Don't want to try to string it into an IC post yet as I am not sure what cover there is without a line of sight in both sides attackers directions, so i will just say that it is Full Defense and move towards whatever is hard cover for my second IP, then if I find it start shooting the nearest ork with the heavy pistol i found in my third IP, if I don't find good cover I will just stay on full defense at whatever cover i do get.
The nearest hard cover at the moment is already taken by the soldier who got to cover, on the small map just left of the truck's cabin.
Anything further south means opening yourself up to attack from the attacker's currently on the other side of the flatbed.
The larger cover to the north -might- work; but if the incoming attackers are circling from both directions, you'll be open to an attack in the back from there, too.
Just to make sure we're clear, Dodge + dodge + Reaction is melee defense, not ranged. So you'll be dropping 4 dice if you're being shot at.
@Silence: You're up. Also, at the moment Spooky's right above the sergeant and the fire. The fire's starting to get hot and if he stays in that location for longer than this CT, he'll start taking fire damage.... But if he drops down at this location he'll be falling right on top of the burning sergeant and take fire damage, too.