So cool! ...intended ?
A lot of Korean and Japanese fables overlap in this way. A Kumiho is almost identical to a Kitsune. There are minor differences in the tales, but nothing substantial. I don't know if anyone read the links I posted earlier on Korean ghosts and spirits, but they'll be flavoring the game quite soon, so it might be fun to know what they are all about if you haven't yet read it. I've put in a lot of effort to make this stuff accurate.
Siren is it the same Max Blank Flea just added - because IT has him as a 2/1 ?
So you have 4 more dice for disguise making.
Same guy. I think I gave the same Connection/Loyalty scores, but if I didn't, just use 2/1 for both Flea and IT.
Assuming a Con roll is in order. Inanna is going to try to make the plant think that Inanna doesn't trust the temple personnel, and that she's interested in his side of things so she can make an informed decision.
Con v. plant: 17d6t5 4
Not the greatest roll, but I'm reluctant to re-roll failures, as I only need 3 more 1s to glitch. He'll probably want to believe Inanna anyway.
Noted.
I had.. no idea there was a similar, but malevolent, version in Korea mythology... and the description of half-fox/half-human, with how heavily Yako is surged?
This could be... interesting. 
And yes, Yako is enough of a trickster to take advantage of this is she ever finds out. 
Your reception on the ferry would be the most typical. People have seen enough weird shit by now that they don't buy wholesale into the old myths. Most people, that is. The more superstitious are going to run screaming.
Imagine how a group of militant Catholic nuns might react to a shapeshifting oriental demon.

Militant Catholic nuns. I love this game.