Lately I have been going through all noise related rules in SR6

A few interesting things to note:
1 :: In this edition there are
hosts within hosts.
Old school matrix node maps are back, sort of.
https://imgur.com/a/YSGlugO2 :: In this edition hosts may be
hosted by physical servers.
And if you directly connect to physical server that is hosting an inner host in a multi tier host architecture and manage to hack it then you can directly enter into the inner tier host
3 :: In this edition
direct connections no longer let you ignore 'master' ratings.
Instead you might gain access directly to an inner tier host if establishing a direct connection to the physical server the inner tier host is hosted on.
4 :: In this edition there is
no mentioning about zero distance to virtual hosts.
Maybe there should be? There is also no mentioning about having zero distance (nor direct connection) to devices being part of a wide area network when you are inside the host that the device belong to...
5 :: In this edition there seem to be
three sources of noise- It seem as if you are either affected by noise due to physical distance
- or noise due to local factors (such as static zones, spam zones or jamming devices)
- or noise due to obstructions (such as wireless negating wallpaper, water, foliage, or the jam signals action etc)
(depending on your reading they might or might not be be cumulative).
6 :: In this edition
noise greater than device prevent device from accessing the matrix.
It also seem as if noise due to physical distance is not excluded from this rule (but maybe it should?).
7a :: In this edition there seem to be
one way to
limit noise:
- Satellite Link (noise due to distance limited to 5)
7b ::
Three ways of
reduce noise in general:
- Signal Scrubber program (or the Emulate Signal Scrubber Complex Form in case of Living Persona)
- RCC (rather than a cyberdeck/cyberjack, commlink or Living Persona)
- Resonance Channel Complex Form (only Living Personas)
7c :: And
one way to
fully ignore any penalty from noise:
- Signal Scream 2-Edge Matrix Action (require cyberjack)
(depending on reading this might or might not apply to Faraday's cages or when noise is greater than device rating)