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[SR5th-OOC] On the Run 2

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Bewilderbeast

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« Reply #105 on: <04-02-14/0026:13> »
Who are we waiting on, exactly?
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ShadoWarrior

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« Reply #106 on: <04-02-14/0041:29> »
The GM.

Triskavanski

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« Reply #107 on: <04-02-14/0058:31> »
Yep, pretty much. I do hope they're okay.
Concepts are great, but implementation sucks. Why not improve it?

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Bewilderbeast

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« Reply #108 on: <04-02-14/0131:35> »
Hits in Shadowrun are 5s or 6s, period.
Thanks! That clears up how to do drain for me.

Also wondering how you got 13 dice for the spellcasting test, instead of 12. Magic 6 + Spellcasting 6 should be 12 dice, unless you have a Force 1 focus of some type?
From page 281 "Spellcasting + Magic [Force] test". Spellcasting was 12 dice by itself, and 1 more die for Force (which was what I'd originally specified, before I corrected to Force 5). However, if I'm misreading the rule (which I likely am, since from your post I suspect that the "Magic [Force]" portion of the rule is referring to the optional use of a focus), with 12 dice it'll still be 5 hits (just limited from a total of 6 hits instead of 7 by dropping the last die).
Sorry, just saw this post. Yes, you're misreading that rule. [Force] indicates that the Limit for the spellcasting roll is the Force you cast at. Square brackets indicate a Limit in SR5.
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Triskavanski

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« Reply #109 on: <04-04-14/1345:34> »
I really hope he's okay!
Concepts are great, but implementation sucks. Why not improve it?

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ShadoWarrior

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« Reply #110 on: <04-05-14/0649:35> »
I really hope he's okay!
Indeed! For his sake ... and ours.  ???

Celtibero

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« Reply #111 on: <04-07-14/1139:04> »
well it was fun while it lasted, i do hope he is ok but frankly seems this thread/adventure will be dead soon :s
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Sincereagape

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« Reply #112 on: <04-07-14/1848:41> »
Hi guys,

Sorry for the absence.  I started a new job last week and had a big exam on Wednesday night.  This weekend I also went on a retreat off the bay and made it a point to not bring the cellphone and computer.  I will try and get a post up tomorrow night.

Thanks!
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Celtibero

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« Reply #113 on: <04-07-14/1914:33> »
glad it will not be defunct (thread/adventure) very glad you're ok m8 :) sorry if i ever doubted, but RL can be a bitch (dont quote me or else she might come to bite me in the arse... despite the fact that i have already said as much earlier)... and new jobs can be the biggest bitches of them all ;)
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Moneyspider

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« Reply #114 on: <04-07-14/2254:21> »
Are we still in initiative order... hope not.
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Sincereagape

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« Reply #115 on: <04-08-14/0750:05> »
No initiative order. Just acting and responding
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Triskavanski

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« Reply #116 on: <04-08-14/2145:03> »
Waiting on beast myself
Concepts are great, but implementation sucks. Why not improve it?

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Bewilderbeast

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« Reply #117 on: <04-09-14/0035:18> »
Glad the game is back! Kind of bad timing on my part, though... I just signed up for like 14 hours of badly-needed overtime at my job, so I'll probably be a little sparse until next week. I'll get an IC post up tonight and another possibly tomorrow morning if things move quick. I'll be sure to keep an eye on the boards when I can, too.
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ShadoWarrior

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« Reply #118 on: <04-09-14/1026:36> »
I don't know if this is affecting anyone else, but for me I no longer have spoilers on this board. All spoiler text is no longer hidden and the spoiler option no longer exists in the editor. The editor also doesn't process the spoiler bbcode tag if inserted manually.

Celtibero

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« Reply #119 on: <04-09-14/1028:36> »
yup, I am getting the same thing, seems like server side issues.
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