My Deck will be setup as follows for this: Firewall 4( 5 with overclock), Data Process 2, Sleaze 5 (6), Attack 4. Programs: Exploit and Stealth Running Cold Sim
((SOME DICE ROLLS))
In total, it takes me 2 hours to find Return Safe's host and what grid it is on.
I will use Hacking on the fly to hop grids and then gain access to host:
Hacking on the Fly to gain access to Layout: 14d6t5 5
I actually figured out that you roll vs 4 or 6 Dice Pool to Grid Hop depending on Local or Global Grid, respectively. So I rolled your 14 dice vs the Grid and you successfully Grid Hopped. As Hacking on the Fly to Hop Grid's is an illegal action, you are aware that your GOD Score has probably started.
Then with your five hits to Hack on the Fly vs the Host (now that you've found it), you succeed and are able to place a MARK on the host. With a MARK on the Host, you can now enter the Host. You do so.
then Search for the layout:
Matrix Search: Layout: 9d6t5 3
You are easily able to locate the file that would be the layout of the building.
Checking for data bombs or anything hinky
Matrix Perception on File: Layout: 9d6t5 2
You did not find a data bomb.
If there is a data bomb.
disarm Data Bomb: 9d6t5 4
As there was not a data bomb, you did not diffuse one.
Mark File:
Hacking on the Fly Mark File: 14d6t5 7
You successfully place a MARM on the file.
IF I need to crack the file:
Crack File: 14d6t5 3
The file was not encrypted.
Download
Edit File: Download/Copy: 13d6t5 4
You eventually are able to download the layout of the building. You also know the physical address.
Please check the
Needle Net Wiki post for the rules regarding the 'Pincushion'.
Edit the pincushion page and add a line to it, under Health Point: [[Return Safe]]
When you save the page, Return Safe will be a link. Hit that link and create the wiki page for Return Safe as per the instructions on the Needle Net Wiki page. Once you've done that, I will add the maps you've downloaded.
All of this activity will have occurred after my post on Tuesday morning
