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Nitewolf

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Kenico

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« on: <10-22-16/1108:49> »
https://drive.google.com/file/d/0B-3E3HjUC7HpcG5pNUJ0akx0WEV1QlVwTElIZDh0QXBDbXFZ/view?usp=sharing
I intended this character, helped made by @LordGrizzle, to be used for both Missions and Home Games. Any critique good or ill is welcomed and any help to get this sheet and character ratified would be greately appreciated.  Thanks for all who read this their time and have a pleasant day, and looking forward to your responses


EDIT: Attached now hopefully is a bit of Background I managed to hobble together, not my best work but I hope it fits :)


« Last Edit: <10-25-16/1910:15> by Kenico »

FST_Gemstar

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« Reply #1 on: <10-22-16/1155:11> »
I appreciate characters like this as is. There is a lot of optimization to be done if you like - but looks playable and fun for a missions game just fine. Do you have more character story for him  yet? 


Kenico

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« Reply #2 on: <10-22-16/1225:04> »
Well now that you mention it I actually have a backstory on him. I just haven't finished it yet :P


The biggest things are he was born in CAS, went to Chicago with his parents when was 7-8 years old, only to be caught up in the hell that was Bug City. He watched his parents get killed by an insect spirit, only to be saved by the timely arrival of Ares forces, some Knight Errant groups, and a crusty old Shadowrunner named Jason MacTavish. The latter of whom took Wolf in and for the next ten years trained him how to properly defend himself in the shadows. After that they parted ways and now maintain a more Mentor/Fixer deal in which the guy gets him his equipment and some advice from time to time lol. Its been about seven years since they parted and wolf has managed to grow into a decent runner. Not legendary heavens no lol but enough that if you need a swordsman he's on the list of guys to get lol.

again thats just the condensed version of his backstory but I'll be editing that first post with both a picture (may either get a comission OR find a picture closest to what he looks like lol) and the completed backstory

Reaver

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« Reply #3 on: <10-22-16/1401:31> »
Lol, posted in the other thread :P...

Away from books, but a quick glance looks like you might have over spent on Power points (But this may be due to the wolf mentor as I can't remember what it gives you.)
Where am I going? And why am I in a hand basket ???

Remember: You can't fix Stupid. But you can beat on it with a 2x4 until it smartens up! Or dies.

Glyph

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« Reply #4 on: <10-22-16/1508:11> »
He gets the Agility boost from his mentor spirit, so power points are okay (assuming that he bought 6 of them).

Overall, playable, but Drain resistance is a bit lower than I like to see, and the Insomnia quality will make it harder to heal.  His other two negative qualities have a bad synergy, too.  Carrying a sword around everywhere will get him noticed by the cops, then his prejudice might escalate the confrontation.  I'm not saying change them, if they fit the concept.  However, the distinctive style/prejudice combo is one where you might want to ask the GM if it would be playable in his game, or whether the character would swiftly get arrested.

Being a swordsman as well as a shooter and a spellcaster is obviously not the most optimal combo - a lot of resources go into redundant ways of attacking enemies.  It is a functional character, though, and most things can be fixed/improved as you gain Karma.

I would probably change the two rating: 2 fake SINs/licences into a single rating: 4 one.

Kenico

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« Reply #5 on: <10-22-16/1714:18> »
About those two qualities being bad synergy

Sword all the time: The Reason why he does this without worry is because of the fake licenses. He's got most of those papers up to date so the cops shouldn't flinch over it so long as he has the proper paperwork to pack it let alone carry it out in public

Prejudice about Cops: Interesting to learn He has a polarizing attitude when it comes to cops. On the one hand, He despises Lone Star. He will give them that look of "If so much as make a subtle threat I will hack you to pieces and no one will find you" AKA he'll be a bit hostile. He won't be hostile enough that it wont threaten the mission, but if you're lone star and you have a weapon pointed at him, you better hope you get him cause if not points at the words in quotation

now here comes to the polarization part, If you were an agent or officer of Knight Errant, He will roll out the red carpet for you. He will give you enormous amount of respect and courtesy, hell if he witnesses something and you ask him he'll be the most cooperating witness you have ever seen (So long as he wasn't involved of course  :P).

Bottom line, on the one hand he is very disdainful of Lone Star while on the other hand he is very respectful towards Knight Errant. As you had read in the bio I threw up, they were among the people who saved his life when he was a boy. Not to mention during his travels growing up he witnessed both groups and found Lone Star as corrupt and contemptible as they come while he sees Knight Errant, though not without its flaws, to be the more honorable of Law Enforcement Companies.

Kenico

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« Reply #6 on: <10-22-16/1818:07> »
Sword all the time: The Reason why he does this without worry is because of the fake licenses. He's got most of those papers up to date so the cops shouldn't flinch over it so long as he has the proper paperwork to pack it let alone carry it out in public

I have taken the liberty of changing it from that into something more...subtle...IE Instead of carrying a sword around in public all the time, He now has and i quote "Wolfish Eyes that almost glow in darkness" I hope that works :)

Kenico

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« Reply #7 on: <10-22-16/2158:15> »
Sorry for the third posting but I got to ask, can everyone see my revised Profile? I'm just wanting to make sure :P

ZeldaBravo

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« Reply #8 on: <10-25-16/0450:43> »
Looks good, but I'm worried about your lack of social skills. Honestly, Nitewolf could use some Etiquette to not autofail any interaction with Lonestar.
*I have problems with clarifying my point in English, so sometimes I might sound stupid or rude.*

Kenico

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« Reply #9 on: <10-25-16/0734:10> »
Hmmm I'll think about it. however like I said its not like he's going to outright attack them, he's just going to act uncooperative. Not enough for them to arrest him but enough to get the message that they're on his shitlist. However if he sees them coming at him with weapons draw...He WILL get agro soo...I may take up your advice :P

Reaver

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« Reply #10 on: <10-25-16/0901:47> »
Hmmm I'll think about it. however like I said its not like he's going to outright attack them, he's just going to act uncooperative. Not enough for them to arrest him but enough to get the message that they're on his shitlist. However if he sees them coming at him with weapons draw...He WILL get agro soo...I may take up your advice :P

Lets see... an armed man being uncooperative. (And thanks to your failed social test) verbally abusive....

Hope your Doc Wagon coverage is good :D
Where am I going? And why am I in a hand basket ???

Remember: You can't fix Stupid. But you can beat on it with a 2x4 until it smartens up! Or dies.

Kenico

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« Reply #11 on: <10-25-16/0907:43> »
ROFL! Fair enough. Alright I bite. Suppose I get Ettiquite, what do I need to drop to get it?

Reaver

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« Reply #12 on: <10-25-16/0945:35> »
Personally, I would say take 2 off of Palming and 1 off intimidation....

Palming isn't as useful as many people think. It's not really going to help you smuggle in weapons to a place, simply because MAD sensors and Chem Sniffers are not affected by it.
Intimidation, while ok usually, just doesn't help you much... Cause you don't have the social skills to start the conversation.

And running up to complete strangers and giving them the 'Stink Eye' right off the bat usually gets met with lead. Lots and lots of lead...

You don't need a high etiquette, just enough to turn the coversation to "Boy I dislike you KE officers" from "Die is a pool of piss you freakin pig faced jackboot wearing assclowns!!"
Where am I going? And why am I in a hand basket ???

Remember: You can't fix Stupid. But you can beat on it with a 2x4 until it smartens up! Or dies.

Kenico

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« Reply #13 on: <10-25-16/0957:31> »
I actually laughed at that jackboots deal at the end

Alright I'll add Ettiquette to it and reup the revised sheet.

Also as I said before, Wolf has a complex relation ship with Law Enforcement. namely while he has some animosity towards Lone Star, he actually has a deep respect and high regard for Knight Errant. Why he has this polarizing relationship (Hates LS Loves KE) no one really knows but it does have its origin from his time in Bug City (heck it would be a bold claim to say he's a fan of Ares Macrotechnology and has some respect for them)

Jack_Spade

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« Reply #14 on: <10-25-16/0959:38> »
@Reaver

Intimidation has a few more options than the threat of immediate violence. There is the stare down where you aren't saying anything, the talking nicely and civilized while dropping all sorts of personal information, the asking of pointed questions that lay bare your insecurities and lot's and lots of other things a married man should be familiar with...  ;)
Personally, I like the "scribbling things in a notepad and ask for their supervisor" tactic.

Also, the palming is part of the stealth skill group.

One thing that should be mentioned: There are a few high class suit/armors that give you social dice as wireless bonus. A decent charisma score and one point of skill bought after creation will get you through the worst of it.
talk think matrix

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