1. got a slight mechanics issue (but no problem in the end as it seems)
Full dodge might be taken as interrupt, but not running. You are be able to take the remaining free from IP 3 to run when the defense rolls are resolved. Also turning and showing them your back actually would mean giving them superior position (+2 to shoot, negating your running modifier), since you wouldn't be able to see them shooting. And running backward while full dodging ... no, that's not the option.
so, dropping the two dices from running, and assuming you use your third IP as complex
16d6.hits(5) → [5,3,3,5,3,6,2,5,3,2,6,6,5,2
,2,2] = (7) -> 7
16d6.hits(5) → [3,1,2,3,1,5,5,3,3,4,5,5,1,
1,5,1] = (5) -> 6
16d6.hits(5) → [4,1,6,4,1,2,4,6,6,6,5,3,
6,6,3,2] = (7) -> 5
16d6.hits(5) → [6,4,3,3,6,5,4,6,5,2,1,
3,4,1,3,3] = (5) -> 5
even so, you still dodge every shoot 
2. activation of chameleon suit is at least free action if you operate via dni, which isn't possible I think so this is at least simple action. Also you can't full doge, run and take of your clothes all in the same IP, which will eat your next simple action. I need to know if you completely disappear around the corner or take good cover, but still maintain LOS.
3. on the magic gymnastic issue, standard is 3, street guys (the one that survive) are slightly better, and those ones are on drugs, I've said that already earlier. Cram is nice, and Betameth also. They last long (like from last night party). They make you jumpy and aggressive. Seems like they found victim to blow the steam on. Also note that this are all supercheap, ganger affordable treats, they are not wearing high tech chameleon suits, or heavily modified guns with smartlinks

. I guess you can safely tell your friends, that you were chased of the street by a pair of hyped punks, and it's all on the video

4. as for the splitting dicepools, one thing I noticed yesterday or so, is that you can quickdraw two guns within one action (that would increase treshold to 4 in each gun), for the shooting you split your normal dicepool into two pools and roll independly. Since you don't have the ambidextrous quality, there is a modifeir for shooting with off-hand, smarltink bonus is counted only once, and recoil modifiers stacks. Don't know if others apply, will resolve if you start shooting.