It starts the timer and increments your score. It does not alert the demiGOD that an illegal attempt has happened.
I think that's the part that I'm a bit confused about. Does this mean that whenever someone fails an illegal action in a host the demiGOD is "alerted"? Does that have any rules impact or is that just up to the GM to implement the followup? And grid hopping would not trigger whatever that action normally would be.
Okay. There are two types of Illegal Actions, at least as defined by the Matrix. Attack and Sleaze Actions. Whenever someone
succeeds at an
Attack action, the device's firewall notifies it's owner and any nearby authorities (the Host, the local demiGOD, or even GOD itself if that is what's appropriate) that an attack has happened. This doesn't mean you are instantly spotted, just that they know they are under attack. The effort in attacking the device also creates ripples, which the demiGOD is looking for (it's always looking for it, they are trying to constantly monitor and boot out hackers). Whenever someone
fails a
Sleaze action, the device they failed to hack gets a Mark on them, and the owner is instantly aware that they were being attacked. The effort in trying to subtly hack the device also creates ripples, which the demiGOD is looking for.
The specific part about not notifying anyone comes from the following descriptions.
Brute Force
(Complex Action)
Marks Required: none
Test: Cybercombat + Logic [Attack] v. Willpower + Firewall
You can use this action to mark a target without obtaining the normal permissions you need. This is the action for hackers emphasizing their Attack over their Sleaze, making it related to Hack on the Fly.
If you succeed in this action, you place one mark on it. You can have up to a maximum of three marks per icon. If you wish, you may also inflict 1 DV of Matrix damage to the target for every two full net hits, if the target can take Matrix damage, which is resisted with the target’s Device Rating + Firewall.
Before rolling, you can declare that you are trying to place more than one mark. If you try for two marks in one shot, you take a –4 dice pool penalty on the attempt. If you try for three marks in a single swipe, you take a –10 dice pool penalty.
You can also use this action to hop to a grid for which you don’t have legitimate access. The defense dice pool in this case is 4 dice for a local grid or 6 dice for a global grid. If you succeed, instead of putting a mark on the grid, you hop to that grid immediately. Using Brute Force to hop grids successfully doesn’t alert the grid or its demiGOD the way most successful Attack actions do.
That last paragraph means that if you succeed when using Brute Force
on a grid only, you won't alert the grid owners or the grid's demiGOD.
HACK ON THE FLY
(Complex Action)
Marks Required: none
Test: Hacking + Logic [Sleaze] v. Intuition + Firewall
You can use this action to mark a target without getting the normal permissions. This is the action for hackers emphasizing their Sleaze over their Attack, making it an analog to Brute Force.
When targeting an icon, you put one mark on it, up to a maximum of three marks per icon. Additionally, every two full net hits counts as one hit on a Matrix Perception Test, so you can get some info along with your mark.
Before rolling, you can declare that you are trying for more than one mark. If you try for two marks in one shot, you take a –4 dice pool penalty on the attempt. If you try for three marks in one go, you take a –10 dice pool penalty.
You can also use this action to hop to a grid for which you don’t have legitimate access. The defense dice pool in this case is 4 dice for a local grid or 6 dice for a global grid. If you succeed, instead of putting a mark on the grid, you hop to that grid immediately. Using Hack on the Fly to hop grids unsuccessfully doesn’t alert the grid or its demiGOD the way most unsuccessful Sleaze actions do.
If you fail a Hack on the Fly
against a grid only, then you won't get a Mark on your device, alert the grid owners, or the grid's demiGOD.
Can you use the public grid with a commlink that has no SIN set?
Yes.