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Into the Chaos[OOC]

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gilga

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« Reply #675 on: <12-30-15/1331:25> »
Well nobody reads his mind - he fired two chemical grenades at her and then gel rounds I doubt he'll be able to work for her again, but Kynos be Kynos - and an awesome Kynos that is.

Mulcarn

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« Reply #676 on: <12-30-15/1409:40> »
I was planning on burning that tree shrine.  Gonna beat me to the punch it seems.
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All4BigGuns

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« Reply #677 on: <12-30-15/1502:50> »
Think I've settled on something I'd rather use than Vanish. Got a Prototype Transhuman Adept here good at sneaking, jumping, opening doors and "cutting a beeyatch", but before I post it up, I'd like to get someone on board with tying him to their character as a buddy for to make it much easier to get him involved and give him more reason to support the team.
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Mulcarn

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« Reply #678 on: <12-30-15/1506:58> »
Can you give some ideas or traits to work with?  Is the character more of battle-hungry killing machine, a noble defender, a cold silent predator, or just a guy trying to make ends meet?
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Jack_Spade

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« Reply #679 on: <12-30-15/1512:44> »
@All4BigGuns
Which nationality and occupation?
Kynos would be very interested in getting some fire support to get DemoX and Sovereign back. And since Athos doesn't return his calls this would be the perfect time to get outside help.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

gilga

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« Reply #680 on: <12-30-15/1513:06> »
Jack - there is a long way till you actually get to the tree - I am preparing the combat.

The Drones will arrive by then, and the Yaks that go to examine the body will be alarmed by the biker with molotov bottle especially after you attacked them. I wanted to wait to see what Minnie does because it determines how many of them are going to be there.   Anyhow, you'll probably have to work a little bit before you get there, so your last post is a bit early.



Yak Goons!
Initiative: 8#8+1d6 11 13 13 9 11 14 14 11
For simplicity I am going to put them all at initiative 11, except the one with 9. 

Drones - dogbrain.
Initiative: 3#9+4d6 24 27 16
Drone - Rigger piloted
Initiative: 10+5d6 28
Venom
Initiative: 14+2d6 22


So the initiative order is:

1. Rigger - 28
2. Drone 1  - 27
3. Kynos 24 -  drive and throw grenade
4. Drone 2  - 24
5. Venom 22
6. Drone 3 - 16
7. Yak goons * 7  - 11

« Last Edit: <12-30-15/1520:49> by gilga »

All4BigGuns

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« Reply #681 on: <12-30-15/1515:56> »
Generally most traits come through in play, so I try not to set anything in stone right off the bat, but I am imagining someone loyal to his friends but keeps a lot to himself. His biggest loyalty, of course, is to his fiancee. He'd rather not murder someone, but will do so if his life is in danger or they're between him and his objective (with regret of course). Not terribly ambitious, but trying to get enough cred to ensure he can provide a really nice life for his future family would be his main reason for doing this work.

Nationality: Been in Seattle a few years but was born in Sioux territory (more specifically a town I was born in, Gillette, WY, moving to Casper at a young age).
Occupation: Combatant primarily (decent pistols skill with Light Fire and sick-ass skill with his combat knife), but good at breaking and entering

Street Name: Edge

On a side note, Vanish could make for a scary antagonist, so I could be willing to let gilga use him for such.
« Last Edit: <12-30-15/1517:44> by All4BigGuns »
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gilga

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« Reply #682 on: <12-30-15/1523:43> »
I actually planed for Vanish's fixer to be a future antagonist. ;)
Jack  since the threat level is high for Kynos (though I do not worry too much as he is in a full body armor and titanium bones but still )  at what range you are when throwing the molotov cocktail? Do you drive to the tree place it and move on? throw it from distance? how do you do it?

Strx2 for short, x4 medium x6 long and so on.
« Last Edit: <12-30-15/1528:03> by gilga »

Mulcarn

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« Reply #683 on: <12-30-15/1526:04> »
Sounds like a fairly reasonable and "sane" person.  Your best bets would be partnering with Minnie or Athos.  Considering they most align with what you are going for, but that's up to them.  Kynos could work as well since he's also has a very processional mindset and would probably enjoy the company, again it's up to him.  Sovereign might be the worst to be paired with, although it might not be as bad as I think and he wouldn't mind being teamed up with someone competent.
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All4BigGuns

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« Reply #684 on: <12-30-15/1529:19> »
Sounds like a fairly reasonable and "sane" person.  Your best bets would be partnering with Minnie or Athos.  Considering they most align with what you are going for, but that's up to them.  Kynos could work as well since he's also has a very processional mindset and would probably enjoy the company, again it's up to him.  Sovereign might be the worst to be paired with, although it might not be as bad as I think and he wouldn't mind being teamed up with someone competent.

Given recent events and what I've seen of Sovereign, I'd concur that he'd probably be the worst to pair him with. Didn't want to say anything at first to avoid insulting you, but since you said it first. *shifty eyes*

Going ahead and posting the share link to the PDF:

Edge
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Mulcarn

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« Reply #685 on: <12-30-15/1545:57> »
Finally!  Someone who appreciates the magnificence that is Sovereign - The Great and Powerful Black Mage from the South.
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Jack_Spade

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« Reply #686 on: <12-30-15/1552:04> »
@gilga
Kynos is moving at 160m per turn, so he is pretty much spending his Ini:

24 Full defense
14 Throw at 8m out
4 control Vehicle

Let's say for simplicity that he starts at 80 from the tree and will end 80m away from the tree, so the yaks will most likely get one shot before Kynos is out of reach for their hand guns.
I have no ideas what's up with the drones and which position they have

Defense: 25d6t5 10
Defense 2: 24d6t5 6
Defense 3: 23d6t5 8
Defense 4: 22d6t5 9
Defense 5: 21d6t5 7
Defense 6: 20d6t5 7
Defense 7: 19d6t5 4
Defense 8: 18d6t5 4
Defense 9: 17d6t5 9
Defense 10: 16d6t5 7
Defense 11: 15d6t5 5
Defense 12: 14d6t5 7
Defense 13: 13d6t5 6

That should hopefully cover this round...

Just in case here are some armor rolls
Soak: 31d6t5 11 [31d6t5=5, 1, 3, 1, 2, 5, 5, 1, 2, 6, 1, 2, 6, 5, 6, 3, 4, 1, 2, 6, 4, 4, 3, 5, 6, 1, 1, 2, 6, 2, 4]
Soak: 31d6t5 10 [31d6t5=6, 4, 3, 6, 5, 3, 6, 2, 4, 6, 6, 2, 6, 4, 3, 2, 3, 1, 1, 1, 5, 3, 2, 3, 3, 3, 2, 5, 6, 2, 4]
Soak: 31d6t5 7 [31d6t5=1, 2, 3, 5, 5, 2, 2, 4, 4, 4, 3, 1, 4, 6, 2, 6, 2, 4, 3, 1, 4, 3, 3, 2, 5, 6, 4, 5, 2, 4, 3]


@All4BigGuns
Should Kynos survive, he'll give your guy a call.  ;)
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

gilga

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« Reply #687 on: <12-30-15/1602:42> »
Wow 192 KPH off road -  shadowrun is insane, Thanks for the clearification it helps indeed.

So basically unless they can take out your bike you should be away from the Yaks and trying to shake/destroy the rotor drones.
I love how you play neo and dodge bullets ;)

All4BigGuns

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« Reply #688 on: <12-30-15/1605:47> »
Kinda curious how the defense and soak pools are that high...

This new guy only has 14 defense dice (28 when parrying with his combat knife--which is a very specific instance that I'm not sure will be that useful against guns).
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Mulcarn

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« Reply #689 on: <12-30-15/1609:37> »
He's on drugs!!!!  Kamikaze to be specific.
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