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Into the Chaos[OOC]

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Shaman_Yuri

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« Reply #705 on: <01-17-16/1201:51> »
It's not meant to be malicious.  It's part and parcel of who she is.  This has been made especially clear in a game where there is Strawberry.  If characters react to Strawberry's charms, they should be susceptible to Minnie's too.

But that said, I'm not trying to be divisive or obnoxious.  If you want to dismiss Minnie's charms by fiat, I'm not going to get my nose bent out of shape.  I'm just trying to RP my character is all.

All4BigGuns

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« Reply #706 on: <01-17-16/1204:40> »
It's not meant to be malicious.  It's part and parcel of who she is.  This has been made especially clear in a game where there is Strawberry.  If characters react to Strawberry's charms, they should be susceptible to Minnie's too.

But that said, I'm not trying to be divisive or obnoxious.  If you want to dismiss Minnie's charms by fiat, I'm not going to get my nose bent out of shape.  I'm just trying to RP my character is all.

I made sure to include a response to it in my last post. Loyalty to his fiancee is just such a big part of the character that I'd rather not have an unnecessary roll for it that doesn't serve the greater storyline be there.
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Shaman_Yuri

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« Reply #707 on: <01-17-16/1206:27> »
I'll leave it up to Gil, then.  If he's willing to let you dismiss Strawberry's charms by fiat, then I'm fine with you doing so with Minnie as well.  I just want it to be consistent.

All4BigGuns

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« Reply #708 on: <01-17-16/1209:20> »
I'll be honest here. The thought of having to take a skill that doesn't make sense for the character to defend against another PC on something like this really upsets me.
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Mercy Merchant

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« Reply #709 on: <01-17-16/1212:05> »
I think it is an innocent thing.  You can still remain steadfast to your girl and recognize the physical charms of another one.  She is not trying to seduce you into bed.
"Speech"  *Thought*  <Matrix>

Shaman_Yuri

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« Reply #710 on: <01-17-16/1218:25> »
Mercy is spot on

And as far as taking a skill to defend, my dice pool pales in comparison to Strawberry's.  If you don't want to be vamped, you should be worried about defending against the ginger elf.  Or you need Gil to agree to plot armor.  Again, I'm fine with you having seduction plot armor, but I want it to be applied consistently.

And I'll point out I have rolled seduction against all the other player characters I've met in the game.  I've been 100% consistent, and consistency and truth to character is all I am asking.  In this case, we have a conflict between how we see being true to our characters and I will be perfectly fine with whatever Gil decides as long as it is applied consistently going forward.

All4BigGuns

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« Reply #711 on: <01-17-16/1233:35> »
Also, the post I made well fits a failure (no point in even attempting a roll anyway since there's no possible way to succeed without mad bonuses).
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Shaman_Yuri

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« Reply #712 on: <01-17-16/1259:25> »
Fair enough,  Just give some thought to how you'll handle Strawberry given what Minnie is doing to you.  Minnie won't ask you to do anything romantic, rest assured.  But consider acting a bit smitten in your interactions with her.

Mulcarn

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« Reply #713 on: <01-19-16/0436:57> »
If the fireball was casted as blind fire then knock of the last 6 numbers.  Reducing the DV to 14.  Still no scatter.
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gilga

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« Reply #714 on: <01-19-16/0531:11> »
I am a bit conflicted of allowing F14 fireball in a small and confined space. The fireball is way too big for the space and you will also burn from it. you are basically  either near the door or behind the pump and the distance to the door is say 3-4 meters. Casting this kind of Fireball is likely to kill Maxwell not from drain but from burning. (and also the pixie).


Mulcarn

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« Reply #715 on: <01-19-16/0533:55> »
It's being cast down the sewer way that led to the pump room.  Basically as soon as the door opens he's throwing a fireball into and down far enough away that he and the pixie are safely out of the blast wave.  No way i'd be dumb enough to cast it in the room.
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gilga

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« Reply #716 on: <01-19-16/0544:22> »
Think about it like this:

___________________
______3__ 1  ___2
                 |        |
                 |  PP |
                 --------
1. Nasty Orc muscle
3, 2 humans smugglers.

The nasty orc just broke the door mechanism and is now opening it, it opens to the inside, to cast Fireball you need line of sight  and as long as you are in the room you do not have line of sight to the entire pipe. So you'll have to use something more surgical if you are to initiate combat. Unless you want to run past them into the pipe and hope you get far enough to cast.


Mulcarn

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« Reply #717 on: <01-19-16/0554:03> »
This did not sync up to what I imagined at all.  What I had in my head was similar except the hallway led straight to the pump room and didn't veer off to the side.  My whole plan is in ruins now.  I effectively committed suicide the dumbest way possible.  Well I'm going to rewrite that post so Sovereign doesn't kill himself by fireballing a wall he's standing next to.  ;)  I'll have something different in an hour or so.
« Last Edit: <01-19-16/0643:51> by Mulcarn »
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gilga

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« Reply #718 on: <01-19-16/0729:14> »
Well -  just so we're in agreement on the layout - before we start with massive area of effect.
off course no problem in editing this is why I mentioned it.

so just to be clear - your spirit materializes before they break in the door yes?
« Last Edit: <01-19-16/0731:03> by gilga »

Mulcarn

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« Reply #719 on: <01-19-16/0738:38> »
That is correct.
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