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Into the Chaos[OOC]

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Mercy Merchant

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« Reply #840 on: <03-10-16/1525:55> »
That is a good question as well.  From what was told me, time might not be working the same there.  But he is about to leave in any case.  Unless the fire becomes something he needs to respond to.
"Speech"  *Thought*  <Matrix>

gilga

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« Reply #841 on: <03-11-16/0235:08> »
I am going to take  a short break soon preparing some more stuff and forming some new ideas.
I'll also open the game for recruitment again.
 
I'd like the toxic mage as the first run of a new chapter, so it will be some time until we get to do so.

gilga

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« Reply #842 on: <03-15-16/1421:40> »
I feel as if there is a misunderstanding about the data of the Jhonson meet, this is the quote - and the way I see it it is not right after the chat Athos had with the residents it is the day after.


28th December 2075. 17:00
@Kynos Ryan texts you >> I've set a meeting at the Aurora Village for tomorrow morning, at 9:30.  There is a food court there with many options Johnson will meet you there, bring white lilies to the meet this is how she will find you.

Jack_Spade

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« Reply #843 on: <03-15-16/1427:12> »
Yeah, I was assuming it was another late night snack for Kynos and the meet was after the talk with Sovereign but before Kynos did his research.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

gilga

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« Reply #844 on: <03-15-16/1440:41> »
I am a bit fuzzy on timing the way I see it Kynos will finish research at say 22:00 ?

Jack_Spade

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« Reply #845 on: <03-15-16/1442:37> »
Rather 00:00
22.00 was the meeting with Sovereign
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

gilga

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« Reply #846 on: <03-15-16/1458:37> »
so perhaps  you can meet Athos early that morning.

Jack_Spade

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« Reply #847 on: <03-15-16/1507:27> »
Maybe we can turn it into a matrix conversation. That would make it irrelevant when we talked.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Mulcarn

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« Reply #848 on: <03-19-16/2132:58> »
New Alchemy House Rule

Alchemical Preparations now require Force Reagents when made and they last indefinitely.  Meaning Alchemists can now stockpile potions and bombs without fear of them going to waste.  This also means Mundane can purchase spells from the local alchemist shop to use for whatever their need would be (Spirits and such).

Alchemical Preparations are now sold at your local talismonger for Forcex100 Nuyen and they are ForceX2 Restricted.  You need an Alchemist license to have a preparation or you can choose not to have one and it'd be illegal.

New Fixation House Rule

Alchemical Preparations can be infused with karma during their creation.  If this is done, then the magical effect of the preparation will sustain itself (Similar to Quickening).  For all intents and purposes, the self-sustained alchemical preparation counts as a spell and is subject to dispelling and background count.  However, unlike quickened spells, fixated alchemical preparations have a shelf life of 1 month.

Fixated Alchemical Preparations now count as a Focus for determining Foci Addiction.

New Quickening House Rule

The maximum number of spells you can quicken is equal to you Initiate Grade.

Quickened Spells now count as a Focus for determining Foci Addiction.

New Invocation House Rule

Invocation is now a metamagic that allows you to instill more power into your bound spirits.  Invocation uses all of the normal rules of binding but with the following exceptions - You must declare you are invoking the bound spirit.  The net hits of the re-binding ritual are used to grant more power from the list below instead of additional services.  This specialized re-binding ritual does not increase spirit index.  Great Form Spirits can't be re-invoked but can be re-bound.

1. Increase Force by 1.
2. Gain Banishing Resistance power (p. 194, SG)
3. Gain an additional optional power (see powers listed by spirit type p. 394, SR5)
4. Gain greater spirit power appropriate to the spirit type (p. 137, SG)
5. Gain Astral Gateway power (p. 194, SG)
6. Gain Endowment power (p. 195, SG)

New Engulf House Rule

Engulf and Energy Aura no longer stack with one another.  The damage from Engulf is applied once when successfully used and again at the start of the subsequent Combat Round, and each Combat Round thereafter.

Energy Aura converts Engulf to the element of the Aura.  This means that let's say you are using Engulf - Water while you have Energy Aura - Cold, the Engulf element will be switched to Cold.

New Spirits House Rule

Spirits are now immune to their respective element.  All spirits are immune to the following - (Age, Disease, Toxins.)  All non-toxic spirits have the weaknesses - Allergy (Pollutants, Severe.) and Allergy (Radiation, Severe.)

Air Spirits - Electrical
Earth Spirits - Acid
Fire Spirits - Fire
Water Spirits - Cold
Noxious Spirits - Pollutant
Barren Spirits - Pollutant
Sludge Spirits - Pollutant
Nuclear Spirits - Radiation
« Last Edit: <03-27-16/1519:13> by Mulcarn »
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gilga

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« Reply #849 on: <03-24-16/0546:51> »
The brochure  is a preparation lets see if I do it right:  I am trying my luck with alchemy, correct me if I am mistaken.

1. Alchemist rolls F6 Fireball.
Preperation: 18d6t5 8
only 6 hits due to force as limit.
Preperation: 6d6t5 2
preperation resist with Force dice
4 hits so potency is 4 and magic is force 6. the preperation rolls 10 dice against you.
Fireball: 10d6t5 6 against 3.

so the fireball causes 9 damage -6 AP


Jack_Spade

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« Reply #850 on: <03-24-16/0558:21> »
What trigger did you use?
Command trigger would need to have line of sight and be on the same plane (astraly projecting does not work)
Touch is out, since that would have been triggered the first time someone touches it.
A timer would be possible, but is tricky to get right.

Also, Sovereign hopefully has some counterspell dice (who by the way should have gotten a perception check for the lynch pin since he looked around in the astral)

In any case Kynos will try to jump away to avoid the blast, if he manages his perception and surprise tests
Perception check: 9d6t5 3
Surprise Test: 12d6t5 4
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Mulcarn

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« Reply #851 on: <03-24-16/1003:18> »
Jack is right by the way.  It'd have to be a timer for it to have gone off like that (Unless he's hiding nearby and used a Command trigger).  The Preparation also would have carried an astral signature.  Sovereign was still checking out the astral before it went off and while it off.  He probably should have gotten a heads up, but it's whatever.

Here's the assensing test before it exploded and a perception check to go with it.
Signature Sensing: 6d6t5 3
Perception: 10d6t5 3
If that's not enough to notice it and run away in time, then i'll counter-spell the Preparation.
On the bright side, I double checked and your Alchemy math is 100% correct.
Speech|Thoughts|Matrix|Whisper|Astral|Descriptors and Narrative

gilga

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« Reply #852 on: <03-24-16/1144:01> »
The trigger was advanced contact- target specific. (SG: 219) it triggered as Page touched the brochure.
Though as none of you is skilled with alchemy, so your characters should not know that.
 
I was debating whether or not I should give Sovereign a perception test to identify the preparation.
From reading the post where Sovereign assessed Page it seemed like he was concentrated on her aura and not on identifying magical signatures/threats. In addition he has no knowledge about alchemy so I decided not to give. I can edit if the intention was also to look around see how the place looks in the astral.

About defense vs the preparation. I'll give you a surprise test, if you are surprised you burn. Otherwise you can roll defense as normal where the -2 from targeted by area effect can negate a partial cover by dropping to the ground and I don't know flipping a table.



« Last Edit: <03-24-16/1149:52> by gilga »

Jack_Spade

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« Reply #853 on: <03-24-16/1149:15> »
The point is, the flyer has an aura that you should be able to spot without an assensing test as it is kind of obvious - to know what it means is of course something different.

Since it's an AOE we actually wouldn't get any defense - we can only run for cover or soak (such is life with grenades and fireballs  ;D
But I'm also ok with a defense test.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

gilga

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« Reply #854 on: <03-24-16/1205:05> »
Yes I know about the no defense test with fireballs, but lets do a defense test here anyhow. As I might have deprived you of a chance to nullify the danger beforehand.

I reread Mulcarn's last post and it said that he does recon - but the roll itself said Aura reading (this is what confused me) so I'll edit to say that he sort of notice the preparation triggers and gives you heads up. 

I edited the post - bottom line is roll a defense test against 6 hits - full defense possible and recommended.
« Last Edit: <03-24-16/1217:33> by gilga »

 

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