Yes, I think I have a problem with Shadowrun and gear. I always have pages of stuff, and feel a little off when I notice how little others take. There is just too much neat stuff.
For armor mods, was the limit on just things that increase the ballistic/impact value, or all mods? Either way I totally forgot the dressCODE jacket comes with +2 chemical protection already, chummer just doesn't note it in the ensemble. I'll do a bit of tweaking anyway then.
Yeah, that's the downside with hacked programs. Either I'm going to be spending whatever downtime we get patching them, or just use my matrix gang contact to see if I can buy/snag said patches. And of course, there's always stealing the patches right from the source if I need to

Will do some changing around on the cyber hands. Keeping Snake Fingers, Armor, and Ultrasound Sensor on the left, and putting Snake Fingers, Orientation System, Smuggling Compartment, and Datajack on the right. Moved some armor mods around, and got a cryptosense module and another month of lifestyle with the nuyen I saved getting rid of the extra bulk modifications.
I will definitely write up more fluff, I just wanted to get the gist down so you could take a look at it. In Debt is to a street doc (Probably someone from The Bleeds, page 91 of Corporate Enclaves), back when she needed the nuyen to get her cyberlimbs fast. Day Job represents the matrix work she does for the Bakuto no Bakuta. They primarily work with AR, so she helps out when they need things done in VR.
Anyway, I'll edit the earlier sheet with the changes in just a moment. Aaaand done.