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Road to Redmond II -- Blood alone moves the wheels

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inca1980

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« Reply #285 on: <01-15-12/1855:26> »
11:37 PM, June 21st, 2072 -- Outside Hollywood Detention Center.

@Walks:
Your mental link to your spirit is suddenly severed as you feel the creature disrupted and shattered into 1000 shards which travel back to their source.  The guarding spirit must have bested it. 

@Walks, Mercedes & BB:
[OOC: Yeah, come to think of it the same disguise roll should apply so take back your point of Edge Mercedes.]

The guard chuckles and rises.  He moves a few paces back to the control pad embeded in the alcove of the door frame and punches in a few numbers causing the thick doors slide open.  He steps aside to let you through.

As you make your way towards the door suddenly a ghostly image phases into visibility behind you.  It is whitish blue in the form of a trenchcoated elf in full combat mage atire and the image glows and flickers with mana typical of an astral mage psychically manifesting to communicate with those in the physical realm.
[OOC: Mage: Int 4 + Assensing 3 = (7d6.hits(5)=3).]
  He looks straight at you but seems more concerned with speaking to the guards.
Mage: "Astral security consultant Alpha94235, please confirm."   The guards tap away at a few AR pads and then nod in confirmation to the ghostly apparition which then continues.
Mage:"One of my bound elementals just detected an astral anomaly which was neutralized but I'm gonna need to be in the astral space around you for a little while tracing the origin of these signatures.  These guests right here need to be cross-referenced and even though they're completely mundane I still would like to keep them here for extra precaution."

Guard: "I just ran them myself and they're coming up clean, I don't see why we need to hold them up any longer.  Besides, they're gonna get scanned again at reception."

The form of the mage vanishes and reappears right in front of you and he still looks completely unaware of Walks as she crouches behind Mercedes.  He hovers closer to Mercedes his nose almost touching hers as she remains completely steady just staring the manifested astral form straight in the eyes.  He seems to think for a moment and then look satisfied. 

Mage:"Very well then, let them proceed but if you guys feel a chill up your spine, that's probably me just doing my work here.  I'll let you know when i'm done."

The guards nod and then the main one turns  to Mercedes again.

"Didn't mean to spook you like that, you can go on in....just take a left and follow the walkway to reception."

You can see that to the left and right just on the other side of the giant gate there are two airlocks into the bulwark.  Moving beyond the gate a bit into the driveway you see to your left the walkway to reception which is also indicated with AR instructions.

[OOC: Mage starts tracking the astral signatures left behind by the air spirit and watcher.  Mage Tracking test: Int 4 + Assensing 3 (5,1hour)= (7d6.hits(5)=2).  You got another hour before I roll again.]]
« Last Edit: <01-15-12/2104:13> by inca1980 »

Walks Through Walls

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« Reply #286 on: <01-15-12/2133:49> »
Walks Through Walls will slip through the door as soon as it is open and duck out of sight of the outside. She thinks to herself, "I hope I didn't just out think myself and make things worse instead of easier." She will wait for B.B. and Mercedes then continue on in.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Kontact

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« Reply #287 on: <01-16-12/0158:56> »
Brian sent a composed message out to the Team Shush VPN.

>>>>>[That was the frying pan.  Now to the fire.  Reception is likely to have several hard-wired cameras, a scanner system and a MAD detector.  I can fake out the scanner by pulsing some jamming signals for 10-20 seconds as we approach to make it seem like it's on the fritz.  The MAD detector will need to be physically sabotaged by walks.  Maybe she can unplug it as we pass through?  Cameras shouldn't be a problem in that instance.  If we can't arrange that, then we'll have to drop everyone in the room as fast as possible and get me to their security terminal so that I can start working.  Hmm.. maybe I can use my microtapper bug from in here?]<<<<<

Brian broke signal silence for a moment to bounce his UWB radar around the room, hoping to find an optical line to sic his tapper on.  Also, taking a peek into the reception area couldn't hurt.

((OOC: UWB radar perception check 17d6.hits(5) → [6,4,5,1,6,3,6,1,6,6,4,4,4,1,5,6,6] = (9)))

FastJack

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« Reply #288 on: <01-16-12/0722:57> »
[OOC: You know that Mercedes' Élan is undetectable by MAD scanners (Arsenal, p.20).]

Mercedes heads off toward reception, mentally keeping her fingers crossed that everything goes well.

inca1980

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« Reply #289 on: <01-19-12/1149:42> »
11:45 PM, June 21st, 2072 -- Hollywood Detention Center, the driveway

@Mercedes, BB & Walks:

The walkway to reception is demarcated from the rest of the driveway yard by just a metal veranda and AR arrows point you towards reception.  A very similar airlock type of doorway to the front entrance is nestled into the base of the nearest of the northernmost of the 3 greyish towers and one guard is manning a scanner which forms part of the metallic door frame.  He waves you rather begrudgingly to come closer and pass through the doorway/scanner as he hits a maglock keypad button which opens it.  He seems so used to treating prisoners like cattle that it carries over to his treatment of their friends and family. 
"Move it, I don't have all day."

@BB:
With your UWB vision you just barely managed to see into the bulwark and you could see that the plasticrete must be laced with some kind of carbonite making those walls quite tough.  Inside the bulwark you just saw a single hallway on the ground floor and each floor above that has a single hallway which runs the perimeter inside of the massive wall.  The walls also seem to have a good deal of fiber-optic wiring but it would only be accessible to a tapper bug from inside the bulwark. 

When you look at the towers you are pretty surprised that your rating 4 scanner is not able to penetrate all the way through to at least see something on the inside, not even reception.  When you tune the range you do see however the interior of the towers walls have a very interesting construction.  About a 50cm into the plasticrete you see vertical tubes filled with some kind of gel.  The vertical spacing between them is only about 3cm and they extend all the way from the base to the top of each tower.  You've seen this before and it must be a FAB gel tube system to keep out astral forms....and probably keep them in as well if there were to be a cryo containment failure.

Once the door is opened by the guard you get a brief glimpse into reception which is pretty bare bones and spartan.  On the far end a woman with amazing black hair is sitting behind a reception desk.   



9:00 PM, June 21st, 2072 -- Hollywood Detention Center, prison cell

@Woofer:
After yard time and working cleaning toilets, you finally crash in your cell for the night.  Servo has been completely silent and been avoiding your gaze the whole day.  Finally he speaks up.
"Listen man...for what it's worth...sorry for last night.  I just couldn't help myself.  Spend enough time in here and one day you'll understand.  Trust me, you'd rather it be me than one of those Crushers....or Erik's people.  Don't worry, I ain't gonna try it again....you're a tough son of a bitch."

He gets off his sitting position on the lower bunk and kneels on the floor reaching his hand into a rather well concealed tear in the upholstery of his mattress.  He digs around a little bit and then comes out with something green.  You notice it's a piece of plastic, as if from the bottle of some cleaning fluid with duck tape wrapped around one end.  The other end has been quite sharpened.  He tosses it over to you.   
"This might come in handy....call it a peace offering."

« Last Edit: <01-19-12/1214:27> by inca1980 »

Sludig

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« Reply #290 on: <01-19-12/2336:19> »
*looks it over* "Thanks for the compliment Servo." *tucks it away*

Walks Through Walls

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« Reply #291 on: <01-20-12/2231:23> »
As soon as the door opens up Walks Through Walls will slip through it.
(OOC infiltration roll agil 6+ skill 2 + specialization 2= 10d6. 10d6.hits(5) → [5,3,3,3,5,5,3,1,5,5] = (5) )

If there is a way she can slip around the scanner instead of going through it she will try to do so.
(OOC gymnastics test: Agility 6 + skill 3 + specialization (tumbling) 2= 11d6. 11d6.hits(5) → [3,3,5,3,4,3,3,4,5,4,4] = (2) )

Once she is through the door she will move against the wall out of sight of the door and take in the reception area.

"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Kontact

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« Reply #292 on: <01-23-12/2205:09> »
((OOC: Scanning each guard.  14d6.hits(5) → [6,6,6,2,5,4,1,5,6,4,4,4,6,4] = (7)  14d6.hits(5) → [2,3,3,3,3,1,2,2,3,2,1,6,1,5] = (2)  Should find any hidden nodes from the first one.  If there's anything there, I'd buy 3 hits on the capture wireless signal test with 13 dice just to speed things along, and analyze the traffic to see what it is.  As to the jamming, here goes.   13d6.hits(5) → [2,2,5,6,6,4,5,2,4,4,6,6,2] = (6) Nice.  That should put a wrench in.))

As they walked forward, B.B. played the scared and tired child, reluctant to move forward.  Easy enough to do since this gauntlet of security was tightening like a noose around his neck.
« Last Edit: <01-23-12/2207:57> by Kontact »

inca1980

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« Reply #293 on: <01-24-12/1419:38> »
@BB:
[OOC: Device's Jamming resist: Pilot 4 + Elecwar 4 = (8d6.hits(5)=4).  You jam it with 2 net hits.  Only one guard is at the scanner.]

The AR window of your Scan program locks onto a hidden frequency coming off the guard and when you analyze it you find it to be a commlink just like the ones the guards in front had.  Once you have that info you know that you're gonna have to take your comm totally offline in order to dedicate it's wireless hardware to jamming.  After loggin out of Planes of Eldoran and closing a few other media applications you lock in the frequencies and then watch as your whole ARO goes dark.  As the guard impatiently tries to get you and Mercedes to go through the doorway into reception you notice him glance at at one of his ARO's rather confused.
"What the hell?!  First time that's happened.  Hold up one minute, can't let you through until the scanner comes back online.  Central, this is A342032.  The scanner at the entrance seems to be offline.  Can I get someone to come check this out, I got some visitors that need to get checked in."

[OOC: you're comm is completely dedicated to jamming right now and you can't use it.]

He's silent for a moment as he gets a response.
"Really?  ...alright, i'll just pat them down now and let them in.  Hopefully by the time they get out we can scan them again."

He starts to move over to Mercedes.
"Ma'am, if you'll excuse i'm gonna have to do a quick search for weapons.  Could you please hand me the bag and stand with your arms outstretched."

He quickly looks down to BB and chuckles,
"Don't worry little buddy, i'm gonna get to you too"

[OOC: Mercedes & BB roll Palming + Agility if you're going to get patted down.  Default if you don't got it.]

@Walks: 
You immediately know it's now or never and you slip out from behind Mercedes and do a lightning fast back handspring through the doorway.

[OOC: Doorway guard perception: Int 3 + Perception 2 + obvious 2 + Chameleon -4 = 3 DP which isn't enough to beat 5 hits.  As for guards in Reception: Int 3 + Perception 2 + distracted -2 + Chameleon -4 + Teamwork 3= 2 DP.  Not enough.]

You land in a crouched position about 2 meters from the doorway and scan around reception.  Straight ahead you see a woman with dyed blonde hair behind a desk who is currently conversing with another woman who seems to be a little flustered.


Redhead: "This is the fifth time i've been here and I don't understand why I can't see my husband!"

Receptionist: "I'm sorry babe, your husband is presently in solitary confinement for bad behavior.  It'll be at least another 3 weeks before he can see visitors.  I wish I could help you darling, I really do but that's just the rules."

The woman bows her head and looks resigned.  She turns around to leave without saying anything more and starts walking towards you.  It's obvious she doesn't see you at all and you expertly weave around her as she goes out the doorway.

You see a closed airlock off to the left behind the receptionist manned by two guards and two more guards posted on both of your flanks.  They all seem rather bored and are just letting the time go by on their shift.
« Last Edit: <01-24-12/1428:08> by inca1980 »

FastJack

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« Reply #294 on: <01-24-12/1949:43> »
OOC: Using Edge on the roll:
Agility [4] + Palming [1] + Edge [2] (7d6.hitsopen(5,6)=1)

... And it doesn't matter. :)


EDIT: (Just thought of something this morning)

Merecedes takes a glance around to make sure there's no one else around, then, as the guard approaches her, she steps forward, grabs him and plants a big kiss on him.

[OOC]Toxin Resistance Roll for "Warp"ed lipstick: Power 10, Resistance (Body only since I doubt he's wearing anything that protects his lips...;)) reduces the power, anything left goes through as Stun Damage and he's Disoriented (-2 modifier to all Dice Pools for 10 minutes) and will be hallucinating for the next 72 hours (a glitch on the Toxin Resistance test could result in a mild addiction to Warp or the Scorched negative quality).[/OOC]

Breaking off the kiss, she then says to him (using Commanding Voice) "We're not dangerous."

Charisma [8] + Leadership [5] + Kinesics [3] + First Impression [2] Vs. Willpower + Leadership (18d6.hits(5)=6)

I'm hoping that the Warp hallucinations, plus the Commanding Voice makes him think we're harmless and that he's just "imagining" seeing weapons on us. Or something similar.

Walks Through Walls

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« Reply #295 on: <01-24-12/2046:33> »
Walks Through Walls backs up against the wall and takes in the room looking for the security cameras that she knows are there. "Four guards and the receptionist would be a tough fight for them to get back out of in one piece. Hopefully Mercedes and B.B. get through without a problem" she thinks to herself. Taking a slow deep breathe to calm herself she looks back towards the door. "Come on Mercedes pour on the charm and get yourselves in here."
After a second she looks towards the airlock trying to figure out what type it is and how the bypass would work if it came to that. Then she scans the room again looking for places to hide if it is needed to wait things out for a while.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Kontact

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« Reply #296 on: <01-25-12/2326:28> »
((OOC: No longer necessary I suppose.)

Brian tried to wiggle his body while maneuvering his translucent gear around to avoid detection by the guards.
« Last Edit: <01-26-12/1959:37> by Kontact »

FastJack

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« Reply #297 on: <01-26-12/0814:08> »
{OOC: Just wanted to point out that I edited my original post since an idea struck me.}

inca1980

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« Reply #298 on: <01-26-12/1712:50> »
12:00 AM, June 22nd, 2072
@Mercedes & BB:
[OOC: Toxin Resistance Test: Body (5d6.hits(5)=3).  Takes 7S.  Composure Test: Cha 3 + Will 3 + Wound -2 + Disorientation -2 (3) ...can't even make the test.  Merc take the Edge back that you used on the palming.]

The guard doesn't put up a fight at all and gets completely lost in the rather long kiss Mercedes gives him.  As soon as Mercedes takes her lips off of his and pulls his helmet back down she steps back and continues to walk right through the scanner pulling BB along with her by the hand.  The visor in his helmet completely obscures his face but he just stands there completely motionless.  After about 3 seconds he begins to twitch slightly and slowly tremble, the whole time standing upright in place looking forward....not uttering a word. 

You pass a woman who is walking out on your way into reception.   

Walks Through Walls

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« Reply #299 on: <01-28-12/0707:07> »
From her hiding place Walks Through Walls watches the reactions of the guards and receptionist to Mercedes and B.B.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls