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[5e OOC] Deep in the Shadows of Texas: Chapter 2, A Savior's Legacy

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JackVII

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« Reply #300 on: <02-12-15/0019:24> »
I've only got a Rating of 1, so you're the leader.

Engineering Teamwork Test (Rolled 10 Dice, deduct two if Analytical Mind doesn't apply):
Engineering Teamwork Test: LOG (6) + Engineering (1) + Mnemonic Enhancer (1) + Analytical Mind (2): 10d6t5 4

Archive gains 2 extra dice for his test and his limit goes up by 1.

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"Astral"
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Ryo

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rednblack

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« Reply #302 on: <02-12-15/0050:25> »
Yeah , that's pretty good. I'll get the write up on the airport up tomorrow.
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rednblack

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« Reply #303 on: <02-12-15/1200:32> »
Ok, a lot of options here.  I've updated the Google map with points of interest.  Let me know if anything is unclear.

First off, the Texas Rangers HQ is not what you would call a hardened military facility.  Y'all are under the impression that most of what the Rangers do here is escort sensitive material to and from A&M, and their facility is little more than a barracks, and a converted one at that.  While the locker room and showers look as though they could handle up to 20 Rangers at a given time, sleeping quarters knock the number of on-site personnel to maybe 8 tops.  Of course, if Drampe is really calling in some favors, he may have some sleeping in the General Aviation Terminal, but that's just conjecture.  There are three offices in the HQ, a staff meeting room, a break room, and an operations room, which is set up to accommodate three riggers, and a security technician.  The operations room is the furthest interior room in the building.  It does not appear as though any additional reinforcements have been added to the building itself, and most security measures were installed as an afterthought.  There are security cameras places at the main and back entrance, and in the hallways, though they seem absent from any rooms.  Motion detectors have also been installed in the hallways, though with the 24 hour schedule that an airport is typically on, it's doubtful those are active unless the facility is in lock-down.  The HQ has no independent power supply.  It is unclear where one would stash a veritable shit-ton of deepweed, though.  One guess might be the locker room, as it has the highest level maglock (4), and lockers inside.  Another option would be the operations room, as it also has a level 4 maglock, though space is at a premium in there.

At the west side of the airport, you'll find the Texas A&M Nuclear Science Center and Power Station.  In addition to hosting a small research facility, this building provides all the power for the airport.  You notice an access grate in the sub-basement.  The tunnel leading to the sub-basement goes past the edge of the blueprints, but if you had to hazard a guess, you'd bet it probably empties somewhere to the south near White Creek.  It would probably be possible to take out a transformer at the power station and take out the airport's power supply, if you were so inclined. 
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JackVII

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« Reply #304 on: <02-12-15/1208:04> »
Awesome!

I'm going to go behind you and recreate all of those in the College Station tab. If, in your opinion, we're never going to Austin, I'm just going to delete that tab.
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>>Matrix/Comm
"Astral"
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rednblack

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« Reply #305 on: <02-12-15/1213:35> »
Awesome!

I'm going to go behind you and recreate all of those in the College Station tab. If, in your opinion, we're never going to Austin, I'm just going to delete that tab.

Whoops!  Good catch.  I would hold off on deleting that tab for good, unless it can be recreated very easily.  I'm not sure if you guys will head there, but it's certainly a possibility. 
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JackVII

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« Reply #306 on: <02-12-15/1218:52> »
We can recreate it easily, but you can't move the tabs around (or at least I can't figure it out). I know my OCD will kick in if the tabs are out of alphabetical order, LOL. So I'll leave it there. Adjusted now.

ETA: I'll be out from Friday through Sunday. It's Mardi Gras season down here and I have a parade to ride in this weekend.
« Last Edit: <02-12-15/1504:13> by JackVII »
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"Astral"
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rednblack

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« Reply #307 on: <02-12-15/1638:12> »
Have fun with your krewe, man.  Mardi Gras and Valentine's Day in the same weekend, wow. 
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JackVII

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« Reply #308 on: <02-12-15/1645:26> »
Have fun with your krewe, man.  Mardi Gras and Valentine's Day in the same weekend, wow.
My wedding anniversary, Valentine's Day, and the parade are all on the same day. Whee!
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rednblack

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« Reply #309 on: <02-13-15/1308:19> »
Have fun with your krewe, man.  Mardi Gras and Valentine's Day in the same weekend, wow.
My wedding anniversary, Valentine's Day, and the parade are all on the same day. Whee!

Married on Valentine's Day.  Good call.

@Poindexter, are you still going to try giving homeboy a call?

@All, Jack will be out for the weekend, but do you guys have any additional legwork, or planning that you'd like to do at this stage?
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Poindexter

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« Reply #310 on: <02-13-15/1440:37> »
OK, quit a job after 3 weeks, went back to the old job for a week while i found a new one and just finished my first week there. I'm fucking exhausted, but at least I've got some creative juice flowing a bit now. I'm gonna do an IC post covering everything at some point tonight or tomorrow morning.

Sorry for the delay.
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rednblack

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« Reply #311 on: <02-13-15/1507:52> »
It's all good, Poin.  Get some rest, chummer.
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Poindexter

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« Reply #312 on: <02-16-15/1703:30> »
MAN, i tried like 4 times to make an IC post and just NOTHING came out.

I dont know what the hell is wrong with me.
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rednblack

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« Reply #313 on: <02-16-15/1846:59> »
I think we've all been there.  Put something down if you can.  If not, we'll move along tomorrow.
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Poindexter

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« Reply #314 on: <02-18-15/1523:50> »
Hey, im sorry, but what is the IC name we've been given for Ryo's character? I'm jumbled up.
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