They can also Initiate for Power Points.
And, depending on your reading*, they may also bind QI focus for Power Points.
*Unlike previous edition this book is actually really good at separating 'adept' from 'mystic adept'.
QI focus only seem to mention 'adept'. There does not seem to be any reference allowing mystic adepts to use them. Unlike for example 'adept powers' which also only mention 'adept' but which mystic adepts are explicitly also allowed to get (SR6 p. 66 & SR6 p. 159).
This might or might not be intended.My main issue with Priority system is it is filled with trap choices. Looking at you Attributes E.
Agreed, but between adjustment attribute points and 50(!) customization karma (and by increasing the cost of skills to 5 while also getting rid of the skill bloat) you can compensate quite a lot no matter what priority you make.
Believe it or not, but you can actually build a really good mundane non-human character even if you pick attribute priority as low as D. Unlike previous edition I might add, where attribute priority D always ended up with a shitty character.
So while I agree that the priority system have trap chooses, I would say that it actually have fewer of them in the 6th edition (even though from a pure karma value optimization point of view you should probably go attribute priority A in both editions).
Point or Karma buy at the very least makes it easier for a new player to experiment and shift things around incrementally, where as Priority Table choice change means shifting everything given the new values that shifted across the board.
At least in theory priority system let a new player start chargen by prioritize the things he think is important for his character concept and then automatically be given a few set frames to build his character within. Where the only 'twiddling down on karma level' is the few leftover / customization karma you get to spend at the end of chargen.
Also, priority table promote specialists (perhaps a bit less than earlier editions where priority A gave you 1.000.000 which was a lot more than twice from B, where priority A was the only option if you wanted to be metahuman, where priority A was the only option if you wanted to be magician etc) while point or karma buy promote generalists (which could be seen as a negative or a positive depending on your table I guess).
Point or karma buy have two distinct advantages as I see it:
1. There is no difference between chargen and post chargen advancement.
2. Because of that they are inherently optimized from a karma value point of view.
It would be interesting if each A was worth the same karma
In 5th and 6th edition you can almost never go wrong with attribute priority A. But in earlier editions the "A priority" was actually a lot harder to make than today (it was 'worth'
a lot no matter which column you picked it for, I would even go so far that this selection is what would 'define' your character).
(Having said that, I don't wish to go back to the old priority tables...)