The usefulness of being able to Astrally Project is heavily dependent on your group's playstyle and how much your GM reads the setting books and determines how frequently corps implement security measure that amount to total astral blockage (from a reading of the fluff, it'd be very easy to justify a lot of it on virtually any run against a corp). By contrast, it's a very niche kind of group where some kind of always-on Initiative enhancement (say, from having PP and Improved Reflexes) isn't useful regularly, if not every session.
I do think projection is neat but can be worked around easily with Astral Perception, watchers, summoned spirits, etc.
I would turn that around & point out that the usefulness of Summoned Spirits doing it for you is very dependent on your GM.
The way my GM plays them is they are very literal in how they interpret commands & exactly what they report so you better be VERY thorough in what you ask them to do. Its annoying enough IMHO that being able to do it yourself & come up with your own picture of what you find is a lot better.
Not much different IMHO than the difference between always on PP Reflexes & Foci Sustained Reflexes.
The 5 point cost is still overkill.
I don't think so, I think 5 is fine, if anything its CHEAP given what you get.
They would probably be better priced at 7-8. BUT, that IMHO would be only if they could purchase them post CharGen as well.
Think about the cost of Initiation to get that same PP & then think about what you can buy that is similar to various Positive Qualities or to Specializations.
and a cost of less than 4 is unacceptable.
Agreed
4, or scaling cost are the best options. That, or allowing mystic adepts to buy power points as an attribute after CC, while keeping it at 5 points in CC.
I'm not a fan of scaling myself. But post CG purchasing would be nice.