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Road to Redmond II -- Blood alone moves the wheels

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Kontact

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« Reply #360 on: <05-15-12/2241:18> »
[OOC:]Long narrow burst on guard 4 from point blank (he's continuing to advance on the guy,) then a free action to switch to SA and firing on guard 3.  6+4+2+2-3= 11d6.hits(5) → [6,2,5,4,2,1,6,3,4,4,6] = (4) forgot +2 from specialization. 2d6.hits(5) → [2,6] = (1) so 5 total.  Shot on guard 3 -1 from recoil and -2 for a 2nd target in a pass. 10d6.hits(5) → [3,3,5,2,3,4,6,5,5,5] = (5)  nice!  Oh, balls. Forgot the lack of point blank bonus on this one.  So only 3 hits on guard 3 unless BB is in a meter of both guards..]

Amazed to see the two guards still standing, Brian unleashed another barrage of stun jelly at the fourth guard and turned to fire once into the back of guard 3 in the desperate hope to down these giant bastards.

inca1980

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« Reply #361 on: <05-16-12/1143:49> »
@BB:
[OOC: If you're running toward the guy then the -2 from firing while running should apply, so that's 4 hits for first shot making incoming 15S.  G4: Body 5 + Armer/2 7 + Insul 6 = (18d6.hits(5)=4).  Using last point of group Edge: 14d6.hits(5)=7.  G4 takes 1S.  Can't be point-blank to both, same moving -2 applies to second shot which leaves 1 hit making 2nd incoming 7S.  G3: Body 5 + Armer/2 7 + Insul 6 = (18d6.hits(5)=7).  Soaked.]

As you charge the fourth guard in the corner you riddle him with a long burst of SnS but it barely seems to shake him more than he's already shook and the same goes for the third guard when you whip around in mid run and deliver a round which only sticks to the back of his vest and fizzles out.  They got lucky, but luck always eventually runs out!

@Walks:
[OOC: Walks' turn, also take your fourth IP cuz I think you have one.

Initiative:
IP3, CT3: BB--14, Cynthia--12, Mercedes--10, Guard4--8, Guard3--7
Edge: BB 1/3, Cynthia 1/3, Woofer 3/3, Mercedes 2/2, Guards 0/3
Wounds: Guard3{4S,2S}, Guard4{6S, 1S}
Ammo: Cynthia-0/4, BB--25/50

Kontact

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« Reply #362 on: <05-16-12/1547:57> »
[OOC: Wasn't planning on running, just continuing to advance.  So, scrub the point blank, I suppose.  Same diff anyway.  BTW, are you using half impact armor for this or half ballistic?  Hard to figure how these guys have 14 impact armor with 5 body unless they're cybered to the gills.  Not that 1-2 dice matters much.]
« Last Edit: <05-16-12/1603:46> by Kontact »

Walks Through Walls

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« Reply #363 on: <05-16-12/1955:11> »
Cynthia ejects the empty taser clip and reloads with a new one. As she fires again at the guard in front of her she prays to the moon maiden to help her shot be true.
url=http://invisiblecastle.com/roller/view/3521038/]Agil 6+ pistol 1+ specialization 2+ point blank 2- vis3=8d6 (8d6.hits(5)=2)[/url]
8d6.hits(5) → [6,1,1,2,6,4,4,1] = (2)
Hitting him pretty solidly with the shot she will then continue with her last IP firing again on him aiming for a vulnerable area (-2 for +2)
6d6.hits(5) → [1,2,3,6,4,5] = (2)

first shot on fourth pass agil 6 + 1 pistols + 2 specialization +2 point blank -3 visibility -2 aimed shot= 6d6
http://invisiblecastle.com/roller/view/3521041/

If he goes down I will switch to the other guard otherwise I'm going to pump another shot into him not aiming this time
7d6.hits(5) → [5,1,6,1,3,4,6] = (3)

Agil 6 +1 pistols +2 specialization +2 point blank -3 visability -1 recoil= 7dice
http://invisiblecastle.com/roller/view/3521047/

She holds her breath for the part of a second it takes for the guard to fall or stay up.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #364 on: <05-20-12/1348:49> »
@Walks:
[OOC: changing a clip takes a free and a simple with smartgun so i'll just take your first roll on IP3 since you need a free to call a shot.  Incoming 8S. G3: Body 5 + Armer/2 7 + Insul 6 = (18d6.hits(5)=5).  Takes 3S.  From 1st shot IP4 incoming is 8S again.  G3: Body 5 + Armer/2 7 + Insul 6 = (18d6.hits(5)=3).  Takes 5S and out cold.  2nd shot IP4 at G4 is 8S because of no point blank and additional -2 for 2nd target.  G3: Body 5 + Armer/2 7 + Insul 6 = (18d6.hits(5)=5).  Takes 3S and is out cold.]

Mercedes realizes she's going to have to move lightning fast as soon as she sees BB's shots fail to down the two guards.  Mana from the spell Walks learned to fuse in place surges through her mind and body.  Instantly Walks gives the mental command to pop out a clip and before it even clatters to the floor she has slapped a new one and gotten off 2 shots, each one downing a guard. 

@BB, Walks & Mercedes:

After the small pulsing of two taser rounds the sound of bodies hitting the ground almost simultaneously, Mercedes hears nothing but silence from her crouched position behind the airlock.  Tracy the receptionist is breathing softly as if in a peaceful slumber right next to her. 

The two thermographic forms of the guards lie motionless and it appears that they did not alert any central nodes. 

None of the nodes BB is subscribed to show any alert of any kind.


Edge: BB 1/3, Cynthia 1/3, Mercedes 2/2
Ammo: Cynthia-2/4 (1 clip used), BB--25/50
« Last Edit: <07-27-12/1511:08> by inca1980 »

Kontact

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« Reply #365 on: <05-20-12/2232:37> »
Brian stood still for a second and surveyed the scene.  None of the guards seemed to be moving, so he turned the lights back on.  "God damn!  This big bastard did not want to go down!"  He pointed to the guard with over a dozen little electric gel spalts on his neck and torso.  "When we stash these guys in the toilet, his head is going in the bowl.  Son of a bitch, tryin ta make trouble.  See how you like bobbing for hepatitis.."  He kicked the guard a little before grabbing his leg and dragging him back to the men's room.

"Once these guys are out of sight, I could take a minute to dig deeper into their network and see if I can find some security center.  Probably some records in the local security node that'll lead me to a security hacker.  Then it's just a matter of tracing him to find their main security hub.  After that, hell, I dunno.  Breaking into prisons is hard.  Hopefully their decker is a chump because of that."
« Last Edit: <05-20-12/2234:30> by Kontact »

Walks Through Walls

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« Reply #366 on: <05-21-12/2228:09> »
She who Walks Through Walls helps B.B. drag the bodies to the bathroom and handcuffs them with the restraints she brought with her after taking their weapons.

While B.B. starts digging into the security a bit deeper she looks at Mercedes and asks, "So can we get Woofer brought here do you think or am I going in after him? If we can get him brought here I can use magic to help hide that anything is wrong at least at first glance, but while I'm doing that I won't be able to do much if anything else."
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

FastJack

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« Reply #367 on: <05-25-12/1415:10> »
"I think having him brought to us is the best chance for success. B.B., can you contact the guards to bring him up here? Make sure it's as few guards on him as possible. If they insist on more than 1 or two guards, maybe a distraction?"

Kontact

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« Reply #368 on: <05-26-12/0238:29> »
"This time of night, I imagine they're working with a pretty small crew of guards.  No need for crowd control with everyone in their cage for the night.  Give me a second to patch into this TIe grid, and I'll give you a head count of who's left."

Walks Through Walls

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« Reply #369 on: <05-26-12/0721:40> »
While B.B. is working on finding this out and getting further access Walks Through Walls will reload her taser clips with darts so that she is ready if we run into more trouble. Then looking at the clock she hopes that the mage who was looking at the astral disturbance out front is still having trouble tracing the spirits back to her.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Kontact

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« Reply #370 on: <06-02-12/2237:39> »

Complex action to hack into the roster node with a user account.
16d6.hits(5) → [2,5,4,1,6,1,5,1,3,5,5,4,1,1,6,6] = (7)

Free action and Multitasking action to observe in detail with Analyze.
11d6.hits(5) → [3,3,1,4,5,5,2,3,4,5,2] = (3)
11d6.hits(5) → [6,3,3,2,4,5,1,6,3,5,5] = (5)

I suppose the first one could be before logging in, just to get an idea of the node's security level, and the second once inside the node.

Assuming 5-7 hits is enough to get in with a regular user account, I'll throw opposed stealth and then a browse action to pull up the prisoner records and find where they're keeping Woofer.

Stealth: 15d6.hits(5) → [3,5,6,1,2,1,5,6,2,5,5,2,4,4,6] = (7)
Browse: 11d6.hits(5) → [4,5,4,1,5,5,6,3,4,4,1] = (4) 
I'll roll more browse if you think the threshold should be higher.


B.B. cracks his fingers and digs back into the system for an uninterrupted hack.

inca1980

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« Reply #371 on: <06-05-12/0110:00> »
[OOC:Firewall 5 + Analyze 4 = (9d6.hits(5)=3).  You're in with user account.  You succeed in illegal access of roster file.  Test to detect you: Firewall 5 + Analyze 4 = (9d6.hits(5)=3).  You're unseen. ]

@BB:
The roster node analyzes out to be a System 4 type node with a rating 5 Firewall, same as the entrance scanner node you just hacked into.  You tear through this firewall just as easily and convince it to give you user level access.  After bending the security protocol rules a little bit you manage to open up the roster and pull it up in front of you on a green-tinted ARO.  Browse program quickly finds any references to Marcus Steele and sure enough an entry pops up that is marked red. 

Hollywood Detention Facility Knight Errant Corporation: Roster

<<** Marcus Steele>>
<<Cell Block 4 -- 20th floor>>

<<Visitations: cleer with ROBLES894301>>
<<Status: CLASSIFIED>>


the misspelling causes you to smirk slightly. 

You also remember the target Sheldon wanted you to "crush," Sexton.  You find only one Sexton:

<<Sexton Mann>>
<<Cell Block 4 -- 20th floor>>
<<Visitations: Normal visitation hours: 19.99¥ -- Walk-ins: 99.99¥ -- Conjugal -- 149.99¥>>
<<Status: 30 years -- Eligible for parole in 3 years>>




The whole node seems dedicated to managing all aspect of visitations and handling the money for transactions and rerouting the cred to a central node.  Just like all other private prison contractors, every little aspect of a prisoners life is juiced for a profit.  Keeping people locked up pays.
« Last Edit: <06-05-12/1058:48> by inca1980 »

Kontact

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« Reply #372 on: <06-13-12/0056:22> »
Alright, making digital people. Here goes an edge reroll nothing!  11d6.hits(5) → [6,2,6,3,1,6,1,4,6,6,1] = (5)  Woohoo!  5!  Lookit all them pretty sixes.  Making it a threshold 3 would be really nice though..  I'll edge anyway. 6d6.hits(5) → [4,5,3,6,5,2] = (3)  Sweet action! The Kid is a wizard!  8 hits total means an observer would need to beat 4 hits to notice that the people are all AROs.

"It looks like we're going up.  In the desperate hope that things won't fall to chaos down here before we return, let's set up a fake waiting room.  Could you guys put these tags where the guards and secretary should be while I build us a simulation?  Hopefully Mercedes can mimic the secretary's voice and send that as AR info in case we need to deal with any visitors.  I'll watch the security feed to that end.  Once I've got their signal scanners, we should be clear to move ahead."

That said, Brian began cranking through data to make his sim.  Good thing he had all the sensor records from the cameras and his 3D millimeter wave scanner.  Inputting the scanner's data gave some very good wire models, and the cameras provided the texture.  Soon enough, they had some very convincing models hacked to take the AR halo off them so they couldn't be differentiated from real people.  Asses covered, he concentrated on getting everyone forward.

Rolling matrix security knowledge to guess the best way to get to their wireless security system. 
14d6.hits(5) → [2,4,2,1,5,3,6,1,5,1,1,4,2,2] = (3)  Whaa wahhhhn.  Not terrible at least.  Can I get a hint? ;D

« Last Edit: <06-19-12/0354:13> by Kontact »

inca1980

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« Reply #373 on: <06-13-12/1410:35> »
@BB:

BB got lucky that some of his scanners captured some good 3d feed of the guards and receptionist.  After cooking up some convincing looking AR holograms that overide standard safety features in order to interact realistically with users, he turns his attention back to Hollywood's hardwired system.  Since the outer layers of the network seem to follow very analogously to the outer layers of the physical facility it makes sense that the matrix security follows an onion-like structure.  Already having penetrated two layers of nodes and still not finding much sensitive information or functions the only recourse seems to be to go deeper into the system.  Looking at the floor plans he wouldn't be surprised if some kind of central node was just beyond Intake.   The analyze ARO infront of of him shows that Intake all in all looks to be a class 5 rated system with a class 6 firewall. 

                              Records and Detention Facility Roster.
                                                        |
---Tapper Bug----Utilities-----Reception----Intake
                                                        |
                                               Entrance Scanners


Edge: BB 0/3, Cynthia 1/3, Mercedes 2/2
Ammo: Cynthia-4/4 (1 clip, 2 darts used), BB--25/50
« Last Edit: <06-19-12/1602:01> by inca1980 »

Kontact

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« Reply #374 on: <06-19-12/0508:31> »
R6 firewall, eh?  At least I've got the mute option...  I'll assume no nanite bonus on a R5 node. 
13d6.hits(5) → [1,6,2,3,3,5,2,5,3,4,5,5,3] = (5)  If I do get nanites, then 3d6.hits(5) → [6,1,6] = (2) also booya!  I might actually get in undetected!  If no nans, then 2nd roll only needs 1 hit to get in, and w/e got 2 hits on 3 dice.  I guess I'll just roll with nan bonus and you can cut it off the end if necessary.  Opposed stealth on entrance (assuming IC is active.)  15d6.hits(5) → [5,2,3,6,6,3,5,6,2,4,1,5,1,4,2] = (6)  Here's a hacking + exploit roll to try and shut off an alert if there is one.  15d6.hits(5) → [2,2,3,4,5,5,6,1,4,3,6,1,6,3,2] = (5)


Plugged into the network, Brian tried to punch deeper into the system.  The increased security beyond the walls was concerning, but there was nothing to do but go forward, so he did.