It's a hard thing, breaking into a new field of work. You'll spend countless hours paying your dues, making new friends, and doing all the jobs no one else wants. All in the hope that your break will arrive, and someone sends that job your way that solidifies your rep. Running is no different . . . well, it certainly involves more weapons than normal wage-slaving. So when you got a call from one of your friends saying there was a team being put together, you jumped at the chance. After all, this could be the job that makes you. But before the job even starts, you've got to meet with your potential new allies.
And that's why you're here now, at Laubenstein Plaza. Not that the wonderful, priceless pieces of art don't make it a nice reason to visit. However, the meeting place isn't in the Plaza itself. Too public, too bright, understand? The call you got told you to meet one floor under, at Laubenstein Lights. It's a popular nightspot: nice drinks and good music. But don't worry, chummer, you'll have plenty of time to meet and greet before the place gets crowded. It's only 2 in the afternoon after all. As you descend the steps, and enter the Lights, you're greeted by a mostly empty room, decorated heavily in a Neo-Deco style. There's the bar to the right, with an ork tending to it. Lined around the edges, against the walls are chairs and tables. It's not unusual to see a nightspot deserted during the day. The guy you're here to meet is called Wyrmtongue.
Sitting in a corner to the left of the room, nursing a drink, is the man you've come here for. At least, you hope he is. But let's not jump to conclusions, chummer. Be friendly, be professional, and you could be part of a team that will make a lot of nuyen. Aside from the gentleman in the corner, and the ork bartender, it seems you're the first to arrive. Let's try to make a good first impression, neh?