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[5e] Circle of Heaven [OOC]

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gilga

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« Reply #30 on: <01-11-15/0949:02> »
Hi, anyone want to integrate some aspects of the back story with me?  I think it makes role playing more fun when some of the characters have history together, rather then a group of paranoid strangers that assemble together. 

I left some hooks in my story and I can also change some details so it blends in better with some of the other stories... anyone in?

oh wow:) I just figured that my cyberdeck is 10% discounted!! yippie!
"Cosmetic/non-combat cyberware (datalinks, cybereyes, etc) and all cyberdecks/commlinks are reduced in price by 10%.  Forbidden items of this nature are considered Restricted.  Restricted items of this nature are considered Unrestricted."

Siren, I have a couple of extra questions:
1. control rig level 1, combat oriented or not? I think that it has many legitimate uses.
2. what about RCC?

« Last Edit: <01-11-15/1344:18> by gilga »

Sabato Kuroi

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« Reply #31 on: <01-11-15/1455:56> »
Unfortunately  it's the first time Sabato visits Korea so I don't think he  had the pleasure of meeting your character in the past
« Last Edit: <01-11-15/1554:23> by Sabato Kuroi »

ScytheKnight

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« Reply #32 on: <01-11-15/1535:46> »
Hmmm, been thinking that Yako would have been around for a year or so in Korea working the shadows and supporting her younger sister who is heavily Netoge-Hai and involved in the Matrix Games tournament scene in Korea. So Yako's public image is very much that of supporting her sister, but she also works the shadows as well.
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gilga

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« Reply #33 on: <01-11-15/1657:53> »
perhaps her sister is a local celebrity for matrix junkies?

ScytheKnight

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« Reply #34 on: <01-11-15/1934:11> »
perhaps her sister is a local celebrity for matrix junkies?

I'd probably hesitate to go that far.. a name in the Matrix Gaming scene in Korea yes... but not sure a Famous Name would work.
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rednblack

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« Reply #35 on: <01-11-15/2101:06> »
== Info ==
Street Name: Inanna
Name: Park Jeo Soraya
Movement: 10/20
Karma: 2
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female Age 24
Height 162 Weight 59
Composure: 10
Judge Intentions: 11
Lift/Carry: 5 (20 kg/ 30kg)
Memory: 8 (9)
Nuyen: 4160

== Priorities ==
Metatype: D - Human or Elf
Attributes: A - 24 Attributes
Special: E - Mundane
Skills: B - 36/5
Resources: C - 150,000¥

== Attributes ==
BOD: 3
AGI: 5
REA: 3
STR: 2
CHA: 6
INT: 5
LOG: 4
WIL: 3
EDG: 5


== Derived Attributes ==
Essence:                   4.8
Initiative:                8 + 1d6
Rigger Initiative:         8 + 1d6
Astral Initiative:         0
Matrix AR Initiative:      8 + 1d6
Matrix Cold Initiative:    5 + DP + 3d6
Matrix Hot Initiative:     5 + DP + 4d6
Physical Damage Track:     10
Stun Damage Track:         10

== Limits ==
Physical:                  4
Mental:                    6 (7)
Social:                    7 (10)
Astral:                    7

== Active Skills ==
Animal Handling            : 0                      Pool: 5
Armorer                    : 0                      Pool: 3
Automatics        : 0                      Pool: 4
Blades                 :0                        Pool: 4
Clubs                   :0                        Pool: 4
Computer (Matrix Search)          : 2                      Pool: 6 (8 )
Con (Fasttalk)                       : 6                      Pool: 12 (14) (+3 Tailored Pheromones)
Cybercombat                : 0                      Pool: 3
Demolitions                : 0                      Pool: 3
Disguise                   : 2                      Pool: 7 (Purchased with karma)
Escape Artist      :0                        Pool: 4
First Aid                  : 0                      Pool: 3
Forgery                    : 0                      Pool: 3
Gunnery                    : 0                  Pool: 4
Gymnastics            :2                     Pool: 7 (Purchased with karma)
Hacking                    : 0                      Pool: 3
Impersonation              : 3                      Pool: 9 (+3 Voice Modulator)
Instruction                : 0                      Pool: 5
Intimidation (Interrogation)        : 2                      Pool: 8 (10) 
Longarms:                 : 0                      Pool: 4
Navigation                 : 0                      Pool: 4
Palming                       : 2                      Pool: 7 (Purchased with karma)             
Perception (Visual)    : 6                      Pool: 12 (14)
Performance                : 0                      Pool: 5 (+3 Tailored Pheromones)
Pilot Ground Craft         : 0                      Pool: 2
Pistols (Tasers):            : 5                Pool: 10 (12)
Sneaking (Urban)        : 6                      Pool: 11 (13)
Survival                   : 0                      Pool: 3
Tracking                   : 0                      Pool: 4

==Skill Groups==
Influence                :5                        Pool: 11 (+3 Tailored Pheromones)

== Knowledge Skills ==
Area Knowledge: (City)          : 4                      Pool: 10
Bars and Clubs                    : 2                      Pool: 8
Fashion                     : 1                      Pool: 7
Gangs (Korean)             : 2                      Pool: 8 (10)
Shadow Community (Personalities)  : 3                      Pool: 9 (11)
Street Drugs            : 1                      Pool: 7
Yakuza (Politics)          : 2                       Pool: 8 (10)
Japanese                   : 3                      Pool: 9
Korean: N

== Contacts ==
Fixer (5,2)
Bartender (2,2)
Beat Cop (2,1)
Mr. Johnson (3,1)
Fluff forthcoming

== Qualities ==
First Impression
Home Ground (Street Pollitics)
Too Pretty to Hit
SINner (Corporate Limited) (Saeder-Krupp)
Weak Immune System

== Cyberware/Bioware ==
Voice Modulator (Rating 3) (Used)
Mnemonic Enhancer (Rating 1)
Reflex Recorder (Perception)
Tailored Pheromones (Rating 3) (Used)

== Armor ==
Mortimer of London: Berwick Dress ( 8 )
+ Custom Fit
+ Concealability
+ Electrochromatic

Mortimer of London: Argentum Coat (+4)
+ Custom Fit (Stack)
+ Concealability
+ Shock Weave
+ Nonconductivity (Rating 3)

Custom Ballistic Mask (+2)
+ Image Link
+ Low Light
+ Vision Enhancement (Rating 1)

Murder Armor (13)
+ Custom Fit
+ Biomonitor
+ Holster

Chameleon Suit (9)
+ Thermal Damping (Rating 3)
+ Nonconductivity (Rating 2)


== Weapons ==
Unarmed Attack
   Pool: 4   Accuracy: 4   DV: 2S   AP: -   RC: 1
Tiffani-Defiance Protector
  Pool: 12  Accuracy: 6  DV: 7S (e)  AP: -5  RC: 1
+ Laser sight
+ Gecko Grip
+ Spare Clip (X4)
+ Hidden Arm Slide
+ Concealed Quick-draw Holster
+ 20 Taser Darts

== Commlink ==
Erika Elite (ATT: 0, SLZ: 0, DP: 4, FWL: 4)

== Gear ==
Medkit (Rating 3)
Stimpatch (Rating 1) (X4)
Stimpatch (Rating 4)
Cram (X3)
Novacoke (X5)
Longhaul (X2)
Certified Credstick (Standard)
Certified Credstick (Silver)
Fake SIN (Rating 4) (Kim Hu Doh)
Fake License (Rating 4) (Weapon License: Taser)
Fake License (Rating 4) (Restricted Cyberware License)
Fake License (Rating 4) (Restricted Bioware License)
Tool Kit (Disguise Kit)
Climbing Gear
Rappelling Gloves
Gecko Tape Gloves
Gas Mask
Survival Kit
Trodes
AR Gloves
Subvocal Mic
Stealth Tags (X10)
Datachip (X10)
Contacts (Rating 3)
+ Low Light
+ Vision Enhancement (Rating 2)
Earbuds (Rating 3)
+ Spatial Recognizer
+ Select Sound Filter (Rating 1)
+ Audio Enhancement (Rating 1)

==Lifestyle==
Apartment (low) 1 month


Street Name: Inanna
Name: Park Jeo Soraya (Soraya)
Metatype: Human
Nationality: Korean and Syrian/Bulgarian
Height: 162cm
Weight: 59kg
Age: 26
Role: Dedicated Face

Background: Soraya has 1 life goal: to be a fixer, and considering where she came from, she figures that running the shadows is the quickest route to that goal.  Runners tend to respect retired shadowrunners more.  Johnsons are less likely to turn on them, as they know what they're capable of.  She's made it 2 years in the shadows already, twice the average life-expectancy of a runner, and the way she figures it a few more connections, a few augmentations to go, and she'll be ready to open up shop and play the information game full time.

Both of Soraya's parents were Saeder-Krupp employees.  Not top-shelf talent, mind you, but the decent schools and "family prospects" kind of wage slaves.  Despite constantly moving around as a child and adolescent, Soraya was a mostly successful student.  Still, her father Mohammad Aboud, expected more and constantly drilled his daughter.  He lamented the fact that he couldn't afford a Cerebral Booster for Soraya, an augmentation he often said would level the playing field for her among the wealthier students, and he would apply for any new positions which may help with getting Soraya letters of recommendations from influential figures in SK, though ironically, this constant moving did little to bolster her grades.

Instead, Soraya's main talent became working the constantly rotating cast of students she was shoved into class with.  She taught herself to be interesting, enigmatic, played up an "Orientalism" when her father was stationed in western Europe, and turned Sufi when the family was relocated to Seoul.  Soraya never had a social group of her own, but she was an adept social chameleon, feeling at home with rugby players and IC code writers, goody-two-shoes corp worshippers and the synth-leather jacket wearing bad kids who stunk of deep weed.

Despite her mediocre school performance her junior and senior year, Soraya was accepted to an SK sponsored university that offered Associate's Degrees in things like "Human Relations" with an emphasis in "Cost-Benefit Analysis" or other such drek, but Soraya couldn't stand it.  Two months in, and she was back to Korea, back to the clubs that had soured her last few years of high school, and back to (X), the boy her parents were probably right about.

For the next few years Soraya had a number of jobs: bartender, dancer, and eventually hotel concierge for a mid-level gray market joint.  It was there that Soraya's talent with people really took hold, and where she was exposed to the shadows.  Cautious by nature, it was another year before she entered in the workforce her self, but to be honest, the first time a fixer had uttered the words, "Nice work, omae," when she had approached him with a bit of information about a certain street sam who was starting to show the signs of a nasty twitch, she was hooked. 

Crunch forthcoming.  I have a pretty good idea of what she's going to look like mechanically, but I want to sit with her story for a day or two longer before I put anything down.  I'm thinking pretty augmented and mundane.  I like the idea of her having to use her wits and smarts in a culture that really respects magic. 
« Last Edit: <01-14-15/1147:25> by rednblack »
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Siren

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« Reply #36 on: <01-11-15/2150:48> »

Siren, I have a couple of extra questions:
1. control rig level 1, combat oriented or not? I think that it has many legitimate uses.
2. what about RCC?

Control Rig probably wouldn't be viewed as designed for combat.  It can be used for it, but so can a chair.  It would probably be a common augmentation for cabbies and subway drivers.  Same for the RCC, as it could allow a cabbie or subway driver to control several vehicles at once.

gradivus

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« Reply #37 on: <01-12-15/0108:12> »
Is there still room for another player or is this game closed?
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Siren

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« Reply #38 on: <01-12-15/0818:53> »
Sorry, but I'll PM you the moment we need a replacement.

Siren

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« Reply #39 on: <01-12-15/0821:06> »
Alright, that filled up faster than I thought, so I'll close up recruiting now.  Give me a day or two to get things ready.  I'll leave the thread open for further questions.

ScytheKnight

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« Reply #40 on: <01-12-15/1517:44> »
Alright... I'll try and get more of a backstory sorted out. Also an FYI that this is my first play by post game so might take me a bit to learn the ropes,
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gilga

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« Reply #41 on: <01-12-15/1820:42> »
Hi, I made some changes to the character sheet. Updated the post. Basically I gave up some expensive augmentations, replaced the rotor drones with cheaper drones and used the money it freed up to buy some gear.

rednblack

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« Reply #42 on: <01-12-15/1904:26> »
@gilga, I'd be interested in building in some history with you.  That goes for the other runners as well.

I've pretty much got the crunch figured out.  Just need to massage some of the gear, and I'll be ready.
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gilga

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« Reply #43 on: <01-12-15/1935:35> »
@rednblack. Well, the way I see it both our characters where Shadow runners in Korea at approximately the same time.
My character being more of a 'keyboard junkie' at the time  is a relatively shy person, but she was connected to her fixer/ex girlfriend that probably opened her up to many social events, parties etc. So that can be one hook since your character probably attends (invited or not) any major event in the city.  Faces do these things to establish their connections.

You could have used my character skills in order to discover a secret, a leverage that will give you the cooperation of some powerful figure.  We could have just as well worked together (or against each other... I think that happens sometimes too). Perhaps even in the run that left my char in a coma for 6 months. (it could also be the first time you meat her after the accident). Anyhow, the way I picture my character, she is fascinated by charismatic people as she find them mysterious, interesting and in a way she always wanted to be that kind of person.

Oh, one last things both of them received cooperate education, so they learned that version of reality from a young age. I wrote my as Rafael (israeli weapon industry) but it may be just as well a sub company of one of the AAA guys.
« Last Edit: <01-12-15/1942:14> by gilga »

ScytheKnight

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« Reply #44 on: <01-12-15/1951:29> »
Don't have anything hard and fast yet... but been thinking that Yako has been in Korea about a year, she and her younger sister are a name in the Matrix Gaming scene but not overtly famous. At the same time Yako has also been running the shadows, sometimes even using her RL persona as a cover for jobs (V.I.P. passes for Matrix heavy jobs, etc.)... with her changeling appearance it's a dangerous game though as she has one foot firmly in each world.
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