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[Recruiting] TriSeq runners, Private Military Company Adventures[Full]

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Kouryuu

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« Reply #105 on: <02-20-13/0603:41> »
Check the front page, I have you filed under Covert Ops, we're just about there with all the gear and everything, I hope the Foci I dolled out aren't too OP compared to the group, I hope they're not too UP as well. I'll also issue special suppressed sidearms for you and Magnetbox.
I think you might want to add magic foci to the mix. Also you can jave only as many foci boundee as you have logic, meaning having few strong ones will help much more. Magic foci is greate as it works as most others increasing the stat instead of the skill.
Will update the sheet when home.
About the razor boy - just joking, as I get why someone could see him as one.
Prepare for the worst, hope for the best and expect nothing!
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Aryeonos

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« Reply #106 on: <02-20-13/0629:26> »
There I adjusted it, I just hope this means I don't have to fudge some mages into existence to ensure a challenge. Hope that's fair to everyone, let me know if that was a stupid decision.

We should be able to start up tomorrow ish once I get everyone's character sheets, if you haven't done so already go ahead and post a zip file of your most recent Chummer character file, it doesn't have to be complete but I want to see where everyone is at.

Sorry this is going so slow, this is kinda an odd method of character creation, I know.

Everyone take note that the gear listed is not all you're going to get, it's just the very standardized gear everyone has, the game will start at the TriSeq base camp, there'll be a briefing and everything.
« Last Edit: <02-20-13/0656:58> by Aryeonos »
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Ernie55

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« Reply #107 on: <02-20-13/0751:26> »
Hi Aryeonos, gear list looking nice and comprehensive! I'm assuming weapons-wise we're drawing one main and one sidearm? Do you want us to submit the sheets with the general gear included (Mostly so you can see the effect of the 'ware and such)?

Sorry I've not got my fluff up yet, Tuesday eve's I'm in a tabletop game with my RL mates :D. Will sort it out when I get home though!

Looking forward to the impending briefing
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Sichr

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« Reply #108 on: <02-20-13/0820:28> »
There I adjusted it, I just hope this means I don't have to fudge some mages into existence to ensure a challenge. Hope that's fair to everyone, let me know if that was a stupid decision.

We should be able to start up tomorrow ish once I get everyone's character sheets, if you haven't done so already go ahead and post a zip file of your most recent Chummer character file, it doesn't have to be complete but I want to see where everyone is at.

Sorry this is going so slow, this is kinda an odd method of character creation, I know.

Everyone take note that the gear listed is not all you're going to get, it's just the very standardized gear everyone has, the game will start at the TriSeq base camp, there'll be a briefing and everything.

I`ve sent you my nina.chum sheet in one of my previous posts.

Kouryuu

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« Reply #109 on: <02-20-13/0836:01> »
I`ve sent you my nina.chum sheet in one of my previous posts.
It's nice to see her again, and be on a team with you.
Prepare for the worst, hope for the best and expect nothing!
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Thrass

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« Reply #110 on: <02-20-13/0842:10> »
Ok I updated my character here: http://forums.shadowrun4.com/index.php?topic=10025.msg179592#msg179592

this is pretty final (version 6 or 7 I think ^^)
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HydroRaven

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« Reply #111 on: <02-20-13/0925:49> »
I'm not running Windows, so everything was done by hand (read there might be mistakes). If anyone has any suggestions, modifications, etc. please feel free to tell me and I'll modify accordingly.

Name: Richard Fisher
Alias: Shark
Race: Human
Sex: Male
Nationality: South African
Lifestyle:
Karma Spent: 0
Physical Description: Stands at 5'11" with dark skin from a lifelong exposure to the sun. Dirty blond hair, dark brown eyes.
Personality/background Born and raised in South Africa, he grew up an orphan in the slums of Cape Town. He's very familiar with the concept of "fighting for your life". He developed a magical aptitude very young, which helped him fend for himself. When he was old enough to be taught, he was taken in by a shaman where he was given a basic education, both academically and mystically. What the shaman told Richard about magic didn't make much sense to him, so he would take the gist of the lessons and figure it out by himself through experimentation.

This mentor-pupil relationship didn't last long, as more abstract notions became very confusing for Richard. He decided to leave and find someone who shared his beliefs about magic. After searching, some of it soul-searching, he met a member of the Cape Magicians' Circle and was quickly convinced to join the order. He spent the next 4 years learning magical theory with a group of like-minded individuals.

After his training, Richard, feeling the tug of ambition, left for greener pastures. He decided to leave the country altogether, ending in Paris where he found shadow work. Somewhat liking this field of work, he eventually found himself at the doorsteps of PMC TriSeq.

Attributes

BodyAgilityReactionStrength
4433
CharismaIntuitionLogicWillpower
3455
EdgeMagicEssenceInitiative
3567

Positive Qualities
Focused Concentration (2)
Perceptive (1)
Sense of Direction

Negative Qualities
Incompetent (Ground Crafts)
Scorched
Sensitive Neural Structure
SINner (Standard)

Active Skills
Conjuring Skill Group4
Firearm Skill Group2
Outdoor Skill Group2
Sorcery Skill Group4
Assensing3
Astral Combat4
First Aid3
Knowledge Skills
Astral Research3
Corp (Security Companies)2
Design (Firearms)3
Design (Spells)3
Fine Cuisine4
Gambling4
Magic Theory3
Navigation (Smuggling)2
Procedure (Border Patrol)3
Security Design3
Security Procedures3
Language Skills
EnglishN
Afrikaans4
French2
Japanese2
Or’zet2
Russian2


Spells
NameTypeRangeDamageDurationDV
ArmourPLOSNAS (F/2)+3
Detect Life, ExtendedMTNAS (F/2)+3
FlamethrowerPLOSPI (F/2)+3
LevitatePLOSNAS (F/2)+1
Mob MindMLOSNAS (F/2)+4
Personal WarmthPLOSNAS (F/2)
Physical BarrierPLOS (A)NAS (F/2)+3
StunballMLOS (A)SI(F/2)+1

Gear (0¥)
Sustaining Health Focus (force 4) (Bonded)
Sustaining Health Focus (force 3) (Bonded)
Ares Armoured Coldsuit (Fire resistance 5, Insulation 4, Internal Air Tank, Thermal Damping 4, YNT Softweave)
Full Body Armour Helmet (Insulation 2, Responsive Interface Gear, Camera 6 [Flare Compensation, Hyperspectrum, Image Link, Vision Enhancement 2])
Headphones 3 (Microphone 1 [Select Sound Filter 1], Audio Enhancement 3, Select Sound Filter 2, Spatial Recognizer)
MOSLTOV (Gecko Tape Gloves, GPS, MCT Gun Pit, Smart Pouch System [Ammo], Smart Pouch System [Ammo], Smart Pouch System [Ammo], Butt Pack, Micro Flare Launcher, Micro Flares X6, Microwire [100m], Grapple Gun, Rappelling Gloves)
Medkit 2 (Betel X 20)
Singularity Battle Buddy Basic (5,5,5,5) (Biometric Lock, Hardening 5, Armour case 5, AR Gloves, Custom Commlink OS [Encrypt 5, Firewall 5, IC 3, System 5], Sim Module, Satellite Link, Printer)
Sernopal vz/88v (Gas-Vent 3, Imaging Scope, Stock, Camouflage Ghillie Shroud, Electronic Firing, Extreme Environment 1, Safe Target System, Smartgun System, Thermal Supressor)


Contacts
ContactL/C
Cape Magicians’ Circle3/11
[/spoiler]
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Thrass

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« Reply #112 on: <02-20-13/0955:22> »
^^ Chummer is one of the very few programs for that I keep a copy of windows on this machine...
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Characters: Andy - Andys rolls

Kouryuu

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« Reply #113 on: <02-20-13/1003:48> »
^^ Chummer is one of the very few programs for that I keep a copy of windows on this machine...
true that, same here.
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
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HydroRaven

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« Reply #114 on: <02-20-13/1009:06> »
I don't need Windows for anything else, so devoting all this space on my drive, the aggravation of installing Windows and all doesn't seem to be worth it.
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Thrass

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« Reply #115 on: <02-20-13/1101:02> »
a bare windows xp installation in a VM with the chummer executable and maybe a dropbox/google drive client to sync files
(minimal winxp version sadly don't work with the net framework 4)
will be somewhere between a half and a full GB I think

wine will work to show characters with annoying error popups but sadly won't work to build characters
once wine or winetricks get's a dotnet 4 framework that is able to run chummer I'll only need windows to check websites in internet explorer
(btw mono is worse then wine for running chummer)
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Characters: Andy - Andys rolls

Severus Snape

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« Reply #116 on: <02-20-13/1106:20> »
I didn't apply for this game because I was going to be in the one that Comrade Wolf started.  But now she's disappeared and this one is full.  Bummer on me.

Anyways, have fun playing!  If a spot opens up here and I'm not too far down on the list of reserves, please keep me in mind!

Magnetbox

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« Reply #117 on: <02-20-13/1152:42> »
Here is my guy with the equipment, knowledge skills, etc.. I didn't include ammo, figured its included though.

I think he is all ready to go except for desc. and such, but that stuff is easily added at this point.

Aryeonos

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« Reply #118 on: <02-20-13/1258:53> »
Allright, I'll be on after I get afterwork, we'll go over some final character stuff and we'll start into the game. It's looking good guys.
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Bewilderbeast

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« Reply #119 on: <02-20-13/1944:16> »
Need to make some final tweaks to my character (need to lose some stuff to get enough BP for foci), but I should hopefully get that all nailed down tonight. Looking forward to actually playing some Shadowrun for the first time in a couple years!

EDIT: Sent a sheet (minus gear, which I imagine will be issued) to the GM. Posting this for posterity... keep in mind I barely have any idea what I'm doing re: character creation:

== Info ==
Street Name: Para
Name: Omeed Banai
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 2
Public Awareness: 0
Human
Composure: 8
Judge Intentions: 6
Lift/Carry: 6 (45 kg/30 kg)
Memory: 10
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 5 (7)
REA: 4
STR: 3
CHA: 3
INT: 3
LOG: 5
WIL: 5
EDG: 3
MAG: 4

== Derived Attributes ==
Essence:                   5.08
Initiative:                7
IP:                        1
Astral Initiative:         6
Astral IP:                 3
Matrix Initiative:         3
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         11

== Active Skills ==
Animal Handling            : 0                      Pool: 2
Animal Training            : 0                      Pool: 2
Archery                    : 0                      Pool: 6
Armorer                    : 0                      Pool: 4
Artisan                    : 0                      Pool: 2
Assensing                  : 4                      Pool: 7
Automatics                 : 0                      Pool: 6
Banishing                  : 4                      Pool: 8
Binding                    : 4                      Pool: 8
Blades                     : 0                      Pool: 6
Climbing                   : 3                      Pool: 6
Clubs                      : 0                      Pool: 6
Computer                   : 0                      Pool: 4
Con                        : 0                      Pool: 2
Counterspelling            : 4                      Pool: 8
Cybercombat                : 0                      Pool: 4
Data Search                : 0                      Pool: 4
Demolitions                : 0                      Pool: 4
Disguise                   : 0                      Pool: 2
Diving                     : 0                      Pool: 2
Dodge                      : 4                      Pool: 8
Escape Artist              : 0                      Pool: 6
Etiquette                  : 3 [Military]           Pool: 6 (8)
First Aid                  : 0                      Pool: 4
Flight                     : 3                      Pool: 6
Forgery                    : 0                      Pool: 6
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 3                      Pool: 10
Hacking                    : 0                      Pool: 4
Heavy Weapons              : 0                      Pool: 6
Infiltration               : 2 [Wilderness]         Pool: 9 (11)
Instruction                : 0                      Pool: 2
Intimidation               : 0                      Pool: 2
Locksmith                  : 0                      Pool: 6
Longarms                   : 5                      Pool: 13
Navigation                 : 0                      Pool: 2
Negotiation                : 0                      Pool: 2
Palming                    : 0                      Pool: 6
Parachuting                : 0                      Pool: 2
Perception                 : 2                      Pool: 7
Pilot Ground Craft         : 0                      Pool: 3
Pilot Watercraft           : 0                      Pool: 3
Pistols                    : 3                      Pool: 11
Riding                     : 0                      Pool: 3
Ritual Spellcasting        : 3                      Pool: 7
Running                    : 3                      Pool: 6
Shadowing                  : 0                      Pool: 2
Spellcasting               : 5 [Combat]             Pool: 9 (11)
Summoning                  : 4                      Pool: 8
Survival                   : 4 [Polar]              Pool: 9 (11)
Swimming                   : 3                      Pool: 6
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 0                      Pool: 2
Unarmed Combat             : 0                      Pool: 6

== Knowledge Skills ==
Arabic                     : N                      Pool: 0
Chemistry                  : 4                      Pool: 9
Combat Tactics             : 4                      Pool: 9
English                    : 5                      Pool: 8
Magical Theory             : 4                      Pool: 9
Magical Threats            : 2                      Pool: 7
Russian                    : 5                      Pool: 8

== Contacts ==
Professor Chang (University Mage) (2, 3)
Yvgeny the Stout (Talismonger) (2, 2)

== Qualities ==
In Debt (15,000¥)
Incompetent (Leadership)
Magician
SINner (Standard)
Spirit Bane (Earth)

== Spells ==
(Tradition: Hermetic, Resist Drain with WIL + LOG (10))
Antidote                   DV: (Toxin DV)-2
Heal                       DV: (Damage Value)-2
Increase Reflexes          DV: (F÷2)+2
Physical Barrier           DV: (F÷2)+3
Stunbolt                   DV: (F÷2)-1
Toxic Wave                 DV: (F÷2)+5

== Cyberware/Bioware ==
Adrenal Regulator
Attention Coprocessor Rating 2
Datajack
MPC Bridge
Muscle Toner Rating 2
Reflex Recorder (Skill Group) (Firearms)

== Weapons ==
Unarmed Attack
   Pool: 6   DV: 2S   AP: -   RC: 0

== Gear ==
Spellcasting Focus (Combat) (Bonded Foci) Rating 2
Sustaining Focus (Health) (Bonded Foci) Rating 2
« Last Edit: <02-21-13/0101:36> by Bewilderbeast »
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