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[6e] Attack and Sleaze

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« on: <09-07-19/0437:24> »
So, I'm currently trying to build a Decker, but I have a hard time figuring out what the ASDF stats are useful for, in this edition, since Limits aren't a thing anymore.

Data-Processing is used in Initiative so it's still useful.
Firewall you roll against almost all attacks or hacking attempts, so clearly that's also useful.

But there's almost nothing I find where Attack or Sleaze are used.

Sleaze has a use as part of the Dicepool to stay hidden when running Silent, and resisting Trace Icon, but that's really all I found.
I didn't find a single actual use of the Attack attribute.

However if one of them is lower than the other you take a penalty when using the lower of the two. That leads to  rather ridiculous situations like this:
Say I have ASDF stats of 8/7/3/3, and I plan to do mainly hacking inside the host. I could go with FW 8, Sleaze 7, DP and Attack 3. But if I get attacked or need to use an Attack action, I suddenly have a -4 dice on those tests. If I flip DP and Sleaze, though, I am not really any worse at the whole hacking part but don't take the penalty. Which is just pretty insane.

So am I missing anything or is there a good reason to not "dump" Sleaze and Attack, if you're a bit short on cash?

Edit: Just to clarify, when I say "dump", I'm talking about taking the R4 Cyberjack for 95k, and 7/6 stats, and the MCT 360 for another 95k for 6/5 stats. So 7/6/6/5 total or something not necessarily going with device rating 1 stuff. But I also won't go R6 Cyberjack with the Cyber-6 like the Archetype Decker does.
« Last Edit: <09-07-19/0440:20> by Quatar »

penllawen

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« Reply #1 on: <09-07-19/0740:54> »
So am I missing anything or is there a good reason to not "dump" Sleaze and Attack, if you're a bit short on cash?
Further to that:

Cyberjacks and cyberdecks cost about the same per ASDF stat. But cyberjacks can be bought as used grade for a 50% discount. So dumpstat the deck, and spend more on the ‘jack. Then, if you somehow end up needing Attack or Sleaze, just rotate the cyberjack’s higher stat in for that Attribute, which is explicit RAW despite seeming a bit weird.

guyk

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« Reply #2 on: <09-07-19/0748:13> »
Sleaze and Attack rating are used  to distribute edge in cyber-combat, not sure how valuable you find that to be (Or really how valuable it is since I haven't played a cyber combat scenario yet).

Quatar

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« Reply #3 on: <09-07-19/0750:45> »
Cyberjacks and cyberdecks cost about the same per ASDF stat. But cyberjacks can be bought as used grade for a 50% discount. So dumpstat the deck, and spend more on the ‘jack. Then, if you somehow end up needing Attack or Sleaze, just rotate the cyberjack’s higher stat in for that Attribute, which is explicit RAW despite seeming a bit weird.
The problem is while you're in a host you can't rotate Attack and Sleaze anymore, otherwise that would be easy.

The question I'm asking I guess, is: Is there anything that really needs a high Attack or Sleaze rating or benefits from it, or is it really just kinda useless?

Sleaze and Attack rating are used  to distribute edge in cyber-combat, not sure how valuable you find that to be (Or really how valuable it is since I haven't played a cyber combat scenario yet).
Ah yes, good point. Don't think that's a major benefit though, but sure it's something.

Xenon

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« Reply #4 on: <09-07-19/0907:21> »
The question I'm asking I guess, is: Is there anything that really needs a high Attack or Sleaze rating or benefits from it, or is it really just kinda useless?
The sum of your Attack + Sleaze rating is used when distributing edge during hacking (and also cybercombat).

The difference between your Attack and your Sleaze rating is used when taking Matrix Actions or using Cyberprograms that are linked to either Attack or Sleaze (which basically mean have to choose between a negative dice pool modifier of 1 dice to Brute Force and when using Biofeedback and Blackout or a negative dice pool modifier of 1 dice to Backdoor Entry and Probe as well as when using Stealth and Trace).

Beyond that Attack is used for dealing damage in cybercombat while Sleaze is used for Opposing the Matrix Perception action and Opposing the Trace action as well as defending against Marker IC and Track IC.



SR6 p. 174 Attack
Attack represents the offensive power of the device in cybercombat and how much damage it can do when attacking.

SR6 p. 174 Sleaze
Sleaze is the stealth attribute of the persona and represents how easy it is to hide and blend in with its surroundings, appearing as a normal icon among others, essentially disappearing.

SR6 p. 175 Distribute Edge
As is the case with physical attacks, in cybercombat or hacking attempts, you should compare Attack Rating to Defense Rating. Attack Rating is the persona’s Attack + Sleaze. Defense Rating is the target’s Data Processing + Firewall.

SR6 p. 178 Matrix Perception
The other way to use Matrix Perception would be to analyze one particular icon or search for a hidden icon. This is also an Electronics + Intuition test and is opposed by the Willpower + Sleaze of the target.

SR6 p. 178 Hacking the Matrix
Certain Matrix Actions and programs are linked to a particular Matrix attribute, either Attack or Sleaze. If you use an action or program that’s linked to the lower of the two attributes, like using Brute Force (an Attack-linked action) when your Sleaze is higher than your Attack, you take the difference between the higher and lower Attributes as a dice pool penalty to the test required for that action.

SR6 p. 180 Backdoor Entry
This action is linked to the Sleaze Attribute.

SR6 p. 180 Brute Force
This action is linked to the Attack attribute.

SR6 p. 181 Data Spike
Your attack has a Damage Value equal to your [Attack Rating/2, rounded up], with one additional box of damage per net hit.

SR6 p. 183 Probe
This action is linked to the Sleaze attribute.

SR6 p. 185 Biofeedback
This program is linked to the Attack attribute.

SR6 p. 185 Blackout
This program is linked to the Attack attribute.

SR6 p. 186 Stealth
This program is linked to the Sleaze attribute.

SR6 p. 186 Trace
This program is linked to the Sleaze attribute.

SR6 p. 187 Marker IC
Defense: Willpower + Sleaze

SR6 p. 187 Track IC
Defense: Willpower + Sleaze
« Last Edit: <09-07-19/0950:43> by Xenon »

Stainless Steel Devil Rat

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« Reply #5 on: <09-07-19/0942:02> »
Sleaze and Attack rating are used  to distribute edge in cyber-combat, not sure how valuable you find that to be (Or really how valuable it is since I haven't played a cyber combat scenario yet).
Ah yes, good point. Don't think that's a major benefit though, but sure it's something.

Hosts are nasty enough.  You don't want to be giving them Edge on top of everything else if you can at all help it.
RPG mechanics exist to give structure and consistency to the game world, true, but at the end of the day, you’re fighting dragons with algebra and random number generators.

Gareth

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« Reply #6 on: <09-09-19/0238:54> »
Hosts are nasty enough.  You don't want to be giving them Edge on top of everything else if you can at all help it.
There is something to be said for there being as few exceptions to the rules as possible - it might be better to use a slightly lower quality host and give them access to edge in order to simplify simplify simplify...