Clementine’s athleticism and enhancements make short work of the climb onto the one-story roof, thanks to some ‘conveniently’ placed detritus at this end of the building. Although not as graceful as her partner, Sammy is also able to climb, following Clem’s direction and getting pulled up the final bit.
What they find up there is quite the little peep show operation, a treelike structure of PVC pipe has been laid across the roof, with capped branches reaching over each room. From your immediate vantage point you can see that the branch over what would be #5 is not capped, a few spidery fiber optic cables reaching into spots over that room.
At the base of the “tree” across the roof is some kind of device. Once the two of you reach it you realize it is not one that either of you are familiar with, though Sammy sees a vague resemblance to the satellite uplink device she occasionally sets up for her commlink.
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On the ground, O’Connor sees the red light on the lock wink off as he reaches for it and enters the office. The adepts move through the room, which doesn’t accurately reflect the floor plan, being about half the size of the other hotel rooms. Quickly reaching another door on the back wall, he again sees the lock wink off as his Matrix (Snow)Angel clears the way.
Entering, they see that the owners have converted the two hotel rooms into a small efficiency apartment with a small office. The two people Sammy found in these rooms actually sharing a large queen bed that straddles the place where the wall was.