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[OOC] And Shadows Will Fall [5E]

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Panzergeist

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« Reply #75 on: <08-07-13/1713:38> »
We'll do that too, but don't go over there without us- you're our ride!

Scarecrow71

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« Reply #76 on: <08-08-13/1236:10> »
Panzergeist
Your search for reviews turns up the stuff that would be found on Yelp, and it's not good.  Reviews indicate that the food is terrible and the place is filthy, with a lot of people stating they won't be returning.


dragonfire
You asked for it, so here it is:  a google maps view of the surrounding area.  McHugh's is located where the Starbuck's is shown.  In fact, the joint is inside the old Starbucks, with a few structural changes to accommodate a fast food restaurant.

Google Maps, McHugh's

It should be noted that the Safeco Insurance company no longer owns the second story of the building the McHugh's is in (for those of you savvy enough to see street views).  The entire building that the McHugh's is in (where Starbucks is shown) is owned by Larry Foote and is McHugh's.  The Safeco building BEHIND the restaurant, on the other hand, still exists.

If you want a map of the interior, roll them dice-ages.
« Last Edit: <08-08-13/1239:39> by Scarecrow71 »
I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

dragonfire

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« Reply #77 on: <08-08-13/1239:59> »
Cool. Here's the roll for interior plans search.

Matrix Search (7): 2 hits.
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Scarecrow71

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« Reply #78 on: <08-08-13/1607:00> »
Interior map:

http://i135.photobucket.com/albums/q128/wesleystreet/superStufferShack.jpg

And this is going to bring up an interesting topic - mapping during combat.  How familiar is everyone here with Ditzie?
I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

dragonfire

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« Reply #79 on: <08-08-13/1614:39> »
Don't have any experience with that, but I'll check it out.
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Panzergeist

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« Reply #80 on: <08-08-13/1932:15> »
Never heard of it.

Also, what are we looking at with that map?
« Last Edit: <08-08-13/1934:03> by Panzergeist »

Panzergeist

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« Reply #81 on: <08-08-13/2327:41> »
Just realized- I actually think that now you can send messages to anyone whose matrix avatar you can see, without needing them to actually give you a commcode.  Which would include all of us in the room with you, as long as our commlinks are turned on.

All4BigGuns

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« Reply #82 on: <08-08-13/2332:12> »
I probably have the least tech. No smart gun systems in any of my guns and no implants. Pretty much just my comm-link and contact lenses.
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Scarecrow71

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« Reply #83 on: <08-08-13/2352:48> »
Brief breakdown of Ditzie, just so we're all on the same page.

Ditzie is a free, online program used for mapping.  This is especially useful for combat encounters, and it is my go-to for combat encounter mapping.  It's quick and easy to pick up and use, and it requires NO account or log-on to use existing icons and maps and such.

The general premise is that the GM - in this case, moi - will set up a map to use as the base.  In this case, I'd use McHugh's.  I will then add icons for all of the people in the place, and anything important such as drones or machines you'll need to know.  I will then add icons for each of you based on avatars and/or images you guys have for your characters.  Don't worry - there are mouse-overs for everything.

Now, how do you use it?  Simple.  On your turn, you simply click and hold over your icon and drag it to wherever you want to end up.  You then hit enter, and you'll see the URL of the map change.  Copy and paste that into whatever map thread I set up for the encounter.  There may be times when you move and instead of moving it duplicates your icon.  All you do is double-click on the one you want to remove, at which point a small pop up will display.  Click the red X in there, and voila!  The double is removed.

As an example, here is a link to a map I'm using for a game I'm running at one of those other sites:

Shraevyn's Tomb

Just remember to always click on the very last link in the map thread to avoid error messages and such.

It's pretty easy to use, and comes in REAL handy for combat to see where you are as opposed to everything else.  And if anyone has any questions, just let me know and I'll do my best to answer them.
I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

All4BigGuns

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« Reply #84 on: <08-09-13/0002:34> »
I'm not real keen on downloading a program for a PbP.
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

Scarecrow71

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« Reply #85 on: <08-09-13/0138:47> »
Then ditzie is for you, my friend.  No download.
I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

Serafina

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« Reply #86 on: <08-09-13/1434:12> »
Sounds good for me, i dislike downloads as well and not having to do any is great.

Scarecrow71

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« Reply #87 on: <08-12-13/1349:09> »
Waiting on you guys.
I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

Panzergeist

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« Reply #88 on: <08-13-13/0242:06> »
I think we're agreed on driving over there, just not what to do once we get there.  I'm all for an astral and matrix recon after we park down the street. 

Serafina

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« Reply #89 on: <08-13-13/0949:41> »
Well, its pretty obvious.

In order to do our job, we need intel.
There are five ways to get intel:
#1: old-fashioned legwork
#2: physical reconnaissance
#3: matrix reconnaissance
#4: astral reconnaissance
#5: ritual magic

#1 has little chance of getting useful intel in this situation
#1 and #5 would take a couple of hours at least
#2 comes with a high risk:gain ratio - passive observation is possible, but won't yield much results (and we don't have a drigger with small drones).
#3 and #4 can only be done by specialists (but we have those).

Hence, astral and matrix reconnaissance are our best bets for now. If that fails, i suggest employing #1 and #5.
However, an argument can be made for employing #1 and #5 before #3&4 - it takes longer, but carries a much lower risk of exposure.


However, i would like to point out that "park nearby, then do astral&matrix recon" is - well its quite unnecessary, since both can be done from at least a few blocks away without much issue.