Yes 5e armor was wack. Making 6e just as wack but in the other direction isn’t a fix. It’s just exchanging different broken items. Hell 5e was less broken as you had to actively build to break it. You have to actively build out of broken here.
Yes, obviously, an overcorrection is bad.
However I don't know that declaring 6e is overcorrecting is actually a fair assessment, though.
In 5e, you usually just take a little stun or no damage at all, until there's a hit so insanely severe you can't possibly soak it and you die. Not a lot of middle ground.
In 6e, since you're soaking with a smaller pool, you'll get less hits sure. But you're soaking less damage. Will you probably soak it all? Usually, no. So.. you end up with some minor wounding. Already, that's a difference from 5e and in my own completely personal opinion, that's a change for the better. But whether one agrees with me or not, again remember healing is more readily accessible in 6e (never mind the SCN actual play... They COULD have healed, they just didn't bother having all the tools necessary to do so!) So in 5e, you go through a fight and either end up not wounded at all (imo, boring), slightly stunned (yay, slap patches, and back to not being wounded at all!), or dead (no fun for anyone). In 6e, so long as you didn't TPK you patch up, only MAYBE still suffer any wound penalties, and you press on. More soaking just makes it more like 5e.
Again, all imo.