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[OOC] Missions 2 - Tunnel Vision

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Sichr

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« Reply #930 on: <02-09-12/0928:14> »
I hope 3 runnes and 2 drones can deal with one mage.  ;)

2 runners (Fractal and Sam) and 1 drone.
Omar, mouse and Lips bodies are behind guarded by a second drone

Magical background affects directly spirits force. There is example in the Artifacts campaign, the scond IMO, where team meets insect spiricts on attuned area. scarry shit :p
(IMO you cannot separate force/magic of the spirit anyway, it is the same thing...)

no spoilers please ;) I am playing artifacts, BUT STILL Force of spirits is directly affected  ->  increased ....

waiting for your next moves in IC

It aint spoiler. You will realize this possibility at the moment you speek with Johnson in second adventure :) this, or you are terribly optimistic :D

Sentinemodo

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« Reply #931 on: <02-09-12/0931:09> »
LOL, I hope I'll be abel enough to live until Artifacts II, that game is going MUCH slower than my own. We landed in Lagos, after a month RL or so. which I assume is still an entry scene or maybe the second.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sichr

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« Reply #932 on: <02-09-12/0940:04> »
do you want me to roll for the fly spy drone? or is it easy enought that it can handle this as a routine?
Q: what is the light conditions in those rooms?

Also...you call for Initiative?

Sentinemodo

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« Reply #933 on: <02-09-12/0941:16> »
Netz, I am assuming modifed version of your post, that you  carefully open the first one, enter the corridor and then kick open the second door. (rememebr there are short corridors between chamber with doors at every end.

please all of you make an init roll, will go into combat mode for clearer actions.

Kour, Sichr, yo are probable faster than Fractals, do you delay you action until he does his own, or do you act before him?
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #934 on: <02-09-12/0943:16> »
do you want me to roll for the fly spy drone? or is it easy enought that it can handle this as a routine?
Q: what is the light conditions in those rooms?

No need to roll, until you'll need to do something along dodging lines.
There are electric lamps in the chambers past the spell trap chamber. Sorry for not mentioning it earlier.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #935 on: <02-09-12/0946:18> »
Netz, I am assuming modifed version of your post, that you  carefully open the first one, enter the corridor and then kick open the second door. (rememebr there are short corridors between chamber with doors at every end.

please all of you make an init roll, will go into combat mode for clearer actions.

Kour, Sichr, yo are probable faster than Fractals, do you delay you action until he does his own, or do you act before him?

You may roll inits, seems like we are not yet in combat mode, but we'll use the rolls later.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kouryuu

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« Reply #936 on: <02-09-12/0953:17> »
Netz, I am assuming modifed version of your post, that you  carefully open the first one, enter the corridor and then kick open the second door. (rememebr there are short corridors between chamber with doors at every end.

please all of you make an init roll, will go into combat mode for clearer actions.

Kour, Sichr, yo are probable faster than Fractals, do you delay you action until he does his own, or do you act before him?

You may roll inits, seems like we are not yet in combat mode, but we'll use the rolls later.

Flash-bang has no stun effect but how does it work? in your games that is?

INI Sam 9+3=12
not sure if the not rolable part of the ini has the same modifers from damage if not then it's 14

I will probably flesh-bang the room before Fractal opens the door. or open the curtain for the drone to get in. :P

And what is my Radar saying, assuming Sichr is not jamming it again?
« Last Edit: <02-09-12/1015:55> by Kouryuu »
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Netzgeist

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« Reply #937 on: <02-09-12/1023:47> »
Netz, I am assuming modifed version of your post, that you  carefully open the first one, enter the corridor and then kick open the second door. (rememebr there are short corridors between chamber with doors at every end.


Sorry, made the post in a hurry. You are right.

Also, sorry for making so much mistakes in the posts lately. It's been an strange period.

Larzarus

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« Reply #938 on: <02-09-12/1025:49> »

Netzgeist

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« Reply #939 on: <02-09-12/1029:47> »
Quote from: Initiative
Intuition 4 + Reaction 3 = 7
Combat Paralysis in effect (First CT), so it's 4 dice to roll (in fact, 3, ignore the last one, as there's the stun modifier that I forgot to add)
3 dice = 1 hit; Initiative score = 4

Kouryuu

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« Reply #940 on: <02-09-12/1041:24> »
Post assumed Sam sees everyone on his radar, being next to the door and everything.
Sent can you give us the dodge mod for the small space we are in. so we know how to roll when you surprise us.  ;D
Prepare for the worst, hope for the best and expect nothing!
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Sichr

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« Reply #941 on: <02-09-12/1050:30> »
wait...dowes it mean Sam stands between possible Target and D1 and has no place to move??? :D

Sentinemodo

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« Reply #942 on: <02-09-12/1055:54> »
There is a place in the corridor for one person and one drone to stay  and shoot through opened doors. Another person could shoot OVER the drone.

If the doors are closed, only a single person or drone can shoot through the curtain.

as of now, Fractal is in corridor, so Sam cannot open the curtain for a drone. but no problem Fractal can do so.

I'll be posting radar reading along with tactical update and info after FlySpy, as I assume, that no matter what, it seems that it will be going first.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #943 on: <02-09-12/1058:14> »
Netz, I am assuming modifed version of your post, that you  carefully open the first one, enter the corridor and then kick open the second door. (rememebr there are short corridors between chamber with doors at every end.

please all of you make an init roll, will go into combat mode for clearer actions.

Kour, Sichr, yo are probable faster than Fractals, do you delay you action until he does his own, or do you act before him?

You may roll inits, seems like we are not yet in combat mode, but we'll use the rolls later.

Flash-bang has no stun effect but how does it work? in your games that is?

INI Sam 9+3=12
not sure if the not rolable part of the ini has the same modifers from damage if not then it's 14

I will probably flesh-bang the room before Fractal opens the door. or open the curtain for the drone to get in. :P

And what is my Radar saying, assuming Sichr is not jamming it again?

about flashbang I think that it does 6S within 10 meters radius.
the rollable part of the ini is equal to attributes, so yes it gets reduced as well
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #944 on: <02-09-12/1100:20> »
guys, question to the rules wise.

is character action phase interruptable?

I mean you have simple action and simple action. Can a delayed action be used between simples?
Seeing that you can delay a single simple action, I'd think that it is possible to do so.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

 

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