So been tooling around with the new stuff out of Rigger 5.0, come up with what seems to me a decent Roto-Drone for more covert combat situations.
HANDL: 4. SPEED: 2R ACCEL: 1. BODY: 4(4). ARMOR: 6. PILOT: 3. SEN: 3. AVAIL: 6 COST: 8,000 (3 extra Weapon Mod points)
HANDL 5, 4000. SPEED 3R, 4800. ACCEL 2, 1,600. SEN 4, 4,000. PILOT 4 3,200.
Mechanical Upgrades = AVAIL: 12R. COST: 25,600
Small Pop-Up Weapon Mount 1,800
Ares Viper Slivergun, Extended Clip 2, Electronic Firing, Trigger Removal, Internal Smartlink. 1,880
ACC 5(7) DAM 9P(f) AP +4 MODE SA / BF RC 1 AMMO 60(c) (additional -1 to hear the gun on top of -4 from Integral Silencer)
2x Tiny Pop-Up Weapon Mount 1,800
2x Yamaha Pulsar Taser 360
ACC 5 DAM 7S(e) AP -5 MODE SA RC - AMMO 4(m)
Armed Cost cost 31,440
Smartsoft 1,500
Clearsight 2,500
Manoeuvring 2,500
Targeting Ares Viper Slivergun 2,500
Targeting Yamaha Pulsar 2,500
Evasion 2,500
((Autosofts based on having a DR5 RCC which is the best you can have at Avail 12))
Total Cost 45,440
Notes: Armor has been left at the default value to preserve legal appearance. Although most other modifications are restricted, by not increasing the armor the idea is they're not given closer scruitiny.
This is very much a Rigger's drone, an RRC will be required to run the required number of Autosofts needed to properly operate this drone.
Weapon selection was designed with covert use in mind, taking advantage of increased speed and manoeuvrability while still not appearing an immediate threat. As such the Viper can be used to take down unarmed opponents silently, while the tasers give it a chance to remove heavier armored opponents without noisy gunfire.
This is not a drone for open conflict use unless there are lots of places for it to take cover from return fire.
And yes, I know there's nothing on the Sensor Array... not my fault I have no idea what the hell is supposed/needs to go into one.