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[OOC] Missions 2 - Trash the Body Electric

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Netzgeist

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« Reply #1290 on: <06-11-11/1224:17> »
I'm just waiting for Sen to describe what Fractal found, and to know what's the geral situation and the one on the node.
Then, my plan is to copy the blueprints to my own commlink, and to edit the ones in the node, changing small details (size of pieces, mirroring some small details and deleting some others, etc...) as another way to create confusion.

Sentinemodo

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« Reply #1291 on: <06-11-11/1240:57> »
So here goes my Data Search rolls:

The time interval is a Complex Action, since I'm searching in juts a node. Threshold 4, as Sen stablished.

2 (DataSearch) +  5 (Erik's Browse Program) + 2 (Omar hits on automechanics) = 9 dice pool = 4 hits, no glitch

Blueprints are on the go.

Wouldn't happen without Omar's help. Good one :D
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sichr

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« Reply #1292 on: <06-12-11/0747:07> »
additional dice: need 1 more (3d6.hits(5)=1)
and got one more

I think this should be enought for distraction of people around assembly line ...

Fractal: Weren`t you running stealth?

Kouryuu

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« Reply #1293 on: <06-12-11/1001:10> »
Sorry the laqst few days have taken a lot of time out of my day so not really able to post much if at all
so rolling

Denolition(1)
Denolition(5)
Denolition(3)
Denolition(5)

A least no glitch, but one will be 60% off the need. not sure Omar knowledge adds something to demo but if so could you Sent roll that

As for infiltration
inf(5)
inf(5)
inf(4)
inf[8]

sorry did forgot to take the number of rolls down, but should meet the Need with any of them

if i get discovered or have the need to taaser somtihning
here
for everything else you roll if i am not been on for 1 day
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
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Netzgeist

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« Reply #1294 on: <06-12-11/1112:10> »
additional dice: need 1 more (3d6.hits(5)=1)
and got one more

I think this should be enought for distraction of people around assembly line ...

Fractal: Weren`t you running stealth?

I'm always running Stealth. That's why the guy mistook me for something that should be there...
I'll solve the situation in a while.

Sichr

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« Reply #1295 on: <06-12-11/1119:52> »
Sorry the laqst few days have taken a lot of time out of my day so not really able to post much if at all
so rolling....

I understand..I`ve also bought Duke Nukem Forever on friday :D

Sichr

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« Reply #1296 on: <06-12-11/1127:11> »
additional dice: need 1 more (3d6.hits(5)=1)
and got one more

I think this should be enought for distraction of people around assembly line ...

Fractal: Weren`t you running stealth?

I'm always running Stealth. That's why the guy mistook me for something that should be there...
I'll solve the situation in a while.

Nice :)
At least We know there are Doberman MkII schematics and possibly motors for loot...

Netzgeist

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« Reply #1297 on: <06-12-11/1127:38> »
Guys, just telling you: Fractal next action (if he can fool the worker): editing all the schematics he will leave in the node, in a way they become not just useless, but could bring problems to the production line (as I said before). And then, there's Fractal need for letting his art among the things in his work. He will, no matter what, edit one of the schematics to resemble a Da Vinci schematics, if it was made in 3D, or something like that.

Don't worry about it, no one can be discovered by this action... The account I'm using don't leaves any log behind, and Fractal art is so dissimilar one from the other (and he never signs with the same name) that it can't be used to trace him.

Sentinemodo

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« Reply #1298 on: <06-12-11/1249:25> »
I've noted the rolls and responses,
Sichr - the crane danced as you played - you can make an IC post
Kour - the distraction caused by the crane added to the rolls you've made (which were very decent on their own) - you've succeed on planting the charges - you can make an IC post as well
Netz -  very good post, and Samuel K. Dietrov was convinced and left you to you own devices. You may follow it with your own post. I recall you've made some digital arts prior to the run, so it is only matter of planting it (on the public access area probably). You need one complex action to switch to the public content management area. Make an  Edit roll against (2), probably buying hits will be enough, if you want to mask it so it will appear with some delay, make an opposite Exploit roll against System + Firewall (10 dices in total, you can make the roll to speed up the posting - a restricted alert will be issued on failure).

all of you try to not leap into the future more than one minute. I'll wait for JDA with a followup on my side.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Netzgeist

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« Reply #1299 on: <06-12-11/1847:37> »
Ok, I made a post telling Fractal next actions. My idea is that he just editted the plans he wanted (I could easily buy hits to accomplish the task, I guess) and then went on doing the artwork (again, buying hits). Now it's a matter of delaying it's appearance.
I'm guessing nothing until now took a minute.

The "hiding and delaying" test:

6 (Hacking [Exploit]) +  6 (Exploit) + 2 (VR) = 14 dice pool = 5 hits, no glitch

If the node system beats me, then I will use edge to re-roll the 9 dice that haven't succeeded.

Sentinemodo

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« Reply #1300 on: <06-13-11/0417:45> »
Some rolls:

@Netz: System + Firewall : 10d6.hits(5)=2, was beaten by your 5 dices score

@JDA:
mana bolt damage resistance: 3d6.hits(5)=0 -> 2 + 1 -> 3P damage done, -1 wound modifier scored
spirit engulf attack: Agility(8) + Unarmed Combat(5) + Charge attack (2) + called for damage(-4) -> 11d6.hits(5)=4
No Defense possible due to surprise.

Damage value: Magic(5) = 5S + 4 (called for damage) + 3 net hits over first  -> 12S
Defense resistance: Body(4) -> 10d6.hits(5)=3 -> 1 hit, I've added armor needlessly
Damage taken 11S -> 1P overflow

Total damage taken 10S, 4P, dropped down
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sichr

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« Reply #1301 on: <06-13-11/0421:17> »
IC in a few hours...just scanning throught here ;)

Sentinemodo

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« Reply #1302 on: <06-13-11/0438:47> »
IC in a few hours...just scanning throught here ;)

I had few minutes, so I pushed over :D
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sichr

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« Reply #1303 on: <06-13-11/0500:18> »
 ??? :'(

well...not that it is something different from what would happen if you let me :)

Sentinemodo

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« Reply #1304 on: <06-13-11/0516:19> »
Focus on next minute in your ic.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

 

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