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[OOC] Chicago Depths: Rolls and discussion

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joe15552

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« Reply #360 on: <03-09-11/1233:17> »
Devoted's Initiative =4, 4 dice, 4d6.hits(5) → [2,5,4,6] = 2 hits
Initiative for CT2 = 6/ 1 IP

Before it is my turn, I'd like to know if Devoted made it far enough to be inside the "elf's" translucent bubble.
 

Kontact

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« Reply #361 on: <03-09-11/1715:46> »
You've almost made it to the north stairway/ramp.  If you had jumped the railing and made a Bee-line for the elf, you could have made it before he threw up the barriers.

You also would have been torn to pieces by the hundred or so wasp spirits he trapped in there with him.

That pulsing swarm of energy is the most terrifying thing that Devoted has ever seen.  Running towards it should be just about the last thing he would do.  As in, he would be more likely to try and stop a locomotive using his penis.
« Last Edit: <03-09-11/1724:25> by Kontact »

Crossbow

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« Reply #362 on: <03-10-11/0112:02> »
13d6.hits(5)=4

and the body check is plus impact right?

12d6.hits(5)=4
« Last Edit: <03-10-11/0114:45> by Crossbow »

Kontact

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« Reply #363 on: <03-10-11/0144:42> »
Yeah, regular soak.
That full defense should burn your last action this CT, unless you've got a free action you want to do besides shouting at Machete for shooting napalm at you...

Regardless, time for initiative #2.

Crossbow

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« Reply #364 on: <03-10-11/0204:42> »
Nope, cussing out a team member is about all that is on Digger's mind at the moment.

Here's an init roll though :)
7d6.hits(5)=4 + 7 = 11

Kontact

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« Reply #365 on: <03-10-11/0354:41> »
Bug D [7d6.hits(5) → [2,3,6,5,1,5,1] = (3)] goes on 10
Bug U [5d6.hits(5) → [1,6,4,5,1] = (2)] goes on 9


joe15552

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« Reply #366 on: <03-10-11/0829:18> »
Lol, thanks for the advice. I thought the bubble was a barrier keeping the bugs out, not spiritual fly-paper.

Kontact

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« Reply #367 on: <03-10-11/1038:53> »
Yeah, it's hard to convey the full circumstances with only IC dialogue and description.  After the interruption of combat, you should be able to talk/negotiate again.

The basic jist of what's going on is that the natural BC of the hive is a breeding ground for FAB III.  The elf has a sustaining focus that has kept a sustained version of the Sanitize spell going for over a decade.  Sanitize kills ambient bacteria, but, as a side effect from not destroying the necessary, harmeless bacteria on a person's body, it won't destroy any FAB which has attached to someone/something.  As a result, any astrally active creature which leaves the bubble gets infected and is doomed to die.

So, the bugs all crowd around, knowing that if the elf dies, they'll get slowly devoured by FAB, and the elf knows that they're far too many to fight.  So, they're currently at a stalemate.

inca1980

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« Reply #368 on: <03-11-11/1812:59> »

Kontact

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« Reply #369 on: <03-12-11/0456:46> »
IP1- (Machete 12; Digger 11; BugD 10; BugU 9; Devoted 6;)

Bug U {6P -2 wound mod}
Bud D (1P}
« Last Edit: <03-12-11/0509:14> by Kontact »

inca1980

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« Reply #370 on: <03-12-11/1025:43> »
I'm gonna hose Bug U again.  7d6.hits(5)=1.  With my simple i'm gonna grab my shotgun in my off hand and ready it.  Holding my free

Kontact

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« Reply #371 on: <03-12-11/1227:55> »
Dodge roll. 2d6.hits(5) → [1,5] = (1)
Zero net.  Heads up like that is enough for a touch attack, or a graze.  Normally, I'd say that getting grazed by a gout of flame still burns, but ItNW is going to protect it from any damage.

IP1 remaining- (Digger 11; BugD 10; BugU 9; Devoted 6;)

Digger is up.

Crossbow

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« Reply #372 on: <03-12-11/2225:29> »
Since it is clear that I am faster than this thing, I will play it smart and take my first action as a full defense again and try to get a shot in on my seond pass.

14d6.hits(5)=6

Nearly a glitch but not quite.

Kontact

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« Reply #373 on: <03-13-11/0105:28> »
Bug D attacks 6d6.hits(5) → [5,5,6,4,5,2] = (4)  Wiff
Bug U attacks 4d6.hits(5) → [5,4,3,5] = (2)  Machete roll Def

inca1980

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