Alias: Chuck, Viper-4
Name: Charles Ray Mitchell
Metatype: Human
Age: Early 40's
Desired Role: Heavy Weapons Specialist/Demo man
Short Background (two paragraphs): "I've seen some drek, boy. I don't know if I'm lucky to be here, or if I'm just that good...I guess it don't matter none." Chuck fell silent as he pulled a drag on his cigar. "I been mercin since I was knee high to a grasshopper's hoop. I reckon ya don't pull through this many op's if ya ain't at least a bit good." He paused and looked at the boy standing in front of him with eyes to give the cutest pup a run for its money. "But it ain't all glam, kid. Frag the trids. It's dirty, and I done more drek than I seen. Its a paycheck to me now. Look into my cold eyes, kid. That'll be you one day if ya sign up. That's if you're good..or lucky. Ya might just end up bug chow."
"It ain't all bad I suppose. I done and I seen some drek, but this makes it all worth it." Chuck took one more drag from his cigar and flicked it at the kids feet. "All these years and I finally get to do some real good, boy. This outfit I'm in now ain't half bad..got some soul to it. Now we're here blastin bugs 'n helpin humanity. You make it as long as me, ya just might get to do some good." He stood up and rummaged through his pack, shuffling things around before pulling out a well worn Predator and handing it to the boy. "You're what, 15, 16, boy? I was younger 'n you when my father gave me my first gun. I started out just some backwoods kid outta Texas, and now I splat bugs in Chicago. Ya get good enough with that gun to hit 5 out of 6 shots from 40 meters you give this guy a call." He scribbled contact info on a napkin and handed it to the kid. "I got folks to meet up with now, boy." Chuck stepped away from his seat and shook the boys hand before walking away from dirty little soy taco van. "Good luck, chummer."
Short Physical Description (one to two paragraphs): Chuck's well built for an older guy. A trained eye might notice he's a little too well built. His head is always kept buzzed down, and some days his face is clean shaven, but most days the scruff shows that he can't be bothered. His eyes lack the spark you're accustomed to seeing in others, but his face is otherwise ordinary. He has no scars, and all the other bits are remarkably intact for a veteran like him. His laughter booms on the rare occasions when its drawn out. He has a deep, gruff voice with a Texas accent.
== Info ==
Street Name: Chuck
Name: Charles Ray Mitchell
Movement: 18/36
Karma: 50
Street Cred: 5
Notoriety: 0
Public Awareness: 1
Human Male Age 43
Height 6'4" Weight 283 lbs
Composure: 5
Judge Intentions: 5
Lift/Carry: 12 (120 kg/80 kg)
Memory: 9
Nuyen: 2294
== Priorities ==
Metatype: D - Human or Elf
Attributes: C - 16 Attributes
Special: E - Mundane
Skills: B - 36 Skills/5 Skill Groups
Resources: A - 1,000,000¥
== Attributes ==
BOD: 4
AGI: 5 (9)
REA: 3 (6)
STR: 4 ( 8 )
CHA: 2
INT: 3
LOG: 3 (6)
WIL: 3
EDG: 5
== Derived Attributes ==
Essence: 0.07
Initiative: 9 + 4d6
Rigger Initiative: 9 + 4d6
Astral Initiative:
Matrix AR Initiative: 9 + 4d6
Matrix Cold Initiative: 3 + DP + 3d6
Matrix Hot Initiative: 3 + DP + 4d6
Physical Damage Track: 10
Stun Damage Track: 10
== Limits ==
Physical: 9
Mental: 6
Social: 3
Hardened Mil-Spec Battle Armor: Medium [+2] (Only for intimidation, Must be visible)
Astral: 6
== Active Skills ==
Animal Handling : 0 Pool: 1
Archery : 0 Pool: 8
Armorer : 2 [Firearms] Pool: 8 (10)
Automatics : 3 Pool: 12
Biotechnology : 1 Pool: 7
Blades : 1 Pool: 10
Clubs : 0 Pool: 8
Computer : 1 Pool: 7
Con : 0 Pool: 1
Cybercombat : 0 Pool: 5
Cybertechnology : 1 Pool: 7
Demolitions : 6 Pool: 12
Disguise : 0 Pool: 2
Diving : 0 Pool: 3
Escape Artist : 0 Pool: 8
Etiquette : 0 Pool: 1
Exotic Ranged Weapon : 7 [Lasers] Pool: 17
First Aid : 6 Pool: 12
Forgery : 0 Pool: 5
Free-Fall : 0 Pool: 3
Gunnery : 1 Pool: 10
Gymnastics : 1 Pool: 10
Hacking : 0 Pool: 5
Hardware : 1 Pool: 7
Heavy Weapons : 6 Pool: 15
Impersonation : 0 Pool: 1
Instruction : 0 Pool: 1
Intimidation : 1 [Physical] Pool: 3 (5)
Leadership : 0 Pool: 1
Locksmith : 1 Pool: 10
Longarms : 3 Pool: 12
Medicine : 1 Pool: 7
Navigation : 0 Pool: 2
Negotiation : 0 Pool: 1
Perception : 3 [Visual] Pool: 6 ( 8 )
Performance : 0 Pool: 1
Pilot Ground Craft : 0 Pool: 5
Pilot Watercraft : 0 Pool: 5
Pistols : 3 Pool: 12
Running : 1 Pool: 9
Sneaking : 1 Pool: 10
Software : 1 Pool: 7
Survival : 0 Pool: 2
Swimming : 1 Pool: 9
Throwing Weapons : 1 Pool: 10
Tracking : 0 Pool: 2
Unarmed Combat : 1 Pool: 10
== Knowledge Skills ==
Combat Tactics : 1 Pool: 7
English : N Pool: 0
Firearms : 1 [Heavy Weapons] Pool: 7 (9)
News : 2 [Technology] Pool: 5 (7)
Reading : 1 [Westerns] Pool: 4 (6)
Religion : 1 [Christianity] Pool: 7 (9)
Small Unit Tactics : 6 Pool: 9
Spanish : 1 Pool: 4
Tobacco : 2 [Cigars] Pool: 5 (7)
== Contacts ==
"Rusty" VI Requisition's Officer (4, 2)
"Rusty is a good ol boy. He don't say much, but the man can drink. Got himself a bit of a southern accent; it comes out with the drink. I helped him thow a couple guns back together before, and he keeps me posted on his..."available" overstock.
Mr. Burns (5, 1)
"Mr. Burns supplies me with the things I need...Big guns, lots of ammo and high quality tobacco cigars. None of that synth drek. I got no idea where he gets 'em, but they're good.
== Qualities ==
Addiction (Moderate) (Nicotine)
Agile Defender
Aptitude (Exotic Ranged Weapon (Lasers))
Gremlins (Rating 2)
Guts
Illness (Rating 1)
Insomnia (Basic)
Quick Healer
SINner (National) (UCAS)
== Lifestyles ==
Vulcan International 1 months
== Cyberware/Bioware ==
Bone Lacing (Titanium)
Cerebral Booster Rating 3
Damper
Datajack
Flare Compensation
Image Link
Muscle Augmentation Rating 4
Muscle Toner Rating 4
Pain Editor
Reflex Recorder (Skill) (Exotic Ranged Weapon (Lasers))
Smartlink
Sound Link
Symbiotes Rating 2
Synaptic Booster Rating 3
== Armor ==
Actioneer Business Clothes 8
Armor Jacket 12
Ballistic Shield 6
+Fire Resistance 6
Clothing 0
Full Body Armor 17
+Chemical Seal
+Drag Handle
+Gel Packs
+Nonconductivity 6
+Radiation Shielding 6
+Ruthenium Polymer Coating 4
+YNT Softweave Armor
Full Body Armor: Helmet 3
+Microphone, Omni-Directional Rating 1
+Audio Enhancement Rating 3
+Select Sound Filter Rating 1
+Spatial Recognizer
+Single Sensor Rating 2
+Geiger Counter
+Vision Enhancement Rating 3
Hardened Mil-Spec Battle Armor: Helmet3
+Microphone, Laser Rating 6
+Audio Enhancement Rating 3
+Select Sound Filter Rating 3
+Microphone, Omni-Directional Rating 6
+Audio Enhancement Rating 3
+Spatial Recognizer
+Select Sound Filter Rating 1
+Single Sensor Rating 2
+Geiger Counter
+Vision Enhancement Rating 3
Hardened Mil-Spec Battle Armor: Medium18
+Chemical Seal
+Custom Fit
+Drag Handle
+Electrochromic Clothing
+Gear Access
+Radiation Shielding 6
+Restrictive
+Medkit Rating 6
== Weapons ==
Ares Lancer MP Laser
+Improved Range Finder
+Peak-Discharge Battery Pack, Power Clip
+Peak-Discharge Battery Pack, Power Clip
+Peak-Discharge Battery Pack, Satchel Power Pack
+Sling
+Smartgun System, External
+Tracker
Pool: 0 Accuracy: 9 DV: 7P AP: -10 RC: 3
Ares Redline
+Improved Range Finder
+Peak-Discharge Battery Pack, Power Clip
+Peak-Discharge Battery Pack, Power Clip
+Quick-Draw Holster
+Smartgun System, External
+Tracker
Pool: 0 Accuracy: 11 DV: 5P AP: -10 RC: 3
Auto-Assault 16
+Foregrip
+Gas-Vent 3 System
+Improved Range Finder
+Personalized Grip
+Sling
+Smartgun System, External
+Spare Clip
+Spare Clip
+Tracker
Pool: 12 Accuracy: 7 DV: 15P(f) AP: +4 RC: 9
Aztechnology Striker
+Sling
Pool: 15 Accuracy: 5 DV: Missile AP: - RC: 3
Combat Knife
Pool: 10 Accuracy: 6 DV: 10P AP: -3 RC: 3
Grenade: Flash-Pak
Pool: 10 Accuracy: 9 DV: Special AP: - RC: 3
Grenade: Fragmentation
Pool: 10 Accuracy: 9 DV: 18P(f) (-1/m) AP: +5 RC: 3
Grenade: High Explosive
Pool: 10 Accuracy: 9 DV: 16P (-2/m) AP: -2 RC: 3
Grenade: Thermal Smoke
Pool: 10 Accuracy: 9 DV: (10m Radius) AP: - RC: 3
Panther XXL
+Gecko Grip
+Improved Range Finder
+Smartgun System, Internal
+Spare Clip
+Tracker
Pool: 15 Accuracy: 7 DV: 17P AP: -6 RC: 3
Rocket: Anti-Vehicle
Pool: 12 Accuracy: 0 DV: 24P (-4/m) AP: -4/-10 RC: 3
Rocket: High Explosive
Pool: 12 Accuracy: 0 DV: 21P (-2/m) AP: -2 RC: 3
Ruger Super Warhawk
+Concealed Quick-Draw Holster
+Smartgun System, External
+Speed Loader
+Speed Loader
Pool: 12 Accuracy: 7 DV: 9P AP: -6 RC: 3
Stoner-Ares M202
+Gas-Vent 3 System
+Gyro Mount
+Shock Pad
+Smartgun System, External
+Spare Clip
+Spare Clip
+Tracker
Pool: 15 Accuracy: 7 DV: 10P AP: -3 RC: 13
Unarmed Attack
Pool: 10 Accuracy: 9 DV: 11P AP: - RC: 3
== Commlink ==
Transys Avalon (ATT: 0, SLZ: 0, DP: 6, FWL: 6)
+Biometric Reader
+Satellite Link
== Gear ==
Ammo: APDS (Medium Machine Guns) x140
Ammo: APDS (Shotguns) x70
Ammo: APDS (Heavy Pistols) x24
Ammo: Assault Cannon (Assault Cannons) x15
Ammo: Flechette Rounds (Shotguns) x128
Ammo: Regular Ammo (Medium Machine Guns) x900
Ammo: Tracer (Medium Machine Guns) x80
AR Gloves
Biomonitor
Certified Credstick, Gold
Certified Credstick, Platinum
Certified Credstick, Silver Rating 1
Chisel
Contacts Rating 3
+Low Light
+Thermographic Vision
+Vision Magnification
Cram x10
Crash
Detonator, Blasting Cap x7
Detonator, Blasting Cap x2
Ex-Airtank R6 x2
Fake License (Concealed Carry Permit) Rating 3
Fake License (Pistol License) Rating 3
Fake License (Restricted Bioware License) Rating 3
Fake License (Restricted Cyberware License) Rating 3
Fake License (Small Blades License) Rating 3
Fake SIN (Robert Landreneau) Rating 3
Foam Explosive Rating 6 x2
Gecko Tape Gloves
Grenade: Flash-Pak x2
Grenade: Fragmentation x5
Grenade: High Explosive x5
Grenade: Thermal Smoke x5
Kamikaze
Light Stick x4
Lockpick Set
Long Haul
Medkit Rating 6
Medkit Rating 3
Medkit Supplies x15
Miniwelder
Miniwelder Fuel Canister
Plastic Explosive Rating 11 x3
Plastic Explosive Rating 19
Plastic Explosive Rating 25
Plastic Explosive Rating 25 x2
Restraint, Plastic x20
Rocket: Anti-Vehicle
Rocket: High Explosive
Single Sensor Rating 3 x2
+Motion Sensor
Slap Patch, Stim Patch Rating 6 x5
Slap Patch, Trauma Patch x2
Subvocal Mic
Survival Kit
Thermite Burning Bar
Tool Kit (Armorer)
Tool Kit (Demolition)
== Notes ==
PDF:
https://drive.google.com/file/d/0B-ODJXibwGUuTDJJd2VHbmsyOFk/edit?usp=sharingLoadouts:
Around town: Warhawk holstered, knife in boot, and one fist per arm. Two speed loaders Armor jacket with clothes would be worn most of the time, but the business suit is available in case Chuck needs to dress up for any reason.
Stealthy mission: Full body armor, Helmet. Laser Rifle, Laser Pistol. 1 Kilo spray foam/1 kilo r11 plastic [1], 4 discharge clips[1], discharge satchel, First aid satchel R3, flashpack/thermal smoke/he grenade[1], demo toolkit [5]. 2 stim patches/1 trauma patch/2 cram/1 kamikaze/1 longhaul [1], Lockpick [1] Ex-Airtank R6.
Smash 'n Grab (Restricted is too much of a liability): Full Body Armor, Helmet, shield. Laser Pistol, Autoshotty flechette, discharge satchel, 1 drum APDS [1], Medkit satchel R3, 1 kilo R11 plastic/1 Kilo R19 plastic [1],"Claymore" (R25 explosive w/ motion sensor) [1] Cram/Kamikaze/Slap Patch/Trauma Patch [1]. Miniwelder [1], Demo toolkit [5]. Ex-Airtank R6
Support: Heavy milspec & Helmet, Laser Pistol, Laser Rifle, Gyro'd MMG regular, 4 Peak clips [1+], 2 HE Grenades, Thermal smoke [1+], peak satchel, Claymore R25 [1], Plastic R11/Plastic R19 [1] Demo toolkit [5] belt APDS/Tracer [1]. Ex-Airtank R6
Bring The Pain: Heavy Milspec & Helmet. Laser Pistol, Laser Rifle or Launcher, Gyro'd Cannon AC, Clip AC/4 Peak Clip (Laser)/1 HE Rocket (Launcher) [2]. Peak satchel, R11 Plastic/R25 plastic [1], Demo Kit [5]. 3 HE Grenades [1] 2 Cram/1 kamikaze/1 long haul/2 stim/ 1 trauma [1]. Ex-Airtank R6
Crash loaded in Pi-Tac plate set to stabilize me when needed.