Whoops, I knew I'd left something out.; must have decided to hold off on a jammer until I could get a high rating one. And it doesn't look like I can provide jamming at all, as the Jam Signals Matrix action requires an Attack action (which I think is weird; filling the airwaves with Static should be a Data Processing action to my mind, but it looks like the developers really screwed Riggers over in this edition, seeing as how Riggers can't really do much on the Matrix at all except rigging...).
One more thing on the shopping list, then... I'll be contacting Valkyrie to get me;
1x Morphing License Plates (availability 8F, 1000¥, base delivery time of 1 day)
1x Rating 6 Area Jammer (availability 18F, 1200¥, base delivery time of 2 days)
1x Spoof Chips (availability 8F, 500¥, base delivery time of 1 day)
Valkyrie's avail rolls:
Valkyrie Swag Roll [7]:
17d6t5 5 17d6t5 6 17d6t5 6Valkyrie's opposed rolls:
Valkyrie's Opposed Swag Roll:
8d6t5 4 18d6t5 6 8d6t5 2All right, so the Morphing License Plates takes 1 day, the Rating 6 Area Jammer takes 4 days (booo), while she can get the Spoof Chips in just 6 hours (1 day = 24 hours / 4 net hits).
Presuming we're using the Run & Gun modification rules for weapons for automotive gear as well (the rules port over nicely enough), I'll roll to see if Moto knows how to install the mods himself. If not, he's going to key off a couple Matrix Searches for some plans to install the Spoof Chips and the Morphing License Plates while on the road/during whatever comes next.
Automotive Mechanic + Logic (4): Knowledge test for Spoof Chips and Morphing License Plate installs:
12d6t5 6 12d6t5 5So Moto already knows how to install the mods.
I'll leave it up to you Celtibero to give me a threshold for the Build/Repair test; for reference, in SR4 Spoof Chips required a Hardware + Logic (2) test, while Morphing License plates required no test at all to install.
If you go with the Hardware + Logic test, Moto will succeed.
Hardware + Logic (2): Spoof Chip install (+1 Superiour Working Conditions (Workshop with Tool Shop), +1 for AR):
11d6t5 4These are all future actions, though, just rolling for my own sake as I looked all of this up before starting work

Carry on.
[EDIT]
Sooo... how are we getting further, Celtibero? I think we're waiting for Vandarl to actually take a look at the links while en-route to the Banshee, no?
Moto would park somewhere else this time around, something like an alley behind the main entrance of the Banshee instead of out front. Feel free to move the action along, as Moto has done all he needed to until we arrive.