In general I like the intro fluff it's fun, very classic. I like the spells, some interesting stuff, the Critter spells, have me wondering if the designers for seeing a rush of ghoul characters with the release of Running Hard? I agree with sentiment on adept powers, I mean Super Swimmer for a whole pp really? Come on now, someone would actually take that epicly useless power for .5 point, maybe. Whoever got the adept hate on, on the editing staff seems to be winning in this edition. The Ritual stuff is nice. Why did the Norse Tradition stop being Possession? I'm not complaining just curious. The Gods list some we know (Sun God), some we don't (Temple Guardian?). Where is the Tasking, spirit type listed?
The Upside it doesn't leave me scratching my head like SG did, it's much more coherent, and opens up a list good spell option, alter memory and pulse for example. Both are great spells. Downside the Adept stuff is nearly useless. The only powers that are interesting are living focus and Supernatural Toughness, the rest are marginal, and many are still over costed.