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[OOC] Chicago Depths: Rolls and discussion

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Crossbow

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« Reply #945 on: <09-03-11/1405:19> »
Do you guys have anything you would ask an AI?
I think about piles of nuyen in hardcash, but we'll see.

The only one at this point that would matter to Digger is where the wine is.  We have definitely already scored some nuyen in paydata, but I am hoping for a real gold mine there.  If there is a functional air transport to get us down would be nice too.

Sentinemodo

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« Reply #946 on: <09-06-11/0343:11> »
I already have direct access to the matrix through this building's satellite array

DAMN !!!
any suggestions?
Sorry for a small delay ;)

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Sentinemodo

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« Reply #947 on: <09-06-11/0346:23> »
Did the blimp registered any satellite arrays?
Sorry for a small delay ;)

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Kontact

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« Reply #948 on: <09-06-11/0412:09> »
The spire has no external features besides the helicopter pad which was severed by cutting charges, but it is a modern building.  Things like satellite dishes would be hidden behind a layer of glass somewhere near the top.

Do you want to roll initiative, or just leave?

Sentinemodo

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« Reply #949 on: <09-06-11/0432:34> »
Gimme a an OOC day so Xzyl and Cross could have a word.

I am leaning toward leaving, but maybe they have any idea.

if you feel combat like,
I could try to crash the node - I'd need to accumulate 14 hits to do that
with the 8 dices I have this means 7 complex phases, possible one less if I use edge.

I could also try to just crash him. That medic program regardless of rating takes forever to repair icon (he need to buildup twice the number of hits he got damage, so with the first good shot, I can scratch it) But then agains delivering him 10-12 boxes of damage even with this loosy firewall he has, will take forever, as I have only 8 dices on attack.

trying to spoof the node to unload it is also risky - he probably setup a procedure to autorestart, and beating the 14 dicepool on spoof resist with 8 dices will require hell of a luck, granted I had few good rolls, but I wouldn't bet on it.

on the other side of the fence
he need at least one initiative pass to load/run anything combatlike, and judging by the rating of his current programs, I could survive few rounds of combat (let say he'll get 8 or 10 dices on attack, with my armor/firewall of 8, I could surivve probably 5 rounds, which is pretty close to tie on crashing node a little bit too close for my preference)
secondary he could just terminate my connection, will take him three rounds, which is again to short time for crashing the node.

what do you think guys?
I know I've botched it, never been good at talking ya know :(
Sorry for a small delay ;)

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Xzylvador

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« Reply #950 on: <09-06-11/0524:59> »
*shrug* Don't beat yourself up. I haven't had a clue of what to do since joining this game.
Partly because it's all so alien, partly because everyone we meet seems to be insane and partly 'cuz I think Devoted's an idiot and doesn't have a clue anyway :p

Evil idea would be leaving now and sabotaging the dishes. >:) See how that obnoxious AI being caged and how much it's willing to offer to get back out. Threatening to do just that might work too... or it might make the AI send all the security bots our way.
But Devoted's gotta act honorably, so well, he doesn't come up with that kind of stuff :)

Pitting our low-avail low-BP characters in cybercombat vs. an AI... I wouldn't recommend it. Besides, don't forget that Devoted's going to plug you out once your vitals change, which the first round combat probably would.

Kontact

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« Reply #951 on: <09-06-11/0601:51> »
Gimme a an OOC day so Xzyl and Cross could have a word.

I am leaning toward leaving, but maybe they have any idea.

Right on, no rush.  Do want to clear some things up, so there's no misunderstanding.

if you feel combat like,
I could try to crash the node - I'd need to accumulate 14 hits to do that
with the 8 dices I have this means 7 complex phases, possible one less if I use edge.

Remember that this would trigger an alert.

I could also try to just crash him. That medic program regardless of rating takes forever to repair icon (he need to buildup twice the number of hits he got damage, so with the first good shot, I can scratch it) But then agains delivering him 10-12 boxes of damage even with this loosy firewall he has, will take forever, as I have only 8 dices on attack.

trying to spoof the node to unload it is also risky - he probably setup a procedure to autorestart, and beating the 14 dicepool on spoof resist with 8 dices will require hell of a luck, granted I had few good rolls, but I wouldn't bet on it.

on the other side of the fence
he need at least one initiative pass to load/run anything combatlike, and judging by the rating of his current programs, I could survive few rounds of combat (let say he'll get 8 or 10 dices on attack, with my armor/firewall of 8, I could surivve probably 5 rounds, which is pretty close to tie on crashing node a little bit too close for my preference)
secondary he could just terminate my connection, will take him three rounds, which is again to short time for crashing the node.

Few things to clear up here.

Starting at the top, you've not yet analyzed the AI's icon, only the node, so you only know two programs running on the node, but nothing about the AI's inherent programs.

Also, the AI, like IC or an agent, has its own firewall, equal to its rating, which is separate from the node's firewall.

What you know so far about the AI on a meta level is that it has a computer skill of 5.

Sentinemodo

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« Reply #952 on: <09-06-11/1035:29> »
*shrug* Don't beat yourself up. I haven't had a clue of what to do since joining this game.
Partly because it's all so alien, partly because everyone we meet seems to be insane and partly 'cuz I think Devoted's an idiot and doesn't have a clue anyway :p

Evil idea would be leaving now and sabotaging the dishes. >:) See how that obnoxious AI being caged and how much it's willing to offer to get back out. Threatening to do just that might work too... or it might make the AI send all the security bots our way.
But Devoted's gotta act honorably, so well, he doesn't come up with that kind of stuff :)

Pitting our low-avail low-BP characters in cybercombat vs. an AI... I wouldn't recommend it. Besides, don't forget that Devoted's going to plug you out once your vitals change, which the first round combat probably would.

crashing those dishes was the first thing I wanted to do - actually I wanted to ram them with the blimp, but whatever, I'm going to pull the plug and from the datacenter and/or disable this link anyway.
I'll try to figure out by the building layout where exactly those dishes could be. at last I got some goal to follow up :D *evil grin* and I am not forced to act honorable
Sorry for a small delay ;)

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Sentinemodo

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« Reply #953 on: <09-06-11/1042:16> »

if you feel combat like,
I could try to crash the node - I'd need to accumulate 14 hits to do that
with the 8 dices I have this means 7 complex phases, possible one less if I use edge.

Remember that this would trigger an alert.
Yep - already included system(7) + firewall(3) + alert (4) -> 14 hits to crash

Quote
I could also try to just crash him. That medic program regardless of rating takes forever to repair icon (he need to buildup twice the number of hits he got damage, so with the first good shot, I can scratch it) But then agains delivering him 10-12 boxes of damage even with this loosy firewall he has, will take forever, as I have only 8 dices on attack.

trying to spoof the node to unload it is also risky - he probably setup a procedure to autorestart, and beating the 14 dicepool on spoof resist with 8 dices will require hell of a luck, granted I had few good rolls, but I wouldn't bet on it.

on the other side of the fence
he need at least one initiative pass to load/run anything combatlike, and judging by the rating of his current programs, I could survive few rounds of combat (let say he'll get 8 or 10 dices on attack, with my armor/firewall of 8, I could surivve probably 5 rounds, which is pretty close to tie on crashing node a little bit too close for my preference)
secondary he could just terminate my connection, will take him three rounds, which is again to short time for crashing the node.

Few things to clear up here.

Starting at the top, you've not yet analyzed the AI's icon, only the node, so you only know two programs running on the node, but nothing about the AI's inherent programs.
I thought I did:

[...]
what is it this construct - either agent or AI to me, but what are it's stats?
Matrix perception 8d6.hits(5)=3
[...]

and you replied

Scanning it, shows that it is a rudimentary AI also known as a Semi-autonomous Knowbot.  It's sort of like an agent or an advanced interface.  Rating would be 5.  The glasses are an analyze program, and the cigarette is a Medic program.

Quote
Also, the AI, like IC or an agent, has its own firewall, equal to its rating, which is separate from the node's firewall.

What you know so far about the AI on a meta level is that it has a computer skill of 5.

aah, I've always assumed, that IC use the node's firewall only sprites and personas use their own - mainly because they work from other nodes (and use firewall they've got there)
but that's ok, even if it had firewall that loose my attack chances are slim
Sorry for a small delay ;)

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Crossbow

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« Reply #954 on: <09-06-11/2211:17> »
Would have really preferred some useful info, but I am seriously doubting your ability to crash this thing, or gain anything from the fight.  Cut and run.

Kontact

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« Reply #955 on: <09-07-11/0409:29> »
I thought I did:

[...]
what is it this construct - either agent or AI to me, but what are it's stats?
Matrix perception 8d6.hits(5)=3
[...]

and you replied

Scanning it, shows that it is a rudimentary AI also known as a Semi-autonomous Knowbot.  It's sort of like an agent or an advanced interface.  Rating would be 5.  The glasses are an analyze program, and the cigarette is a Medic program.
Yep.  Three hits gives you three pieces of info.

Sentinemodo

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« Reply #956 on: <09-07-11/0439:20> »
whatever :)

I'll try to sniff out any transmissions within signal of my commlink. The goal is to triangulate the location of the satellite dishes.

I need to get 3 hits to succeed to capture the transmission

Electronic Warfare(3) + Sniffer(3) + fullVR(2) -> 8d6.hits(5)=4 hits



Sorry for a small delay ;)

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Kontact

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« Reply #957 on: <09-07-11/0620:55> »
Satellites are directional and they communicate on extreme long wave transmissions.  That's why your portable sat dish has a signal of 8.  It's not talking with a commlink 60km away, it's communicating with a low earth orbit satellite.  Your blimp could move above the building and try to sniff or maybe a jamming on the fly thing.

Sentinemodo

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« Reply #958 on: <09-07-11/0632:34> »
I 'd like to use blimp's radio wave sensors for that.
Sorry for a small delay ;)

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« Reply #959 on: <09-07-11/0637:21> »
Cool.  Are you sniffing or jamming?

 

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