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[OOC] Chicago Depths: Rolls and discussion

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Xzylvador

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« Reply #705 on: <05-16-11/1006:45> »
Devoted's several floors above so not part of the conversation and, honestly, just glad to be away from that guy.

Ten-Hex

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« Reply #706 on: <05-16-11/1159:57> »
Consolidated rolls for Gardener in the next combat turn to help you wrap this up, init and two melee attacks for my IPs. I doubt these rats can do anything to me considering Gardener's huge melee D pool, body and full coverage from the armored suit, but here's the stuff for posterity.

Init - Rea 6 + Int 3 (9d6.hits(5)=2) init 11, 2 IP
Agi 6 + Una 6 +1 reach -1 claws (4P/0 dmg) (12d6.hits(5)=5, 12d6.hits(5)=4)
superior position (2d6.hits(5)=1, 2d6.hits(5)=1) 6, 5 hits with claws

Kontact

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« Reply #707 on: <05-16-11/2014:09> »
By the way, there's nothing personal here.  It's just part of what's happening.  Apologies if I actually upset any of you.

Also, Ms. Busybee wasn't a Nymph.  I rolled Machete's bug knowledge skill a while back and hit a glitch.  The confusion was intentional. ;)

As to the downstairs combat, another rat dead.  The last two pull a runner.  Your second swipe works as an intercept and kills one of the two remaining rats.
« Last Edit: <05-16-11/2037:32> by Kontact »

Sentinemodo

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« Reply #708 on: <05-17-11/0223:19> »
By the way, there's nothing personal here.  It's just part of what's happening.  Apologies if I actually upset any of you.

Oh come on, it's a game, I love every, would say minute, but let's settle on week of it :)
Sorry for a small delay ;)

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Sentinemodo

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« Reply #709 on: <05-17-11/0238:51> »
Inca, you have a cheap commlink. Willing to part with it? we could leave it here to have text contact with Holland. I don't know if the spirits can understand what are we speaking, but they certainly should be orthogonal to wireless comunication via matrix.
Sorry for a small delay ;)

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Kontact

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« Reply #710 on: <05-17-11/0720:52> »
Inca, you have a cheap commlink. Willing to part with it? we could leave it here to have text contact with Holland. I don't know if the spirits can understand what are we speaking, but they certainly should be orthogonal to wireless comunication via matrix.

Jack's dead-and-digested brother had a two-way radio to compliment what Jack uses.  The old microtranceiver.  Also, Devo is now in the studio sound booth.

Ten-Hex

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« Reply #711 on: <05-17-11/0852:39> »
If we have time before heading up to join the others, Gardener will gather his two ejected flare rounds, as many spent shotgun shells as he can, and anything portable that looks valuable to his super-scrounging nature.

(I should have given him a compulsive-hoarding negative quality.)

Int 3 + Scrounging 3 (6d6.hits(5)=2)

I'll post IC soon as I know what we can do.

Sentinemodo

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« Reply #712 on: <05-17-11/0908:31> »
Inca, you have a cheap commlink. Willing to part with it? we could leave it here to have text contact with Holland. I don't know if the spirits can understand what are we speaking, but they certainly should be orthogonal to wireless comunication via matrix.

Jack's dead-and-digested brother had a two-way radio to compliment what Jack uses.  The old microtranceiver.  Also, Devo is now in the studio sound booth.

Anybody - who can leave something cheap? please let me know. I don't want to leave my own, I need it badly to operate the drones.
Sorry for a small delay ;)

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Kontact

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« Reply #713 on: <05-17-11/2154:50> »
If we have time before heading up to join the others, Gardener will gather his two ejected flare rounds, as many spent shotgun shells as he can, and anything portable that looks valuable to his super-scrounging nature.

(I should have given him a compulsive-hoarding negative quality.)

Int 3 + Scrounging 3 (6d6.hits(5)=2)

I'll post IC soon as I know what we can do.

Scrounging plus buying one hit for the millimeter wave radar leads you to.
R4 microtranceiver
Imaging scope w/ lowlight and vision mag.
30 rounds of .308 winchester ammo.
A camo vest.
Two beat-up colt america light pistols w/ 15 hand-load shots between two clips
Defiance 250 shortbarrel shotgun w/ 5 rounds of slug in the magazine and 10 rounds of fletchette in a bag.
A slightly damaged armor jacket.
A bike helmet.

You're free to head up.  We'll assume Jack takes a minute and then follows.

Ten-Hex

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« Reply #714 on: <05-17-11/2303:18> »
Right on. Gard will pick up the small stuff and guns, trying to find a comfortable way to clip the Defiance to his combat load vest. He'll put the spare flechette shells in with his others, then store the pistols, rifle ammo and electronics (no need to get to them in a hurry).

The armors and helmet would probably be too cumbersome considering everything he already has, but if there's a way to bundle and take the camo vest without being encumbered or inconvenienced he will.

He'll also load his Remington back up, 2 flechette then 6 slug.

Xzylvador

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« Reply #715 on: <05-18-11/0503:54> »
Quote
Devo, sad tone doesn't leave the Code's voice. Could you get Ruckus up? I'll manage on my own.

Is Holland still levitating Devoted or has he "landed"?

Crossbow

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« Reply #716 on: <05-18-11/0642:15> »
Digger can leave his, it is baseline crap anyway, but if Holland has been here since before Crash 2.0 would even know how to work one?

Sentinemodo

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« Reply #717 on: <05-18-11/0648:25> »
just give me credentails, I'll set it to the text mode and turn on camera from the inside then I'll text him the basic instructions - it can't be that much different from modern smartphones when used without AR/VR.
 
Sorry for a small delay ;)

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Kontact

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« Reply #718 on: <05-19-11/0348:51> »
Quote
Devo, sad tone doesn't leave the Code's voice. Could you get Ruckus up? I'll manage on my own.

Is Holland still levitating Devoted or has he "landed"?

Landed a bit back.

Xzylvador

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« Reply #719 on: <05-19-11/0837:20> »
Great, then Devoted doesn't need to sustain his own levitate anymore to protect himself. Playing elevator for the drone:
Ruckus Levitate F3 Magic4-BC2+Skill4+Spec2= (8d6.hits(5)=3) It doesn't weigh over 600kg, right?
Resist Drain (F3+BC2)/2+1= 3P: Will5+Cha4+Fetish2= (11d6.hits(5)=5) Soaked.

 

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