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High armor PC's

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Usda Beph

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« Reply #120 on: <10-12-10/1004:39> »
Incorrect. He hit all THREE boards, but the first two were able to pass the energy through them instead of resisting the energy. This resulted in them being unbroken and the third being broken.

In your definition, hit means damaged. Unfortunately, it's all semantics since most gamers don't equate the two that way.
Over thirty years of;
"Roll to hit."
"Whats your AC? I hit."
"You take T points damage"

Then theres over 21 years of:
"I'm shooting you."
"Ok, long range, I ran, you moved X hexes, I'm a X gunner, I need a Y to hit"
"Got it you take Z Damage from my pulse laser."

"Man I have B points of armor left there!"

I mean what the heck they use armor to absorb damage in CBT and once the armor is shot through then the tender viddles get hurts. It's clean simple and theres no I hit you but there's no damage. In D&D you factor in your armor & dex and all mods into the to hit roll. Both formula make sense they are logical. It's what I have done for my 31 years of gaming experience.
« Last Edit: <10-12-10/1008:24> by Usda Beph »
Yeah, I'm A Minotaur! You Gotta Beef with that?
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I studied at the Rocky Mountain Culinary School.I specialized in Seafood.
My Dad worked out of el Toro In New Mexico.

FastJack

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« Reply #121 on: <10-12-10/1010:08> »
Unless, of course, you're using Damage Reduction in D&D.

Usda Beph

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« Reply #122 on: <10-12-10/1012:24> »
Unless, of course, you're using Damage Reduction in D&D.
Up to 3rd edition and I never heard of it, How's it work and there was a rule in D&D that no hit could be reduced below 1 damage. Also was it a general D&D rule or was it a setting specific, cause I didn't play many of the "worlds" of D&D.


Aww I got another slap for holding my convictions. :P ;D ;)
« Last Edit: <10-12-10/1017:09> by Usda Beph »
Yeah, I'm A Minotaur! You Gotta Beef with that?
I'm a Minotaur not a bully!
I studied at the Rocky Mountain Culinary School.I specialized in Seafood.
My Dad worked out of el Toro In New Mexico.

FastJack

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« Reply #123 on: <10-12-10/1016:15> »
DR in D&D subtracts a specific number from the damage done, eliminating that damage from affecting the player. And this DR can reduce damage to zero.

Usda Beph

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« Reply #124 on: <10-12-10/1019:12> »
DR in D&D subtracts a specific number from the damage done, eliminating that damage from affecting the player. And this DR can reduce damage to zero.
Wait are you talking about the tables in ...1st & 2nd ed? where AC 8 would have -2 bonus v say a Copesh?
Yeah, I'm A Minotaur! You Gotta Beef with that?
I'm a Minotaur not a bully!
I studied at the Rocky Mountain Culinary School.I specialized in Seafood.
My Dad worked out of el Toro In New Mexico.

Devil

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« Reply #125 on: <10-12-10/1029:05> »
Damage reduction?
It reduces damage.

I've been playing since the days of THACO, but I'm not a fan of D&D's defense system. It doesn't make sense to me and parts of it seem like a disorganized afterthought. It mocks real combat more than reflecting it. D&D has traditional MMO style combat.

Remember before fourth edition?
I swing at you. Miss. You swing at me. Miss. I swing at you. Hit. You take 5 damage. Your turn. Bor-ring.

Devil

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« Reply #126 on: <10-12-10/1030:36> »
DR in D&D subtracts a specific number from the damage done, eliminating that damage from affecting the player. And this DR can reduce damage to zero.
Wait are you talking about the tables in ...1st & 2nd ed? where AC 8 would have -2 bonus v say a Copesh?

No. 3rd and 4th edition only as far as I know.
I think they called it immunity and stuff like that before 3rd.

Example
DR: 5/+1
That means that you reduce damage dealt by five unless you are using a plus one whatever.
« Last Edit: <10-12-10/1037:09> by Joker »

Usda Beph

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« Reply #127 on: <10-12-10/1104:09> »
DR in D&D subtracts a specific number from the damage done, eliminating that damage from affecting the player. And this DR can reduce damage to zero.
Wait are you talking about the tables in ...1st & 2nd ed? where AC 8 would have -2 bonus v say a Copesh?

No. 3rd and 4th edition only as far as I know.
I think they called it immunity and stuff like that before 3rd.

Example
DR: 5/+1
That means that you reduce damage dealt by five unless you are using a plus one whatever.
Damage reduction due to specific cercumstance, Yeah, And those were usually for specific MAGICAL creatures Werewolves, Vampires & other undead, It was special case damage and it was also a set amount of damage reduction, as the example indicates.

Quote
Remember before fourth edition?
I swing at you. Miss. You swing at me. Miss. I swing at you. Hit. You take 5 damage. Your turn. Bor-ring.
Yeah, I liked those editions,  before fighters could heal themselves in combat without a potion! It wasn't boring if you had 7 HP! ;D

Yeah kinda boring like:
I shoot you, I got 6 hits
I got 4 defending
Ok so thats 6 damage from my pistol.
Ok I soak 8 damage.
Damn. Again!
Rinse and repeat!Walk away frustrated!
Yeah, I'm A Minotaur! You Gotta Beef with that?
I'm a Minotaur not a bully!
I studied at the Rocky Mountain Culinary School.I specialized in Seafood.
My Dad worked out of el Toro In New Mexico.

Usda Beph

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« Reply #128 on: <10-12-10/1119:05> »
You know I got to go here

 :-[

We've been doing our hit/damage resolution incorrectly (Yeah...Noobs). So I will wait till we play tomorrow and see if things change, But I still have a feeling I'll still have some grumbles about this 8)




(We still need more emoticons :'(
Yeah, I'm A Minotaur! You Gotta Beef with that?
I'm a Minotaur not a bully!
I studied at the Rocky Mountain Culinary School.I specialized in Seafood.
My Dad worked out of el Toro In New Mexico.

Devil

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« Reply #129 on: <10-12-10/1129:59> »
Realism.

Shoot high quality body armor with an average pistol and alot of times you aren't gonna do any damage to the person wearing it.

Seems like you might be accustomed to instant gratification rolls. As in "I made this roll, so I do you a bunch of damage."

That's the way most games work, which is actually one of the reasons I like shadowrun over other games. It makes an attempt at more realistic mechanics.

Shadowrun 4 is not a game of simplicity. It doesn't take real factors and warp them into a game engine. It builds the engine based around those factors. I love complicated fantasy-realistic games since I usually put alot of thought into roleplay.

And no, Usda... There is damage reduction without conditions too.
Damage Reduction: 10

Edit: What? Have you not been rolling for damage and armor?
« Last Edit: <10-12-10/1132:06> by Joker »

FastJack

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« Reply #130 on: <10-12-10/1131:54> »
Damage reduction due to specific cercumstance, Yeah, And those were usually for specific MAGICAL creatures Werewolves, Vampires & other undead, It was special case damage and it was also a set amount of damage reduction, as the example indicates.
Barbarians received DR without any specific circumstance and Adamantine Armor grants the same (usually represented by 5/-). This meant that you'd subtract the amount from any type of damage, including magical.

Usda Beph

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« Reply #131 on: <10-12-10/1138:01> »
Yeah like I've said over 30 years of I hit and either do 1d6 + str or for 21 years I hit with my gauss and you take 15 damage to your left torso! Trust me I know that Shadowrun ain't simple!


I beive that that comes with a condition that the target is on the devine side or just super tough/big.

I haven't been in a D&D book for about 4 years so I'm rusty on what creatures have DR like that. ;)

I still say they miss the mark on realism, but SR does get closer to it. ;) not to mention if I wanted MORE realism in my fantasy gaming I'd join the SCA! :D :D :D
Yeah, I'm A Minotaur! You Gotta Beef with that?
I'm a Minotaur not a bully!
I studied at the Rocky Mountain Culinary School.I specialized in Seafood.
My Dad worked out of el Toro In New Mexico.

Usda Beph

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« Reply #132 on: <10-12-10/1142:33> »
Damage reduction due to specific cercumstance, Yeah, And those were usually for specific MAGICAL creatures Werewolves, Vampires & other undead, It was special case damage and it was also a set amount of damage reduction, as the example indicates.
Barbarians received DR without any specific circumstance and Adamantine Armor grants the same (usually represented by 5/-). This meant that you'd subtract the amount from any type of damage, including magical.
With level advancement Fast. IIRC at lvl 10 a Barb gets his first DR/5. And Adamantine is the hardest substance in the game and the hardest to obtain (+5 weapons & Armor). It's also a fairly low amount of damage. Most characters I ran could damage Ceatures with DR.
Yeah, I'm A Minotaur! You Gotta Beef with that?
I'm a Minotaur not a bully!
I studied at the Rocky Mountain Culinary School.I specialized in Seafood.
My Dad worked out of el Toro In New Mexico.

FastJack

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« Reply #133 on: <10-12-10/1142:52> »
Yeah like I've said over 30 years of I hit and either do 1d6 + str or for 21 years I hit with my gauss and you take 15 damage to your left torso! Trust me I know that Shadowrun ain't simple!


I beive that that comes with a condition that the target is on the devine side or just super tough/big.

I haven't been in a D&D book for about 4 years so I'm rusty on what creatures have DR like that. ;)

I still say they miss the mark on realism, but SR does get closer to it. ;) not to mention if I wanted MORE realism in my fantasy gaming I'd join the SCA! :D :D :D
Examples of hitting but not doing damage in Battletech: NARC beacons and Indirect Spotting. ;D

FastJack

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« Reply #134 on: <10-12-10/1144:21> »
Damage reduction due to specific cercumstance, Yeah, And those were usually for specific MAGICAL creatures Werewolves, Vampires & other undead, It was special case damage and it was also a set amount of damage reduction, as the example indicates.
Barbarians received DR without any specific circumstance and Adamantine Armor grants the same (usually represented by 5/-). This meant that you'd subtract the amount from any type of damage, including magical.
With level advancement Fast. IIRC at lvl 10 a Barb gets his first DR/5. And Adamantine is the hardest substance in the game and the hardest to obtain (+5 weapons & Armor). It's also a fairly low amount of damage. Most characters I ran could damage Ceatures with DR.
Yeah, but there's those nice creatures with DR 15/Mithril. Granted, they were epic-level (for characters of level 20+), but still...

 

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