer in danger of copyright infringement.
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Ironically, one of my favorits mechs in BT is the Pheonix Hawk, (a true BT classic) which is the most blatent rip...er use of said designs from Macross, it being basically a re-hash of the infamous VF-1J (?) "Skull Bandit". Most complained about the Project Pheonix re-deux, me I love most of the redesigns, especially my beloved P-hawk.
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First BT game I played, I was running a '25 Phoenix Hawk. I literally ended up disarming a Commando in one round, and blowing out the leg of a Warhammer two rounds later. Like Jack, I was hooked. Although truth be told, Im more of an aerospace fan.
My first game of BT was up in the mountains with my scout troop, snowing like crazy outside, lanterns lit up to keep the cabin lit up and dice was flying. First two shots from my mech was a double crit on an another player's sensors. I still got my head (and arm) handed to me that game but that was loads of fun.
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I'm gonna go with Eclipse Phase. This has got to be the next big thing in gaming. At least for those who love depth in the stories.
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In descending order, restricted to TOP10 (oh God there were so many more...):
(1) Vampire The Requiem (LARP) by White Wolf/Feder & Schwert
(2) Battlelords of the Twenty-Third Century by SSDC
(3) Cyberpunk 2020 by R. Talsorian
(4) Pathfinder/(A)D&D by "various"
(5) Traveller by Mongoose/13Mann
(6) Star Wars D6 by West End Games
(7) In Nomine by Steve Jackson Games
(8) In Nomine by Truant (totally different game)
(9) Sturmbringer d100
(10) Das Schwarze Auge (The Dark Eye) by (then) Schmidt Spiele, 1st Edition
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Here is my list in no particular order:
Cyberpunk 2020
Shadowrun 4th ed.
Rifts/Robotech
Star Wars (D6 WEG) ran a single campaign for nearly 3 years back before the Phantom Menace, and now I just do not want to run Star Wars anymore (I hate Lucas). Still love and have most of the books.
Mechwarrior 2nd edition (love the rules)
Pathfinder
D&D 3.5/2nd ed.
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I can't remember if I started this topic or not, but it was very helpful.
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Non Shadowrun games I like?
1) Pathfinder
2) Cthulhutech
3) Delta Green
4) TOON
5) Star Wars (d6 & d20)
And I will add my wife is loving Eclipse Phase. If I ever get the books away from her maybe I will too. She played the demo of the at GenCon 09 and was hooked.
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It was Earthdawn once. Now? I don't really know.
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DnD 4 (never liked the previous DnD-editions, but this one is brilliant)
WoD (both old and new, with the right people, I noticed you can´t play it with happy-go-lucky fantasy-larpers)
Apocalypse World (ah, this game has a lot to teach every gamer, it´s just a whole new way of looking att RPGs, also you should read "Play Unsafe")
Mutant and Coriolis (two swedish games, the first being a post-apocalypse world filled with mutations between animal and man, the second the most beautiful SF-game I´ve ever seen, like a combination of Star Trek and a Marrakesh street market)
and of course Star Wars Saga, great rules. And you get to be a Jedi... *grin*
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DnD 4 (never liked the previous DnD-editions, but this one is brilliant)
WoD (both old and new, with the right people, I noticed you can´t play it with happy-go-lucky fantasy-larpers)
Apocalypse World (ah, this game has a lot to teach every gamer, it´s just a whole new way of looking att RPGs, also you should read "Play Unsafe")
Mutant and Coriolis (two swedish games, the first being a post-apocalypse world filled with mutations between animal and man, the second the most beautiful SF-game I´ve ever seen, like a combination of Star Trek and a Marrakesh street market)
and of course Star Wars Saga, great rules. And you get to be a Jedi... *grin*
DND 4th is interesting. I have absolutely no desire to play it but I understand why they did it. Anything to get the WoW kids into table top I say.
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Hey, freddieflatline, give it a chance! It´s a game that manages to be easy to play and gm, well-balanced between classes, and still so bristlingly full of opportunity to diversify the characters with powers, feats and gear. Only problem is that it´s a little like hockey (every now and then the boxers take a break and go ice-skating for a while), you kind of play two games; one role-playing, one table-top. But at the same time, most role-playing games at least partly focused on combat (like Shadowrun) could benefit from having this kind of system for the fights, it really makes the whole thing easier to picture and agree on.
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Rascal, we've had this argument here before. Several times. Please just let it die. For me. :)
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Lets see, I'm playing in a B/X D&D (With a smattering of AD&D 1st ed) game right now.
I've also been playing around quite a bit with "Old School Hack" http://www.oldschoolhack.net/ (http://www.oldschoolhack.net/).
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Hey, whatever game you like, go for it.
Just last week my group got done with a Battletech mini-campaign, Mercs Vs. Pirates. Lots of fun, and more head shots than I've seen in a long time...glad none were on me! Even got my ancient P-Hawk an upgrade. Now, back to Rise of the Rune Lords for Pathfinder.
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Rascal, we've had this argument here before. Several times. Please just let it die. For me. :)
I agree with you Dead Monky. Your favorite system or systems are not going to change, so why argue about it. If you like DnD 4th ed. good on you. I happen to enjoy Pathfinder. That is my choice if I am running. I also like Rifts which may not be some folks cup of tea but who cares. Enjoy playing the games you like and do not worry about what some other gamer is running. There end the sermon.
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Rifts is great fun. So long as everyone there accepts the crazy power levels and the fact that the classes aren't balanced against each other (requiring more work from the GM to make sure everyone can contribute) then it is crazy fun.
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I only seem to like DnD 4E other than Shadowrun. Only lore that seems to interest me.
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. Now, back to Rise of the Rune Lords for Pathfinder.
I'm running that A.P. for my group and they are liking it alot. They're deep into The Hook Mountain Massacre. How far along have you gotten and do you like it so far?
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We finished Hook Mountain about six months ago and did a side adventure with new characters before a seven week Battletech game. Details at the moment are a bit fuzzy without notes in hand but I remember one thing: it was brutal. Most of us limped away with single digit hit points, myself included (9 out of 98 before chugging two cure serious). But we got some good swag and some of us PCs have been granted minor titles. We have been playing this from the first ROTRL adventure and haven't stopped...I think that's a good indicator we like it.
;D
If you want to know more, drop me a PM. FYI, may take a few days to reply if you do however, so don't feel slighted.
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We finished Hook Mountain about six months ago and did a side adventure with new characters before a seven week Battletech game. Details at the moment are a bit fuzzy without notes in hand but I remember one thing: it was brutal. Most of us limped away with single digit hit points, myself included (9 out of 98 before chugging two cure serious). But we got some good swag and some of us PCs have been granted minor titles. We have been playing this from the first ROTRL adventure and haven't stopped...I think that's a good indicator we like it.
;D
If you want to know more, drop me a PM. FYI, may take a few days to reply if you do however, so don't feel slighted.
(Bard is ignoring conversation of game Outrider's game he is about to join.) ;D
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Good, better NOT to know the horror...er adventure that awaits you.
*evil grin*
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Horror? I think you're talking about Earthdawn. :P
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Or Cthulhu ;D
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Cthulhu vs Verjigorm.
The Battle of the Century!
Buy your tickets now!
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Got to say, having read up on Apoclaypse World (menyioned in a previous post), its definitely on the buy list next paycheck.
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Good, better NOT to know the horror...er adventure that awaits you.
*evil grin*
Evil grin indeed. FastJack will be joining up just after the current party rescued Fort Rannick. As for horror, during the trek to the Graul Homestead I played banjo music (via mp3...do not want to learn banjo) when reading the descriptions of the rooms in the house & barn. I think the banjo related mental images scarred the players alot.
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Cthulhu vs Verjigorm.
The Battle of the Century!
Buy your tickets now!
They would settle for an exchange. Cthulhu takes care of the Dragons, Verjigorm fixes the stars right, and both would be happy. :P
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Evil grin indeed. FastJack will be joining up just after the current party rescued Fort Rannick. As for horror, during the trek to the Graul Homestead I played banjo music (via mp3...do not want to learn banjo) when reading the descriptions of the rooms in the house & barn. I think the banjo related mental images scarred the players alot.
Bajnos....wow, psychological warfare at it's finest. ;D. I once passed the party a bottle of BBQ sause during a Star Wars game...right before they accidently stumbled into a den of rancors.
Yeah, we start up again this Sunday. I stayed at the fort to help rebuild before heading back to Magnamar (sp?). I gots me some 81K GP to spend on gear upgrades.
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They would settle for an exchange. Cthulhu takes care of the Dragons, Verjigorm fixes the stars right, and both would be happy. :P
You're probably right on that, Kot. It's probably best for all involved that ole Squid-Head and Ugly-Face never meet.
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Deadlands. Though I FINALLY got over my block against the new Savage Worlds system thanks to a convention game (and I found out that the poker system for magic still existed unlike what I'd thought earlier) I still prefer the old system, if only because of shuffling a deck of cards and dealing yourself out a character. Hell, I'd do that on slow days at work just for the novelty.
Plus, another game with great metaplot, though it wasn't as heavily incremented through all the books like SR has been.
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I miss Pendragon you did an entire family history of adventure
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Oh, wow, I haven't played Pendragon in ages. For all it's oddities it was pretty fun. Especially when one of my roommates decided to be the Black Knight and minimize all the virtues and maximize all the sins.
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Did they play pagan or christian knight?
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Don't recall. It's been a long time.
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CJ Carella's WitchCraft is my current all-time favorite (especially when combined with his Armageddon game), followed in no significant order by Shadowrun 4, Cthulhutech, Eclipse Phase, Amber DRPG, Mutant City Blues, The Authority (using Tri-Stat), A|State and probably a bunch more that I just can't think of in my sleep deprived state.
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Hey anybody here in the forum like GURPS? I use to enjoy running and playing it until my PCs rebelled and said they would not play it anymore.
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I have all the GURPS 4th ed but my pcs didn't want to play it ether, it is great for reference material though
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I have a few GURPS-supplements, but I mainly keep them for the laughs. The "Goblins"-book is hilarious...
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Banestorm has some funny content in it
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Favorite non-SR? A toss up between Ctech (as it is the only game I've played in the past year) and Eclipse Phase (the game I'll sadly never get to run).
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M&M/DC Adventures, Call of Cthulhu and Battletech are probably my favorite non-SR. Enjoy many other games, but those would make my faves list.
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One Non-Shadowrun RPG that I got just for the laughs was the D&D editions of Diablo and Diablo II It is always fun to threaten my PCs with it if they couldn't figure out what game they want to play (witch usually becomes shadowrun ;D)
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I have a few GURPS-supplements, but I mainly keep them for the laughs. The "Goblins"-book is hilarious...
Goblins is pretty cool. I like the Discworld books also. I would love to run a game in Ankh Morpork but alas that will never happen.
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My favorite setting is Rifts which I ran religious for over 15 years until I picked up a D20 Book called Dragonstar and read it over than the big fall-out from Rifts Palladium set in which I started getting out of Palladium system completely.
Now my favorite Rules Set is SAGA which is going through alot of changes. I have played almost everything out there new and old since I have been gaming for over 26 yrs now. I did pick up the First ed Shadowrun from Gencon and never really tried it until 3rd came out and had a blast playing a Dwarven Rigger/Hacker and even thoight about trying to run a 3rd edition until announcement came out about 4th edition which we are trying and I am trying to get a better grasp ahead of other players. I would eventually like to get back into Rifts but under another gaming system someday.
From what I have read on the 4th edition rules it could be one of my favorite rules systems. I just have to see how everyone else adjusts, since we have been playing 3rd and 4th edition D&D, Saga Star Wars, Gamma World, and 1.0 Spycraft.
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In order of preference(more or less subjective to which way the wind is blowing):
1) Legend of the Five Rings(Clan War era preferred)
2) Dark Heresy
3) Champions
3) Star Wars(d6 8)
4) Earthdawn
5) Vampire the Masquerade
6) DnD 3.5
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Shadowrun 4th Edition
3.5 d20 Forgotten Realms (Pre-Spellplague)
GURP Vampire (Only way i'd play that game)
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1) Deadlands: the new system is great but I'd play that setting using dominoes and coinflips. (It's how I played "DnD" before I got a red box)
2) ADnD/DnD all editions, anywhere but the Realms(Ask why at your own peril). Largely due to sentiment but I've had fun with them all as well.
3) A home made superhero RPG based on the old TSR marvel game and D20 rules that will never be fit to publish but was tons of fun
4) World of Darkness: decent system, good world
(dis)honourable mention
Exalted-great setting but the rules set up needs some work
Rifts- Best Setting Ever, sadly also Worst Rules Ever.
Scion- another awesome world hampered by white wolf not having competent playtesters.
The various 40K rpgs- if, in the grim darkness of the future there is only war, why do I want to roleplay there?
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Rifts can be a chore to run especially if you have more than three bad guys to throw at a party.
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Rifts- Best Setting Ever, sadly also Worst Rules Ever.
I've heard that from many a Rifts player. And I might try it if the rules werent a hot mess of confusion. Would you recommend trying it at a con (like GenCon) where people very familiar with said hot mess rules would make it comprehensible to noobs?
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The basics of the rules are very simple. Skills use a percentile roll, and combat uses a d20. A character has so many "actions" in a round to be used for either offense or defense. High rolls win d20, low rolls win percentile (holdover from quite a few elder generation games).
The mess part comes from the fact that every character there can have a plethora of different abilities, no two of which are in common between classes (and, yes, it uses a character class/XP/level system). The classes themselves, called Occupational Character Classes (or OCC's), are not balanced against one another. At all. Thus, you can play a normal human scavenger and walk beside a full conversion cyborg, a ley line mage, a mutant from another dimension, and a dragon.
If you can buy into the power discrepancy, and the GM can produce adventures that utilize every PC's skillset, then it is a hella fun time.
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Rifts- Best Setting Ever, sadly also Worst Rules Ever.
I've heard that from many a Rifts player. And I might try it if the rules werent a hot mess of confusion. Would you recommend trying it at a con (like GenCon) where people very familiar with said hot mess rules would make it comprehensible to noobs?
Definitely give it a try and see what you think about it. One of my groups plays it every couple of weeks and we always have a blast.
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Can't believe I forgot what should be #2 Amber Diceless Roleplaying. It was 8 bitchs in a bitchboat to GM, but a blast!
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In not order what so ever
Eberron
Star Wars (West End)
Call of Cthulthu
Rifts
Yup I think that's about it.
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Cyberpunk 2020
Villains and Vigilantes
Mayfair DC Heroes 2nd ed.
All Flesh Must Be Eaten
D20 Modern
Star Wars (D6 and D20)
Call of Cthulu
Stormbringer
Beyond the Supernatural
Pathfinder
Been gaming a loooonnnggg time. There have been quite a few stinkers along the way as well.
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Legend of the Five Rings
I can't get enough of the rpg, pretty much quit playing the card game though
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Apart from Shadowrun I've played (and loved) Star Wars D6 (guess one might call me a SW fanboy with my >100 novels...) and still play the German DSA (The Dark Eye). Recently I got the chance to be involved with the German Edition of Mongoose Traveller as a translator. And I have the Earth Dawn 3rd books, but never got a chance to play ED although I've been wanting to try it out since the mid-nineties.
Maybe I'll find some time to merge my own space fantasy setting with Open D6, but not in the near future.
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Apart from Shadowrun I've played (and loved) Star Wars D6 (guess one might call me a SW fanboy with my >100 novels...) and still play the German DSA (The Dark Eye). Recently I got the chance to be involved with the German Edition of Mongoose Traveller as a translator. And I have the Earth Dawn 3rd books, but never got a chance to play ED although I've been wanting to try it out since the mid-nineties.
Maybe I'll find some time to merge my own space fantasy setting with Open D6, but not in the near future.
I am a big fan of D6 Star Wars as well. Loved the rules. They were so easy that you could concentrate on GMing.
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I also love d6 SW; unfortunately, I've only played it twice because it's WAY too difficult to get face=to-face games (of anything) going.
Another favorite of mine is Traveller.
Also, I've recently gotten into Battletech; I'd rather play the RPG but the guys I found online for it never showed up for the game day we tried to have a few months ago and there's only one other player at my store, aside from the owner (he wrote for Mechwarrior, but he's also very f--king busy).
GURPS (3E a lot more than 4E), Ars Magica and Harn are all ones that I love the setting of but expect to never play.
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Star Wars D6 was my first group's bread and butter!
Oh, so many characters I miss...
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Also, I've recently gotten into Battletech; I'd rather play the RPG but the guys I found online for it never showed up for the game day we tried to have a few months ago and there's only one other player at my store, aside from the owner (he wrote for Mechwarrior, but he's also very f--king busy).
I have had that problem so many times now that I quit putting the word out for Battletch... So sad
Has anyone played CthulhuTech (I just came across a physical copy and it intrigued me)?
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I also love d6 SW; unfortunately, I've only played it twice because it's WAY too difficult to get face=to-face games (of anything) going.
I played two campaigns of online free-play Star Wars. I was kind of GM'ing it, but for the most part it was free storytelling for everyone. I loved my character (http://home.wtal.de/GandalfsTales/stuff/C%27ar%27dra_2.jpg). Unfortunately we finished non of them. :(
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Also, I've recently gotten into Battletech; I'd rather play the RPG but the guys I found online for it never showed up for the game day we tried to have a few months ago and there's only one other player at my store, aside from the owner (he wrote for Mechwarrior, but he's also very f--king busy).
I have had that problem so many times now that I quit putting the word out for Battletch... So sad
Has anyone played CthulhuTech (I just came across a physical copy and it intrigued me)?
I have the books for CthulhuTech. Never played it though. It is interesting just kinda depressing. Would like to see mechs versus the big C. Probably be a bit like watching a Gozilla movie:-)
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Old World of Darkness (Mage the Ascension ftw!)
The Rifts setting
Forgotten Realms
Ravenloft
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Setting wise, I've loved Mage (oWoD). Granted, it's our world but really nuts, but still... That may be a function of having good GMs though.
I enjoy the hell out of the SR universe. I'll never give it up.
I like the Paladium/Rifts/Heroes Unlimited setting, but loathe the rules.
The same applies to Synnibar (shut up, I like the setting, damnit. Ridiculous is fine in my world sometimes)
I love the concept of Core, but I've never had a chance to actually play it.
And of course, for pure craziness, nothing beats Paranoia.
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Star Wars D6... :'( The first game I ever ran and continued to run all the way through 2001. Yeah, it was sooooo simple. Set a difficulty number, have them roll...meet or beat it, GREAT! If not, sucks to be you.
I also liked my house rule regarding the "wild die". Roll a six, keep going. Roll a one, GM rolls. 2-5, it was something bad but maybe not horrible. Roll a 6, you succeeded despite yourself. My favorite example (really happened): your blaster shot misses completely, but manages to hit the restraining strap on that cargo container which ends up dumping a stack of power converters on your target and SPLAT!. Roll a one.....REALLY sucks to be you. Favorite example: botched demo roll with a jury rigged thermal detonator.
:o
Ahhh good times.
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Right now, my active shelf involves:
Freemarket
Dragon Age
Leverage
Maschine Zeit
Eclipse Phase
Chronica Feudalis
Apocalypse World
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How is Dragon Age, my group has looked at it, as, well, Darkspawn Killing gets old about the same time Zombie Killing does... But couldn't decide...
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How is Dragon Age, my group has looked at it, as, well, Darkspawn Killing gets old about the same time Zombie Killing does... But couldn't decide...
Honestly, as far as fantasy RPGs go, I dig it. It's very simple, very 'beginner,' but it has a nice, clever mechanic at the core of it. I've had to do a lot of playing it, because of some of the adventures I wrote for it. But it was cool enough that our crew kept trying it.
Basically, it acts like a simplified, cinematic-friendly D&D. The rules take all of a half an hour to master, and character creation takes just about the same amount of time for non-gamers. Someone familiar with the game can make a character in five minutes.
It's kind of what I remember the red box D&D experience as being, but for real (it wasn't nearly as simple an experience as I remember it.) It's also very friendly to hacking and bringing your own material to the table.
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I like collecting RPGs, because I can't really find opportunities to play them :'(.
Hmm…off the top of my head…
I like Fading Suns, I really dig the feudal future thing.
Space 1889, Victorian Science Fiction.
It's so irritating, I lost my Tekumel book somewhere >:(. And it's selling for inflated prices on Amazon, too. I might pick up pdfs of the original form drivethru; they're cheap and it's like gaming archaeology. Anyone know where I can get the novels?
I want to get into Skyrealms of Jorune, but I don't really know where to go or what to do. It seemed pretty cool from what I saw of Alien Logic and what I've managed to read.
I could never get into World of Darkness. Mostly because I couldn't read the books; the font and backgrounds were terrible, gave me headaches.
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Aside from Shadowrun (including all editions)?
Star Wars D6
Marvel Super Heroes (old FASERIP version, with dice)
AD&D 2nd edition (without alot of the power creep stuff that came out later in the cycle)
Warhammer Fantasy RP (1st or 2nd edition, 3rd edition is freaking 100 bucks for the starter set, no thanks)
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For me, aside from SR,
Hero System (5th Ed)
Pathfinder
D&D 3.5
7th Sea
Deadlands
I've tried a little bit of Star Wars, and a friend of mine is proposing a Dragon Age inspired D&D 2nd Ed game that might be interesting....we'll see though. At this point, I just want someone else to run Shadowrun so I can actually play :-)
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Howdy!,
My fav's other then my new shiny Shadowrun are;
Dark Heresy
3.5 D&D (Eberron or homebrew settings) (don't play anymore, but I miss it!)
I also have Rogue Trader, Deathwatch, and one day will have Black Crusade!
Would like to play/run World of Darkness and All Flesh Must Be Eaten!
Never got around to trying Pathfinder, but given my longing for 3.5 that may be a good idea! Really don't like 4th edition D&D. Warhammer Fantasy RPG looks too much like a board game; friend bought it and though I'm a fan of the settings I have negative amounts of interest in trying that.
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Never got around to trying Pathfinder, but given my longing for 3.5 that may be a good idea! Really don't like 4th edition D&D. Warhammer Fantasy RPG looks too much like a board game; friend bought it and though I'm a fan of the settings I have negative amounts of interest in trying that.
I like Pathfinder...it's pretty clean, very 3.5-like. There are some differences (for instance, the paladin mount doesn't reside in the Celestial plane....it's just summoned from wherever it happens to be). My gaming group also plays 3.5 Eberron :-)
4e is really, really not my thing. I tried it once, but it felt way too "point and click" for my tastes. I can see where it could free up a good storyteller for better RP, but that's probably the exception and not the rule.
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I have played every edition of DnD over the years (although very little 3rd). Been mostly playing 4th ed the last couple of years.
Over my whole gaming career, which much be about 30 years now, have also played lots of Hero (various editions), Talislanta (various editions), most of the old TSR boxed games (Top Secret, Gamma World, Gangbusters, Star Frontiers. oh what I wouldn't give for a good 4th ed take on Star Frontiers), 1st and 2nd edtions of Shadowrun (of course), some Warhammer 40k, some Battletech, some Ars Magica in the 3rd to 4th edition era. Oh, and don't forget Dawn Patrol. When I was in junior high we were Dawn Patrol junkies. A little GURPS but didn't really care for it. A little bit of MERP but couldn't keep a group together.
And for the cherry on top, I once played Toon in a McDonalds with some of the geekiest geeks ever to draw breath. That has to the the Olympus Mons of utter gameing geekout.
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There was no power like a 3.5 edition wizard after a few levels! *thunder* It was my one joy in life when I was able to play; and now its gone! 3.5 Eberron would have probably been a dream to play. But I usually had to run, and I liked the Eberron setting so much that...I was afraid to ruin it, so I didn't actually run very much in it. I just looked in through the window and commented on how cool it was.
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Actually, I thought that 3.5 clerics and druids were on par with the wizard. For all-around versatility, a high level cleric has a large degree of flexibility.
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and too many Touch Based spells
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"I need to touch you to heal you." "I need an adult." "I am an adult." "I need a non-priestly adult."
...
Yes, I'm going to the Special Hell, I know, I know...
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*spurts coke out of nose from laughter*
+1 for you sir
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Who said anything about touching? If you get damaged repeatedly, I'll utilize a wand of cure X wounds and jab it into the point of injury.
It'll be like a taser that heals with a jolt instead of disabling, but it'll be a jolt all the same.
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Who said anything about touching? If you get damaged repeatedly, I'll utilize a wand of cure X wounds and jab it into the point of injury.
It'll be like a taser that heals with a jolt instead of disabling, but it'll be a jolt all the same.
Wasn't there arrows of healing that you could shoot people with?
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Wasn't there arrows of healing that you could shoot people with?
3.0 Supplement book "Masters of the Wild" not reprinted in later editions
I run too much 3.0 and 3.5 and not enough Shadowrun I still need to look up SR4A rules
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Back in the 2e dnd days a friend of mine loved to play paladins and my favorite healing quote blurted from his mouth after combat while he was buzzing on sugar and caffeine. He was like 5th or 6th level and down to a few hp, then:
"I touch myself and feel better!"
Not a dry eye in the house...
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Now, I haven't actaully played anything other than Shadowrun, but these are my favorites to read about.
Exalted (I absolutley love Exalted's setting. It's a shame the system is pointlessly over complex to what it could be.)
Don't Rest Your Head (Such a good game, and a good read.)
Dungeons, the Dragoning 4000, 7th Edition (I thought I was going to choke when I read this. It's so bad, but the system looks like it could actually work.)
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Shadowrun, of course.
Call of Cthulhu(so far more of my characters have died than gone insane, but NONE of them have lived, and all told, I'm well over ten complete campaigns. When they die, I have to pick an NPC and join the others.
D&D 4e. Yes. I play. Yes, I run it too. Yes, I have a ball doing both. Not quite sure where the huge mass hatred of it comes from, but there is no doubt it is there. *shrug* Doesn't mean I don't like it! Particularly the Dark Sun setting.
Palladium(which includes Rifts, the fantasy, and Heroes. Probably more Rifts, but the supplements started getting crazy. At least with 4e D&D I can just update through the Char builder.
Rolemaster. C'mon. How many LOVE when they roll those 'special' numbers on the charts?
Star Wars Sagas. Not the d20 edition, but the d6 version.
Warhammer RPG though my characters die even faster in that than Cthulhu. Sick and wrong!
Original Vampire: the Masquerade. I possess many fond memories of my Ventrue accountant, and just haven't been able to bring myself to try the other versions(Maybe thus the resistance to 4e DnD? I dunno. I certainly have played ALL editions of D&D, and like 2nd e and on.
Traveller(though I can only ever find anyone else who plays it, at conventions.)
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Lord, I'd love to play Traveller. I love sci-fi in general, and space sci-fi in particular, but haven't found anyone to run/play those kind of games.
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D&D 4e. Yes. I play. Yes, I run it too. Yes, I have a ball doing both. Not quite sure where the huge mass hatred of it comes from, but there is no doubt it is there. *shrug* Doesn't mean I don't like it! Particularly the Dark Sun setting.
My big problem with 4th is that I have more money than I like to admit invested in 3.5 and from what I have seen of 4th it is not really compatible with the older system. Besides that there is also the fact that they killed FR by changing the magic system. I liked the weave.
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D&D 4e. Yes. I play. Yes, I run it too. Yes, I have a ball doing both. Not quite sure where the huge mass hatred of it comes from, but there is no doubt it is there. *shrug* Doesn't mean I don't like it! Particularly the Dark Sun setting.
My big problem with 4th is that I have more money than I like to admit invested in 3.5 and from what I have seen of 4th it is not really compatible with the older system. Besides that there is also the fact that they killed FR by changing the magic system. I liked the weave.
Cutting off any thought of an Edition Wars starting up here. I'll be watching to make sure... ;)
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Deadlands (Weird West and Hell On Earth), Star Wars (D6), Paranoia (Various versions)... That's off the top of my head.
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My big problem with 4th is that I have more money than I like to admit invested in 3.5 and from what I have seen of 4th it is not really compatible with the older system. Besides that there is also the fact that they killed FR by changing the magic system. I liked the weave.
From a story standpoint, I agree. From a gaming standpoint, still I agree. If anyone wants to play DnD 4e, go forth and have fun (that's what it's all about, right?). I have better things to do than bash anyone for their choice in games. Me, I simply switched to Pathfinder, and all was good. Heck, we even have a campaign we started in 3.5 and simply moved it over (with only minor tweeks) to Pathfinder. And next to SR, Pathfinder is my favorite game.
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My big problem with 4th is that I have more money than I like to admit invested in 3.5 and from what I have seen of 4th it is not really compatible with the older system. Besides that there is also the fact that they killed FR by changing the magic system. I liked the weave.
From a story standpoint, I agree. From a gaming standpoint, still I agree. If anyone wants to play DnD 4e, go forth and have fun (that's what it's all about, right?). I have better things to do than bash anyone for their choice in games. Me, I simply switched to Pathfinder, and all was good. Heck, we even have a campaign we started in 3.5 and simply moved it over (with only minor tweeks) to Pathfinder. And next to SR, Pathfinder is my favorite game.
Oh I agree. Play what you want to play. These are just my pet peeves about 4th ed and the reason that I do not play it.
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I don't care for 4E but that certainly doesn't make it a bad game or people idiots for playing it. Just personal preference.
I liked it just fine though when I first played it years ago and it was called Warhammer Quest. ;)
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I look at D&D 4e as the Dungeons & Dragons PnP MMO. I prefer my dnd aged and served with yellowed paper (1st or 2nd ed).
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I look at D&D 4e as the Dungeons & Dragons PnP MMO. I prefer my dnd aged and served with yellowed paper (1st or 2nd ed).
You noticed that too?
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I look at D&D 4e as the Dungeons & Dragons PnP MMO. I prefer my dnd aged and served with yellowed paper (1st or 2nd ed).
I really liked 1st and 2nd edition dnd especially the Planescape setting. The art was great.
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I look at D&D 4e as the Dungeons & Dragons PnP MMO. I prefer my dnd aged and served with yellowed paper (1st or 2nd ed).
Yep. I'm a 3.5 lover myself. 4 is too simple, and it involves a lot of suspending disbelief, because of awkward statistics changes. And since when does force of will heal wounds? Because that's really what Second Wind is. You get sliced through the hamstring by a bastard sword, and you breath deep, get some mojo flowin, and you're all better? Sorry, I like my clerics to be "healer bitches", and for my characters to be completely beholden to them. It's a love-hate, mostly love thing.
Btw, I'm starting Warhammer 40k soon (Tyranids), and have always loved Final Fantasy, particularly I, II, IV, VII, and X.
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I look at D&D 4e as the Dungeons & Dragons PnP MMO. I prefer my dnd aged and served with yellowed paper (1st or 2nd ed).
Yep. I'm a 3.5 lover myself. 4 is too simple, and it involves a lot of suspending disbelief, because of awkward statistics changes. And since when does force of will heal wounds? Because that's really what Second Wind is. You get sliced through the hamstring by a bastard sword, and you breath deep, get some mojo flowin, and you're all better? Sorry, I like my clerics to be "healer bitches", and for my characters to be completely beholden to them. It's a love-hate, mostly love thing.
Btw, I'm starting Warhammer 40k soon (Tyranids), and have always loved Final Fantasy, particularly I, II, IV, VII, and X.
D&D peaked in 2E, after the class kit-books came out but before the race and region kit-books. 3.x was the low point. Pure competitive algebra. If you'd ever seen a Pun-pun or Clezilla in action, you'd know all about it, and if you'd ever seen a Clezilla go you'd know that healing is the last thing on a competitive cleric's mind.
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I never played 3.5 as power gaming until this last campaign (my 6th-level wizard, alienist-to-be has 24 INT).
I just love all the OPTIONS!!! :)
Never played before 3. I'm 16. :P
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I started playing D&D in 1e, "Challenger Series". To be fair, there were some outrageous abuses in 2E and 4E (18/00 Dart specialist and Caiphon Starlocks come to mind... oh yeah, and the Illusio-fireballist and the Astral Paladin destructo-elf... or any dual-class human with multiple kits and any hybrid class jack {I think you can get up to 4 effective classes now in 4E})...
There are many good reasons why I've left D&D in my past. 3.x is most of them (Pathfinder included).
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Show me a rules system that hasn't been abused (Clezilla, etc.) and I'll show you gamers that aren't trying hard enough.
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Also, I've recently gotten into Battletech; I'd rather play the RPG but the guys I found online for it never showed up for the game day we tried to have a few months ago and there's only one other player at my store, aside from the owner (he wrote for Mechwarrior, but he's also very f--king busy).
I have had that problem so many times now that I quit putting the word out for Battletch... So sad
Has anyone played CthulhuTech (I just came across a physical copy and it intrigued me)?
I have the books for CthulhuTech. Never played it though. It is interesting just kinda depressing. Would like to see mechs versus the big C. Probably be a bit like watching a Gozilla movie:-)
Play it. It's awesome.
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Show me a rules system that hasn't been abused (Clezilla, etc.) and I'll show you gamers that aren't trying hard enough.
Very wise.
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Let's see....
BattleTech
Pathfinder
Star Wars d20
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Let's see....
BattleTech
Pathfinder
Star Wars d20
I really like Pathfinder. The rules are well thought out and the campaign setting is beginning to grow on me:-)
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Aside from Shadowrun, I GM 7th Sea and CthulhuTech. I love the old d10 Alderac 7th Sea system and the setting is just simply too fun. My campaign's been running for at least 5 years now and I think it's hilarious that people remember plot points by the cinematic nonsense they pulled off during that part of the story...
CthulhuTech is still pretty new for us (I've run maybe half a dozen adventures), but it's gaining traction. The dice system takes a little getting used to, but I'm slowly getting a grip on what blend of anime and Cthulhu mu players are after.
I also love All Flesh and Dark Heresy at the moment, with Paranoia not far off. These I typically only get to play at conventions, but with a disposable character I have no qualms about playing balls-to-wall with them and if they get eaten/disintegrated/labeled a commie-mutant-traitor at least I took some of them with me.
Play WarMachine and 40K as well... my time is at a bit of premium, but thankfully my wife likes the games too, so I don't get in too much trouble for my past times. :)
Insomniac
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My old GM back home just combined Star Wars D6 and Paranoia (Don't know which edition.). No, I don't know how he did it.
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Also, I've recently gotten into Battletech; I'd rather play the RPG but the guys I found online for it never showed up for the game day we tried to have a few months ago and there's only one other player at my store, aside from the owner (he wrote for Mechwarrior, but he's also very f--king busy).
I have had that problem so many times now that I quit putting the word out for Battletch... So sad
Has anyone played CthulhuTech (I just came across a physical copy and it intrigued me)?
I have the books for CthulhuTech. Never played it though. It is interesting just kinda depressing. Would like to see mechs versus the big C. Probably be a bit like watching a Gozilla movie:-)
Play it. It's awesome.
I will try it. Right now we are fooling around with Star Wars which ever the latest configuration is called. Not bad but not D6 Star Wars. Probably pull out CthulhuTech sometime in the Fall.
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Wow, is it me or are there STILL a metric frag-ton of SW D6 fans out there? The game has been out of print for at least what, ten years now?
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Wow, is it me or are there STILL a metric frag-ton of SW D6 fans out there? The game has been out of print for at least what, ten years now?
West End Star Wars for life.
West End Star Wars = teh awesome
d20 Star Wars = teh cancer
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d20 Star Wars = "This is not the Star Wars game you are looking for" *waves hand*
8)
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Wow, is it me or are there STILL a metric frag-ton of SW D6 fans out there? The game has been out of print for at least what, ten years now?
West End Star Wars for life.
West End Star Wars = teh awesome
d20 Star Wars = teh cancer
I like the D6 over the D20 as well, having played both (the D20 one only very shortly).
One of the settings I like most is the L5R setting, as it is quite detailed with rich history. As the results of the card game tournaments are used in the official history (including the roleplay) you sometimes get strange twists, but the design team does it's very best to put it all in (up to the point of having typos on the cards explained in detail so it makes sense).
Another system I really like, but setting and system, is Alternity Dark Matter. It's been out of print for quite some time, but it just keeps going. And as DArk Matter is based on conspiracy theories, aliens and more of that stuff, as GM you can do pretty much whatever you want with it.
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I kept trying to get my D6 GM to allow converted D20 stuff that had better LFL support... But he never went for it. :(
Pity the situation happened at WEG.
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Shameless plug, but... Here's the most comprehensive WEG D6 Star Wars site (http://d6holocron.com/wiki/index.php?title=D6_Holocron_Wiki) (includes D20 and other system conversions). WotC lost their license because of the direction they were taking it in D20, so I'm not sure I would lean on it much.
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Wow, is it me or are there STILL a metric frag-ton of SW D6 fans out there? The game has been out of print for at least what, ten years now?
People still love the D6 Star Wars. WEG did a great job with canon at the time and the system was so simple. Some of my best GMing happened with D6 SW. Still love the quote from the very first game we ever did with the system. Mon Calimari to Smuggler "Wow look at all that pretty white armor." :-) I miss it. I really have not been able to run a game since episodes 1 through 3 came out:-(
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Wow, is it me or are there STILL a metric frag-ton of SW D6 fans out there? The game has been out of print for at least what, ten years now?
West End Star Wars for life.
West End Star Wars = teh awesome
d20 Star Wars = teh cancer
I'm with this guy.
D6 Star Wars is still popular because it rocks your socks.
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WEG is in the process or repossessing the rights if you were wondering (and it's not a maybe situation)...
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WEG is in the process or repossessing the rights if you were wondering (and it's not a maybe situation)...
+1
Best news of the night.
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I thought WEG had shut down for good, and open sourced D6?
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WEG is in the process or repossessing the rights if you were wondering (and it's not a maybe situation)...
Sweet action!!!!
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WEG is in the process or repossessing the rights if you were wondering (and it's not a maybe situation)...
Sweet action!!!!
From what I've read, a company's already worked out getting the license from Lucas, but nobody is saying who got it.
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WEG is in the process or repossessing the rights if you were wondering (and it's not a maybe situation)...
If you could provide a link you would become my personal hero sir.
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My brother and his friend are the moderators and owners of the WEG D6 site, and all the past iterations of it, and have been in open dialog with Lucas and with owner of WEG (I'm not sure if his company is still going by WEG). I'll get my brother on here to explain. He's been wanting to get involved in disseminating the correct and current info, since of the stuff going around is muddled.
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My brother and his friend are the moderators and owners of the WEG D6 site, and all the past iterations of it, and have been in open dialog with Lucas and with owner of WEG (I'm not sure if his company is still going by WEG). I'll get my brother on here to explain. He's been wanting to get involved in disseminating the correct and current info, since of the stuff going around is muddled.
If this is true, this would make my day in a dozen different ways! ;D
And I've been having a good time of things for once!
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It would be nice to get new D6 Star Wars material. I miss the WEG source books. They were top notch. I have most of them but miss being able to get new ones:-) Of course I realize it may be smoke and mirrors that WEG or son of WEG or whatever may be getting it back but it is still cool to think about and hope.
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We'd have to get the original WEG writers back too, which might be hard to do.
Of course, there's a new crop of writers around as well...
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According to my brother WEG is done, gone, out... but...
One of the management team from the prior-WEG (Matt something - I can't remember it right now) is purchasing all the title rights from WEG at $500 a book (not exclusively Star Wars either, but with an emphasis). He's also been buying up the titles from individuals that owned the rights from when WEG liquidated at whatever their cost. It's a slow process to say the least. Lucas is holding the rights to all D20 Star Wars since he's still making money off of them. He won't relinquish a lot of the Star wars PnP rights until after Old Republic releases and he sees how this new entry to the universe is grasped by the market (there's a lot of speculation on what he has planned since he wants to wait, but he's tight lipped).
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West End Star Wars for life.
West End Star Wars = teh awesome
d20 Star Wars = teh cancer
Eh. I played both. I liked both.
Well. Um. The d20 version, my main character got to 11th level and still had a BAB of 1. So I may not have been playing the way most other people did.
-k
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never cared too much for D20 or saga star wars. it wasnt very balanced.
i always liked the WEG D6 system. it wasn't bogged down by too many rules and regulations, it gave more freedom to the game for more expression of character and imagination. so of my craziest most favorite game sessions were star wars D6. we found out that star destroyer bridges aren't immune to light sabers. that the guy with 2D in blaster can out shoot the several guys with 7D+ in blaster. and that it doesn't matter how powerful you think you are, angering the barabel is ALWAYS a bad idea.
for those of you still playing D6 star wars or if your bored of arguing the finer inconsequential points of shadowrun and whatnot, drop by the D6 holocron site and give it a perusal.
http://d6holocron.com/wiki/index.php?title=D6_Holocron_Wiki (http://d6holocron.com/wiki/index.php?title=D6_Holocron_Wiki)
i like:
Shadowrun...4th is special i started on 3rd and i liked it.
AD&D 2nd revised...everything 3.0+ was a video game on paper...
Star Wars D6...D20 and saga sucked so bad that darth lucas yanked the licensing for it.
ive had an off again on again relationship with white wolf: werewolf...lacked a long campaign ability
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Hey Star Wars fans!
It's been announced: Fantasy Flight Games (http://fantasyflightgames.com/edge_news.asp?eidn=2528) has picked up the rights to the Star Wars games.
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Hey Star Wars fans!
It's been announced: Fantasy Flight Games (http://fantasyflightgames.com/edge_news.asp?eidn=2528) has picked up the rights to the Star Wars games.
Interesting I wonder what the RPG system is going to look like when or if they come out with it? On that note I think that Lucas laughs every time he goes to the bank with some new game company's money for the licensing.
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Well, couldn't be any worse than the neglect WotC gave it.
...
Why do I keep daring the world to prove me wrong?
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Well, couldn't be any worse than the neglect WotC gave it.
Yeah, all those sourcebooks, miniatures and 2 editions, it's like they forgot it was there. ::)
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Far less than there could have been, or should have been. And often far too late to take advantage of the advertising that was going on for other parts of the Star Wars Universe that was happening. WEG did more, in a worse time for gaming, and NO MOVIES COMING OUT.
The minis, yes, those were supported quite well, I will admit.
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Far less than there could have been, or should have been. And often far too late to take advantage of the advertising that was going on for other parts of the Star Wars Universe that was happening. WEG did more, in a worse time for gaming, and NO MOVIES COMING OUT.
The minis, yes, those were supported quite well, I will admit.
Jedi Book
Sith Book
Old Republic book
New Order Era Book
Military Book
Threats
Starship book
Planetary Guides
Clone Wars Era Book
Thats a good bit of support right there
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I'm probably just bitter. :(
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I'm probably just bitter. :(
It's ok, just let go of the pain...you can love a Star Wars RPG again ;)
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I'm probably just bitter. :(
It's ok, just let go of the pain...you can love a Star Wars RPG again ;)
No. Hold on to that pain. Embrace the bitterness, the anger, the resentment.
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A lot of those books conflict with the Star Wars universe in some way or another, hence them losing the license... FFG are the guys who took over the Warhammer Fantasy RPG. There's still a lot of uproar about they changes they made, I've never played the new system, so I wouldn't know. My bro says there's nonstop talk about what FFG is gonna do. I'll fill ya in when I hear stuff, but I haven't been active in the gaming communities in a long time and I don't really keep my ears to the ground much.
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A lot of those books conflict with the Star Wars universe in some way or another, hence them losing the license... FFG are the guys who took over the Warhammer Fantasy RPG. There's still a lot of uproar about they changes they made, I've never played the new system, so I wouldn't know. My bro says there's nonstop talk about what FFG is gonna do. I'll fill ya in when I hear stuff, but I haven't been active in the gaming communities in a long time and I don't really keep my ears to the ground much.
Got a citation for that? From my understanding (and my obsessive reading of the sourcebooks) WoTC kept canon when it came to the movie era material, and the Exapnded Universe stuff didn't deviate from other published material (Plus Lucas says EU stuff isn't canon anyhow). WoTC losing the license was a business decision based on sales,rather than some sort of punitive measure from LFL. At least that's what I gather from publicly made statements.
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The minis, yes, those were supported quite well, I will admit.
The reason for this, why there were plenty of minis the last few years but almost no books, was that WotC had a limited number of product SKUs they were permitted under their license to introduce every year.
From discussions with former WotC authors, there HAD been several other Star Wars RPG books in development.
However, the books were not selling. The minis were. Guess which products got made and which got the axe?
-k
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Got a citation for that? From my understanding (and my obsessive reading of the sourcebooks) WoTC kept canon when it came to the movie era material, and the Exapnded Universe stuff didn't deviate from other published material (Plus Lucas says EU stuff isn't canon anyhow). WoTC losing the license was a business decision based on sales,rather than some sort of punitive measure from LFL. At least that's what I gather from publicly made statements.
I'm not the Star Wars guru, my brother is. I can direct you to the link I posted above for D6 game stuff or their facebook group (https://www.facebook.com/groups/6056506469/) where they forum it out.
I'm gonna bow out of Star Wars knowledge questions since it appears I'm being referred to as a troll on their forums, oh well...
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I'm probably just bitter. :(
It's ok, just let go of the pain...you can love a Star Wars RPG again ;)
No. Hold on to that pain. Embrace the bitterness, the anger, the resentment.
To the dark side, that path leads...
And I'm OK with that, as Jedi are a bunch of frigid *****es.The minis, yes, those were supported quite well, I will admit.
The reason for this, why there were plenty of minis the last few years but almost no books, was that WotC had a limited number of product SKUs they were permitted under their license to introduce every year.
From discussions with former WotC authors, there HAD been several other Star Wars RPG books in development.
However, the books were not selling. The minis were. Guess which products got made and which got the axe?
-k
That makes a lot of sense. But the books not selling seems to me based on a combination of bad timing and a few other odds and ends from WotC.
Again, might be bitterness.
Also... This is another game that I've had a hard time finding a group for, and you've all heard my problems with getting Shadowrun going. :(
Hopefully the new version does better. I wish it well.
I also wish that they use the D6 License as well. ;)
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Hey Star Wars fans!
It's been announced: Fantasy Flight Games (http://fantasyflightgames.com/edge_news.asp?eidn=2528) has picked up the rights to the Star Wars games.
No RPG yet, they're only working on a card game and miniatures game right now.
-k
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D20 systems required less imagination for players, so it was easy to pick up and go. but after awhile as you grew older and hopefully smarter you should have become more imaginative. D20 was not set up to handle great fluctuations in how the game was played or for imaginative players. (i really don't see the bridge glass of a star destroyer being all that resistant to a light saber, but the rules say it is) it was very rigid and relied heavily upon structured rules.
D6 system was perhaps too flexible. but that is usually a good thing, as most players in my experience tend to do strange and weird things (attaching a small power core to a sublight drive, a hyper drive, and a remote controlled droid brain to a magnetic coupler comes to mind) the rules were incredibly simple in the D6 system it even brought in the much beloved factor of luck, aka the wild die. show where that is in D20? and rolling a critical aint it.
we had to convert the D20 force powers to D6 because some of my players didn't understand that most of the D20 powers were just one part of the D6 powers. example: force push is just telekinesis. when we tried to convert our D6 characters to D20 we hit a snag. we went from being super awesome to being OK. and no one is fine with their character being just ok. i recall hearing that wookies were the strongest sentient creatures in the galaxy, 22 strength...not that strong...i believe that wotc was just trying to capitalize on the market by releasing the D20 star wars systems. which were never popular among the gamers. and they lost it because it takes money to keep a license.
wotc D20 systems always have problems. think 3.0 D&D. it have big issues. so they came out with 3.5 D&D. it too had holes errata was released to help but didn't fix it. kinda like a band-aid over a bullet wound, it covers the hole but doesn't clean and close it. then 4.0 D&D came along. i looked at it and having never played world of warcraft before i thought it looked like final fantasy for table top. i was angry because the stupid wotc said it was going to be very close to how the original D&D was. the class system doesn't fit too well in any modern setting, let alone any future/space setting (yes i know star wars is set a long time ago in a galaxy far, far way). granted i love AD&D 2nd edition revised but i know full well that even using those rules for star wars wouldn't work. even the white wolf system would work for star wars as it is both a dumb down yet more complicated version of D6. shadowrun 3rd edition would have worked for star wars. shadowrun 4th has too many "issues".
i like the D6 system because its easy to pick up, not burdened with tons of books worth of rules and relied heavily upon creativity.
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D20: Easy to learn, easy to master, easy to break. Far too easy to break. Also far too easy to build a worthless character if you're not careful.
Only that first part is good. You need something easy to learn, but hard to master. It keeps the people interested in things for a good length.
Storytelling is really up to the group in question, rather than the system. Restricted classes or free-form character development can be adjusted to if your mind is flexible enough.
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My all time favorite setting is by far Deadlands: Hell on Earth, followed quickly by Deadlands: The Weird West. Then it would have to be Shadowrun with 7th Sea coming up in a close fourth.
Settings
1. Hell on Earth
2. Weird West
3. Shadowrun
4. 7th Sea
Burning in the pits of Hell. The World of Synnibarr
That said, systems are an entirely different story. Even the greatest setting can be ruined by a crappy system.
System
1. 7th Sea (slightly suffers from skill bloat)
2. Shadowrun 2nd/3rd (Extremely Gritty)
3. Shadowrun 4A (A little more action movieish
4. Deadlands (Very slow for combat, but extremely flavorful. Weird West and Hell on Earth are same)
Burning in the pits of Hell. The World of Synnibarr (Seriously it's that bad)
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I used to love playing Forgotten Realms setting of D&D. My other top five are Shadowrun, Paranoia, Dark Sun, Hong Kong Action Theatre, and Dark Champions. I would have loved to have played Star Wars more but it just never got traction in our groups. Star Trek was even worse. Liked how In Nomine setting is laid out but it steps on some peoples toes with my gamers. Gamma World was fun for a minute and then it wasn't, needs more supplementation. Played various spy games and comic hero games but aside from the Ultimate Powers Book from Marvel setting in the early 90s they were fun settings with rules that just got in the way.
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My all time favorite setting is by far Deadlands: Hell on Earth, followed quickly by Deadlands: The Weird West. Then it would have to be Shadowrun with 7th Sea coming up in a close fourth.
I would so love a game of Deadlands...
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WEG is in the process or repossessing the rights if you were wondering (and it's not a maybe situation)...
Considering that Fantasy Flight just announced a comprehensive deal with Lucasarts for RPG licencing, this sounds like a load of drek to me. No offence.
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WEG is in the process or repossessing the rights if you were wondering (and it's not a maybe situation)...
Considering that Fantasy Flight just announced a comprehensive deal with Lucasarts for RPG licencing, this sounds like a load of drek to me. No offence.
That little tidbit was posted BEFORE we found out about Fantasy Flight's announcement.
Note the dates. savaze posted that on July 26th. The statement from Fantasy Flight is from August 2nd. It's not drek if you're working off data you're handed at the time.
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WEG is in the process or repossessing the rights if you were wondering (and it's not a maybe situation)...
Considering that Fantasy Flight just announced a comprehensive deal with Lucasarts for RPG licencing, this sounds like a load of drek to me. No offence.
That little tidbit was posted BEFORE we found out about Fantasy Flight's announcement.
Note the dates. savaze posted that on July 26th. The statement from Fantasy Flight is from August 2nd. It's not drek if you're working off data you're handed at the time.
I still say someone at Skywalker ranch is laughing his arse off:-p
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WEG and various individuals still own the rights to the titles of the various D6 books not the right to continue producing those books or future books.
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WEG is in the process or repossessing the rights if you were wondering (and it's not a maybe situation)...
Considering that Fantasy Flight just announced a comprehensive deal with Lucasarts for RPG licencing, this sounds like a load of drek to me. No offence.
That little tidbit was posted BEFORE we found out about Fantasy Flight's announcement.
Note the dates. savaze posted that on July 26th. The statement from Fantasy Flight is from August 2nd. It's not drek if you're working off data you're handed at the time.
Timing doesn't change the fact that they aren't making games. Still drek.
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It might have been the company attempting to re-emerge. Again. It's happened before with WEG, so having it happen a... Third, fourth time, not out of the realm of possibility.
Doctor Who wasn't being made for years, yet was still on the BBC's list of current shows for all that time. Admittedly, BBC was still operating, so it's not a perfect example, but it is one nonetheless.
Also take into consideration the fellow you're throwing drek at is from Arizona, and remember Niven's First Law (Sub-Section a), Cantor. Me, I'll stand next to the guy that quite possibly could be armed. :P
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It might have been the company attempting to re-emerge. Again. It's happened before with WEG, so having it happen a... Third, fourth time, not out of the realm of possibility.
Doctor Who wasn't being made for years, yet was still on the BBC's list of current shows for all that time. Admittedly, BBC was still operating, so it's not a perfect example, but it is one nonetheless.
Also take into consideration the fellow you're throwing drek at is from Arizona, and remember Niven's First Law (Sub-Section a), Cantor. Me, I'll stand next to the guy that quite possibly could be armed. :P
A little off topic, but the best thing ever to happen to Doctor Who is BBC Wales. David Tennant on the other hand... lets just say that TV isn't his medium. Smith is good (better than Tennant for sure) but now they've got the worst batch of companions since K9. Oh to have Martha back... or Rose.
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I thought Tennat was one of the most popular Dr's in recent history.
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Popular, sure.
Good, no. The man is a horrible television actor. He should stick to stage, where only having two settings and overacting both of them is useful.
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Back on topic:
Game systems or game settings I really liked include:
Exalted (White Wolf)
Legend of the Five Rings (Alderac Entertainment Group)
CJ Carella's "Witchcraft' game (Eden Studios Inc.)
Mutant Chronicles (Target Games)
SLA Industries (Nightfall Games)
... with Shadowrun having pretty much always been my personal fave.
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Mutant Chronicles (Target Games)
Nice...always loved that setting, though I struggled quite a bit with the rules... ;)
AJC
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My favorite non Shadowrun RPG.
Cthulhutech. It's like Call Of Cthulhu mixed with aliens mixed with sci-fi. Sounds stupid, but it's done really well.
Only reason I like Shadowrun more is I've been playing it longer.
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I've recently discovered TechNoir, and I'm fairly impressed. It's nice and simple as far as the system rules are concerned, but as it's a cyberpunk/noir setting, the complexity comes in the form of the plot and investigation. For those more interested in the roleplaying aspect of roleplaying games, I strongly recommend checking it out. One could call it "Shadowrun, without all the dice and magic." Although, it wouldn't be too difficult to adapt the system to the Shadowrun setting.
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Without all the dice? Is it diceless?
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I've recently discovered TechNoir, and I'm fairly impressed. It's nice and simple as far as the system rules are concerned, but as it's a cyberpunk/noir setting, the complexity comes in the form of the plot and investigation. For those more interested in the roleplaying aspect of roleplaying games, I strongly recommend checking it out. One could call it "Shadowrun, without all the dice and magic." Although, it wouldn't be too difficult to adapt the system to the Shadowrun setting.
I've seen it a few times at my FLGS/Army Surplus Store.
I was thinking it might be a good investment to use as source material for fiction, but never been able to justify the costs to myself. Just not that good an author, for one thing.
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There are no more than 8 d6s per player, and (as a random guess estimate) the average dice pool is about 4d6. Every player starts with 3 "Push" dice, which are used similarly to Edge. However, each time a player spends their Push dice, they go in to the GM's pool, who can then accumulate quite an arsenal. Still, it's better for the game and narrative, generally, for the GM to fire the Push dice back at a regular pace, and only save them up for the grand finale.
The core is available on DriveThru for something like $15, I believe. I got it on sale for $12. All the player materials are available for free on the official site: http://technoirrpg.com/ ( http://technoirrpg.com/index.php?page=downloads )
Some of the rules remind me of Dogs in the Vineyard, which I believe the developer cited as an inspiration (along with Shadowrun, Blade Runner, etc.).
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If it hits the discount shelf, I'll see about getting it.
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Digging Eclipse Phase right now, friend is running a game - I'm playing an uplifted chimp who works as an enforcer for one of the cartels. I swear, I was inspired by Bobo Haha from Generator Rex and I'm throughly enjoying the game.
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The 1st pen and paper game I played many years ago was Marvel Super Heroes, (FASERIP with the 2d10's) and I"m still a fan of its flexibility and simple rules. Not to many games you can sit down with a few the kids (talking 4th graders and up,) and not have them overwhelmed with it. Marvel works for them well.
I love the battletech verse yet was never much of a fan of the paper rules. All those damn bubbles to fill and all. Or mechwarrior, never much liked those rules either. The older rules from the last 80's early 90's. I got no idea how things are done today. But battletech will always be a favorite of mine. Worked a few years for Kesmai who published Multiplayer Battletech: 3025 and later Solaris back on the genie game network and later on aol games then gamestorm. Damn shame about EA buying up Kesmai and killing the near finished MPBT:3025. Was a great game that could of lead to to many great things. Miss those days. Got to work with some really smart people who were passionate about gaming. Including one the shadowrun creators Sam Lewis.
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The 1st pen and paper game I played many years ago was Marvel Super Heroes, (FASERIP with the 2d10's) and I"m still a fan of its flexibility and simple rules. Not to many games you can sit down with a few the kids (talking 4th graders and up,) and not have them overwhelmed with it. Marvel works for them well.
I love the battletech verse yet was never much of a fan of the paper rules. All those damn bubbles to fill and all. Or mechwarrior, never much liked those rules either. The older rules from the last 80's early 90's. I got no idea how things are done today. But battletech will always be a favorite of mine. Worked a few years for Kesmai who published Multiplayer Battletech: 3025 and later Solaris back on the genie game network and later on aol games then gamestorm. Damn shame about EA buying up Kesmai and killing the near finished MPBT:3025. Was a great game that could of lead to to many great things. Miss those days. Got to work with some really smart people who were passionate about gaming. Including one the shadowrun creators Sam Lewis.
Hey if you like old school Marvel you should check out Mutants and Masterminds. It rocks! My first thought when I learned that it was d20 based was that the game could not translate supers combat all that well but they really suprised me. It works great and it is a kiss simple system.
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But still causes cancer.
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I've never actually played M&M, but I recently........ got copies of the books. Very interesting system.
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But still causes cancer.
What doesn't, nowadays?
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I think cancer causes cell phones. The proof is all there...
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But still causes cancer.
What doesn't, nowadays?
Hey your rith it does not matter. When you feed a lab rat 10 tons of anything it is going to get cancer:-)
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But still causes cancer.
What doesn't, nowadays?
Just breathing causes you cancer nowadays. Like to see someone try and start a campaign to stop people from doing THAT.
;)
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Just breathing causes you cancer nowadays. Like to see someone try and start a campaign to stop people from doing THAT.
;)
Actually, in my hometown, that's not a joke.
The air there stripped paint from cars. Literally and honestly.
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The air there stripped paint from cars. Literally and honestly.
Where exactly in Canada do you live? :o
AJC
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The air there stripped paint from cars. Literally and honestly.
Where exactly in Canada do you live? :o
AJC
Some place a lot nicer now. I only have to worry about flooding, car theft, and the criminals being pissed off that we're no longer the murder capital of Canada.
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Asked as I'm a transplanted Canuck now living down here in the US...very few places in Canada would have struck me as that tough on one's automobile.
AJC
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OK, so you're not from Toronto (AKA: The Big Smoke.). :P Well, neither am I (By the glory of $Deity!). Actually, I come from a place that had worse air than Toronto. :-[
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8)
Actually the GTA has been "home base" for me for most of my life, though never had to suffer living within the actual city limts... ;D Air quality sucked at times, but one just...adapted. Would have thought a town like Sarnia might have been a candidate.
AJC
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Sarnia would be a beauty compared to where I come from.
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Sarnia would be a beauty compared to where I come from.
I'm guessing Yellowknife!
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Too far north.
Back on topic, I've got a serious hankering for Deadlands: Hell On Earth for some reason...
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I got suckered into playing Star Wars....D20. HEEEEELP!!!!!
:o
I would love to play SW again, but come on, the only SW system that was any good was WEG D6 IMHO.
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D20 or D20 Saga?
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Does it really matter CanRay?
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Does it really matter CanRay?
Yes. It's the type of cancer it causes.
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D20 or D20 Saga?
D20...game already going down-hill BTW.
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D20 does that. It's the +2 Heavy Blaster Pistols of Sith Slaying.
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I think I played D20 Saga. It was not that bad just did not feel like a Star Wars RPG. Maybe it was just the GM?
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I think I played D20 Saga. It was not that bad just did not feel like a Star Wars RPG. Maybe it was just the GM?
No, D20 doesn't really have the right feel for Star Wars. Too restrictive. A Classless system is needed to get it right. D20 Saga is better than the D20-Vanilla, however.
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But still causes cancer.
What doesn't, nowadays?
Just breathing causes you cancer nowadays. Like to see someone try and start a campaign to stop people from doing THAT.
;)
Breathing does cause cancer, that has been a commonly known fact among people who are "in the know" for ages now. And no, not in one of those silly "life causes death" kind of ways, but oxygen is (surprise surprise) a strong oxidant. Oxidants cause cancer. Thus breathing causes cancer.
Of course, the alternative is worse...
Back on topic:
Game systems or game settings I really liked include:
Exalted (White Wolf)
Legend of the Five Rings (Alderac Entertainment Group)
CJ Carella's "Witchcraft' game (Eden Studios Inc.)
Mutant Chronicles (Target Games)
SLA Industries (Nightfall Games)
... with Shadowrun having pretty much always been my personal fave.
Mutant Chronicles *eyes twitching* No. NO!
For you who are not in the know, Mutant is an old Swedish RPG, from the early 80's. It was set in a post apocalyptic world (mainly focused around what used to be Sweden), where radiation and stuff caused people and animals to mutate. Many animals became humanoid and sentient, many humans mutated into, well, mutated humans (giving them extra arms, thicker skin and so on), and some were given psychic powers.
The game had a setting that, in some ways, were rather dark, but in some other were more bright and humorous. Think fallout, but with mutated, intelligent animals, and where being a mutated human did not mean that you looked like you had walked through a fire. And you had scenes like this (http://img268.imageshack.us/img268/1318/mutanto.jpg).
Now Äventyrsspel (later Target games) decided to change things around. First they created a cyberpunk version of Mutant, called Mutant 2089, where they removed all the mutated animals, and made it a bit more generic cyberpunk (but with mutated humans). This was not a bad game, but it was not a great game either. It lacked the charm of the original version of Mutant. You usually don't hear people talk about this game, it was just a bit too generic and forgettable. Then they made Mutant Rymd (Mutant Space) which was the precursor to Mutant Chronicles. I have not played Mutant Rymd, but from what I can tell (from having flipped through the core rulebook) it is basically Mutant Chronicles light (or it might even have been an early version of Mutant Chronicles). This game was obviously trying to capitalize on the success of 40k, and you'll find many similar concepts in both games (even though one, at this point, was just a miniature wargame, and the other an RPG). This game was not very well received in Sweden, it had none of the charm of the original Mutant, it was just grim & dark. Very grim & dark.
Having had some international success with Kult, Äventyrsspel (now Target games (well, actually the name Target Games had been around for a lot longer than this, they just merged their RPG portion into it)) tried to release Mutant Chronicles internationally, and jumping on about every band wagon they could find, they also released a CCG (collectable card game) and a miniatures war game (now directly competing with Games Workshop). And this were when Target Games really started to lose a lot of support in its native Sweden. People were infuriated by the loss of their beloved Mutant. Drakar & Demoner (a fantasy RPG by the same company) also got its new setting, Chronopia, at around this time, and it too was heavily criticized, they dropped a beloved setting (Ereb Altor) in favour of a single big city that was just overloaded with "stuff". Imagine trying to shrink an entire fantasy setting, all the different races, all the different environments, all the different factions, into a single city. It was chaos. It tried to be dark and edgy, and still they released nonsense like this (http://suptg.thisisnotatrueending.com/archive/5451127/images/1250268907319.jpg).
So while both settings kind of flopped in Sweden, they got some international success (leading many swedes to think that people in other countries had no taste. Why the heck would you want Mutant Chronicles when you could have real mutant?!). Still, these things did not sell well enough abroad. Also on the home front another company called NeoGames started releasing their own games. They started with a game called Viking, a very historically accurate game about vikings (what the heck did you think the game was about?). The rule system was a mess, but it had many good ideas, and from what I can tell, it at least sold somewhat well (actually this was a game made by 101 productions, but lets not confuse things further)). Their following games Eon (fantasy) and NeoTech sold well though, and NeoGames managed to establish itself as one of the giants on the Swedish RPG market. This was not good for Target Games. They gave up on RPGs in 97, due to the lack of success of Mutant Chronicles (which was the game that made a lot of people lose faith in the company) and Chronopia. This was not the end of Target Games, you might know them under another name these days (namely Paradox, the creators of Europa Universalis), but Sweden's first RPG company went under, at least in part, because of the poor product that was Mutant Chronicles.
And that is a not so brief explanation of why most Swedes don't like Mutant Chronicles, and would like to see the game being burnt and erased from history, all of it being incredibly biased. Not that anyone asked for this, but you got this history lesson anyway.
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I think most of us non-Swedes want it burned from history just for the movie. The horrible, horrible, movie. They somehow made a post-apocalyptic action flick with Thomas Jayne and Ron Perlman ridiculously bad. That deserves punishment.
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Would it be so horrible if I said DnD Faerun setting?
>.> with some homebrew rules that really change a few things.
18 19 20 being 'auto hits' and the reverse, 1, 2, and 3's auto misses. (just to name one of the larger home rules we have)
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I think most of us non-Swedes want it burned from history just for the movie. The horrible, horrible, movie. They somehow made a post-apocalyptic action flick with Thomas Jayne and Ron Perlman ridiculously bad. That deserves punishment.
I actually thought that the movie was the best thing to ever come out of Mutant Chronicles. Then again, I have already made my opinion about the game very clear ;)
Siege of the citadel (http://www.boardgamegeek.com/boardgame/1621/mutant-chronicles-siege-of-the-citadel) was also somewhat fun, in a rather HeroQuest-ish way (for the record, I don't like HeroQuest).
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Well most Swedes that played RPGs during the 90s might dislike Mutant Chronicles because they brought Target Games down. I on the other hand kinda likes the setting, Probably because i came into role-playing later when Target Games was already dead. I actually did enjoy the Mutant Chronicles Board Game(Mutant Chronicles Kampen om Citadelet) for some time before some of the more annoying imbalances became apparent.
As for favourite games I would have to name EoN from Neogames and Drakar och Demoner ED6. Both games have some faults(or well, ALOT of faults) but i still love them very much.
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Rifts is supposed to be unbalanced. The whole game is designed around it. I still play it though and love the heck out of the fact that you can create little balls of dooooom!!!!!!! We have a Wednesday night group that switches between Rifts and Pathfinder.
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All games are unbalanced. Mainly because people who RPG are unbalanced. I mean, hell, let's face it, we are not normal people.
And that's what makes us great. ;D
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Balance is what you make of it and isn't really something that should be a part of the system itself in my opinion, but rather something the GM does with tailoring encounters to not slaughter the party. Stronger characters will just need stronger opponents--it isn't right to build an enemy specifically designed to kill any character.
To get back on topic here's a list of what I like.
Rifts (as I said before)
Legend of the Five Rings
D&D 3.5 (not as much anymore, but I've done just everything I want to)
Vampire (Masquerade specifically, and not this Requiem crap--my personal opinion)
Werewolf (Apocalypse only)
Mage (can deal with either)
Exalted
Scion
** Only did not mention SR because the thread title specifically says 'Non-SR'
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rifts
tmnt
legend of the 5 rings
paranoia
d&d (whichever version the gm is running)
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RIFTS does however suffer from power creep worse than most other games.
It's like each later sourcebook author kept trying to out-do the previous ones.
Compare anything from the later books to, say, the Scholar from the corebook.
-k
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Paranoia.
I just GMed a game where the group nuked an entire sector by causing one part of The Computer to slowly degrade, have a HDD Head Crash, and then die.
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Without a doubt Rolemaster. Simply one of the most realistic game systems ever made. I use those rules with a Faerun world system. Occasionally using other random adventures.
Shadowrun 2e was a favorite from high school. We played that and the original villains and vigilantes game.
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RIFTS does however suffer from power creep worse than most other games.
It's like each later sourcebook author kept trying to out-do the previous ones.
Compare anything from the later books to, say, the Scholar from the corebook.
-k
true, and that's part of the fun.
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If you want to see something nasty in Rifts, port a martial artist over from Ninjas & Superspies or Mystic China.
Mayhem ensues.
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port anything from heroes unlimited, watch the world end. (some more)
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Legend of the Five Rings 4th with a bit of stuff adapted from Sengoku.
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port anything from heroes unlimited, watch the world end. (some more)
Naw all you need is an unstable rift generator and everything will be fine ;)
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Or do as one of my characters in a M&M game did, and send the entire problem to a universe where Earth was overrun with zombies.
As a note, it is fun to watch a DM's reaction when, faced with an imminent alien invasion, you skip off to your home outside of time and space to look for a convenient parallel dimension that has zombies running around all over the place, and design a ritual that will open a portal large enough to send the entire alien invasion force to that world.
We had to promise him that 'send them to the zombie dimension' wouldn't be our standard ploy for dealing with threats.
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All it takes is one Nihilistic Supervillian who can tap into that realm as well and let the Zeds loose into your world.
I say it all the time when RPGing, "The door swings both ways."
Yes, I'm a Ghostbusters geek.
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One thing about time travel is that you can avoid nasty little surprises like that. Yeah, that character gave the DM all kinds of headaches.
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Give me Superscience anyday. 'Course, it can do those things too. ;D
And build a power suit that fits into a medium-sized robot that fits into a giant-sized robot designed for combat in trans-orbital situations.
"How the hell do you plan for things like this?" "I overdosed on my medication and zoned out watching The Anime Channel for 50-hours straight." "Oh." "Just don't ask about my genetic manipulation project. I almost have a Pikachu!" "Where do you get the time to do all of this?" "I sleep an average of 18-minutes a day. It's very refreshing. I used to only sleep 10."
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Give me Superscience anyday. 'Course, it can do those things too. ;D
And build a power suit that fits into a medium-sized robot that fits into a giant-sized robot designed for combat in trans-orbital situations.
"How the hell do you plan for things like this?" "I overdosed on my medication and zoned out watching The Anime Channel for 50-hours straight." "Oh." "Just don't ask about my genetic manipulation project. I almost have a Pikachu!" "Where do you get the time to do all of this?" "I sleep an average of 18-minutes a day. It's very refreshing. I used to only sleep 10."
Wish we got Anime Channel down where I am at in Texas. We are always about ten years behind the rest of the country. :P
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I wish we got it in Canada. I figure with Superscience on my side, I could get any damned channel I wanted. ;D
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As of late 40K has been of serious interest. D&D Planescape still has a top slot.
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Setting up an Airship Pirates (http://airshippirates.abneypark.com/index.html) game.
Let you guys know how it goes.
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Setting up an Airship Pirates (http://airshippirates.abneypark.com/index.html) game.
Let you guys know how it goes.
It sounds like fun. The title makes me think of Iron Kingdoms.
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As far as setting go, the nWoD Changeling is really my favorite. Interesting, full of posibilities, quite deep if one's want, and the system mechanics are mostly perfect (there's some weird things, though).
And then, there's Iron Kingdoms, which is quite good (the setting; D&D rules are crap in my opinion, and are not out of tune with the setting).
And Paranoia; since there are times when just shooting traitors dead and laughting a lot of it is not just perfect, it's loyal and proper behavior.
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And Paranoia; since there are times when just shooting traitors dead and laughting a lot of it is not just perfect, it's loyal and proper behavior.
The last demo I ran ended with MEM Sector's rector going critical.
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My top 5 in no particular order:
-Shadowrun
-Legend of the Five Rings
-Vampire the Masquerade
-CJ Carella's Witchcraft
-Exalted
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My top 5:
Earthdawn
Shadowrun
oWoD (Especially Vampire & Mage)
Fireborn
Warhammer
Other games I have played:
Call of Cthulhu, Exalted, Paladium Fantasy, Rifts, GURPS, D&D 1st., AD&D 2nd. D&D 3rd., Drakar och Demoner (Sweedish system), Fusion (Danish System), Ars Magica, SLA (haven't played it much but love the setting), In Nomine, Cult, Starwars D6, Starwars D20, TORG, Amber, Tales, Viking (Danish system), Rolemaster, Paranoia, Serenity, Star Trek, Talislanta, Via Prudensia (Danish System) and probably some I have forgotten down the road.
Regards
Rasmus
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My top 5
Shadowrun RPG 4th ed.
Mutants and Masterminds
Rifts
Pathfinder
D6 Star Wars
In no particular order.
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And Paranoia; since there are times when just shooting traitors dead and laughting a lot of it is not just perfect, it's loyal and proper behavior.
I'm sorry, Citizen, you've violated the terms of the Non-Disclosure Agreement. Please proceed to the nearest Rehabilitation Center and have a nice day. It's mandatory.
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And Paranoia; since there are times when just shooting traitors dead and laughting a lot of it is not just perfect, it's loyal and proper behavior.
I'm sorry, Citizen, you've violated the terms of the Non-Disclosure Agreement. Please proceed to the nearest Rehabilitation Center and have a nice day. It's mandatory.
Citizen, good news! Your Rehabilitation term has been reduced! Please report to Power Station Gamma for your new, important, and honorable new duty as reactor shielding!
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And Paranoia; since there are times when just shooting traitors dead and laughting a lot of it is not just perfect, it's loyal and proper behavior.
I'm sorry, Citizen, you've violated the terms of the Non-Disclosure Agreement. Please proceed to the nearest Rehabilitation Center and have a nice day. It's mandatory.
Citizen, good news! Your Rehabilitation term has been reduced! Please report to Power Station Gamma for your new, important, and honorable new duty as reactor shielding!
I think I want to play Paranoia with you as a GM now...
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And Paranoia; since there are times when just shooting traitors dead and laughting a lot of it is not just perfect, it's loyal and proper behavior.
I'm sorry, Citizen, you've violated the terms of the Non-Disclosure Agreement. Please proceed to the nearest Rehabilitation Center and have a nice day. It's mandatory.
Citizen, good news! Your Rehabilitation term has been reduced! Please report to Power Station Gamma for your new, important, and honorable new duty as reactor shielding!
I think I want to play Paranoia with you as a GM now...
Good news, Citizen, your duty as Reactor Shielding has been replaced with even more important job as a Troubleshooter. However, because of your previous history, you get the honor to handle R&D's Newest Loyalty Enhancer! Please report to the DocBot outside the reactor room for brain surgery!
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And Paranoia; since there are times when just shooting traitors dead and laughting a lot of it is not just perfect, it's loyal and proper behavior.
I'm sorry, Citizen, you've violated the terms of the Non-Disclosure Agreement. Please proceed to the nearest Rehabilitation Center and have a nice day. It's mandatory.
Citizen, good news! Your Rehabilitation term has been reduced! Please report to Power Station Gamma for your new, important, and honorable new duty as reactor shielding!
I think I want to play Paranoia with you as a GM now...
Good news, Citizen, your duty as Reactor Shielding has been replaced with even more important job as a Troubleshooter. However, because of your previous history, you get the honor to handle R&D's Newest Loyalty Enhancer! Please report to the DocBot outside the reactor room for brain surgery!
What a great number of expendable clones loyal citizens we have here!