IP1
Three Star 21
Rat 18
Boomer 16
Quinten 12
Spooky 10
Ancients, or what's left of them.
All 3 Enemy groups are last
IP2
Three Star 21
Rat 18
Boomer 16
Quinten 12
IP3
Three Star 21
Rat 18
Boomer 16
I am just waiting in case the assailants do anything first.
If these guys were quicker than 21 initiative, you'd be in serious trouble.
First shot of the IPs gets free take aim. Unless something happens to use up my free action. (14d6.hits(5)=4, 13d6.hits(5)=7
Two shots take down the second ork inside the building (the one that tossed the molotov)
He quickly pulled <turret> back a few feet and aimed it in the direction of the two Orcs behind the flower bed.
There's only one left, the other one was killed by Quinten. Could be Rat takes out the second one, he acts before Boomer. Feel free to edit your post if that's the case.
One thing: when editing posts to chance actions, please mention it in OOC so I know something changed.
Chrona feel free to narrate killing the ork, after tossing the molotov he's reaching for a sawed-off shotgun in case you want to know.
Hydroraven feel free to post if it's sooner than Chrona, just know the two orks in the building are dead, as is one of the 2 behind the flowerbed.
Boomer already posted his IP1.