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[OOC] Liberated Wealth

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SeriousOne338

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« on: <05-16-12/1108:08> »
Here is the OOC thread for those that need to as questions want to make rolls outside of the IC thread or what not.

Players are:
Crossbow - Daniel Smiling Wolf (face)
Thvor - Hank (explosive expert)
Marak1972 - Marak (Gunslinger)
Netzgeist - Rybka (Decker)

Please post your Finished Character Builds in this thread as your first post.


Name (real):  Rachel O’Toole
Name (fake SIN1, r4): Ursula Hertzhog, UCAS citizen
Name (fake SIN2, r3): Samantha Delavine, Horizon citizen
Alias: Eye
Race: human
Sex: Female
Nationality: UCAS
Lifestyle:
13 LP total, 3800¥/month (1 month bought)
Location: Everett, Seattle
 
comforts3
entertainment2
necessities3
neighborhood2
security3

She rents a 100 square metre, 2-bedroom top floor apartment in an old building on 172nd street SW, not far from the junction with 36th avenue W in Everett.  It is not in the best of neighbourhoods, but due to the proximity of the Alderwood mall (only 10 minutes on foot) there is some security, as KE patrols the area around the mall to some extent.  She has also spent a bit more on good locks and a decent firewall for the home node.  Inside it is cozy with cheap but good furniture and some good AR paint.

Karma received: 0
Karma remaining: 0

Attributes

BodyAgilityReactionStrength
3443
CharismaIntuitionLogicWillpower
3355
EdgeMagic EssenceInitiative
3567

Positive Qualities
mage (15)
 Astral Chameleon (5)
First Impression (5)
Mentor Spirit (5)
Perceptive (1) (5)

Negative Qualities
Lost Loved One (sister) (-5)
SINner (Standard) (-5)
Gremlins (1) (-5)
Records on File (Lone Star) (-10)
Compulsive - Mild (clean crime scene) (-5)
Incompetent (ritual spellcasting) (-5)

Active Skills
Conjuring Skill Group4
Counterspelling2
Spellcasting6
Pistols2
Etiquette1
Shadowing3
Assensing4
Arcana3
Data Search1
First Aid1
Perception4
Running2
Negotiation2
Knowledge Skills ( [Logic + Intuition] x 3 free points)
police procedures4
forensic procedures4
Lone Star3
Seattle navigation3
Crime syndicates 3
interrogation procedures3
street drugs2
classical music2
wines1
magical theory4
chemistry1
History3
Language Skills
EnglishN
Sperethiel2
Or’zet2
Salish-Sidhe2
Japanese2

Spells
Spelldrain
Stunbolt (F/2)-1
Stunball (F/2)+1
Heal DmgDV-2
Increase Reflexes (F/2)+2
Improved Invisibility (F/2)+1
Armor (F/2)+3
Magic Fingers (F/2)
Sterilize (F/2)+2
Analyze Truth (F/2)
Detect Life (F/2)

commlink1
commlink/OSsignal/systemresponse/firewall
Hermes Ikon34
Novatech Navi43
Programs: analyse 6 (ergonomic, optimization 2), browse 4, edit 4, encrypt 4, purge 4, scan 4

commlink2
commlink/OSsignal/systemresponse/firewall
Sony Emperor32
Iris Orb33
Programs: analyse 4 (ergonomic, optimization 2), browse 2, edit 2, encrypt 2, purge 2

Gear
armored vest (YNT SoftWeave) 660¥
Form-fitting half-body suit (nonconductivity 3, fire resistant 3) 1800¥
Actioneer business clothers 1500¥
Zoé executive business suit (short jacket, blouse, skirt) 1700¥
docwagon basic 5000¥
defiance EX shocker (gecko grip) 250¥
Ares predator IV (personalised grip, gecko grip) 550¥
pistol ammo (90 rounds regular, 15 capsule rounds) 225¥
taser darts (20 rounds regular) 100¥
spare clips (6 pistol) 25¥
narcoject (15x in capsule rounds) 750¥
commlink accessories: satlink, subvocal microphone, AR gloves 800¥
Earbuds r3 (audio enhancement 2, select sound filter 1) 430¥
Glasses r4 (image link, flare compensation, low light, smartlink) 775¥
tool kits (forensic, forensic thaumaturgy) 1000¥
fake SIN rating 4 + 4x fake licence rating 4 5600¥
fake SIN rating 3 + 4x fake licence rating 3 4200¥
magical lodge materials r6 3000¥
2x lael in disposable syringes 380¥
mage sight goggles + cable 2060¥
respirator rating 5 500¥
survival kit 100¥
medkit rating 6 600¥
slap patches (5x tranq r5, 5x stim r4, 2x trauma) 2000¥
tag eraser 150¥
sustaining foci (manipulation r3, health r2) 50000¥
Professional camera 800¥
Pocket mage library r3 1800¥
chemicals (5x C-squared r4, 5x fingerprint dust, 5x luminol) 360¥
security restraints (10x plastic)
flashlight 25¥
fingernail data storage 200¥
mage cuffs 1000¥

Contacts
ContactC/L
James Dermott (Talistmonger)3/1
Melissa Firebird (trid mage)2/3

James Dermott: A 45-year old talismonger living near Lake Serene in Everett, he knows Eye from her Lone Star days.  She helped solve a case where he was the victim.  He has a small shop and while he makes some things himself, he buys quite a lot from corporations.  He knows a lot about magic in all of its forms and he also knows quite a lot of people in the magical scene of Everett and occasionally he gets mages in contact with fixers.

Melissa Firebird: A 31 year old human female adept, she a street cop who was taken over by Knight Errant.  They have worked together a lot during the tempo troubles and know each other quite well, also off-duty.

Physical Description: An average looking woman, she normally has long hair done up in a simple pony tail.  On runs, she often wears loose fitting clothes with armour.
Hair colour: brown
Eye colour: brown
Length: 1m69
Weight: 63 kg
Age: 26
Metatype: human
Sex: F

background
Rachel was born as second daughter of a Lone Star homicide investigator and a supermarket worker.  While there wasn’t much room for luxuries, they still lived a comfortable life and their parents, even though they were working hard, tried to spent some quality time with their children.  Her childhood was quite idyllic until she turned 13.  During a fight on the school yard she was involved in she suddenly dropped one of the others.  The investigation after the event indicated that she was awakened as a mage.  She was put in a special program for mages in highschool and wanted to go to university.  But this was too expensive.  So Lone Star stepped in and paid for the courses in exchange for her coming to work for them after graduating.  She had no real problem with that, as she had always been intrigued by her father’s stories about investigations.

After graduating she went to the Lone Star Police Academy, where she was trained as a forensic specialist, although she did get the general courses as well.  After graduating she was placed in the homicide division in Tacoma. (regulations prohibited her from serving with family and her father was in Downtown).  It didn’t take long for her to see her first body.  That first case was pretty straight forward and the forensic evidence was only to support the confession they had gotten.

In the following years she gained a reputation as a good specialist who could find out very much with very few clues.  Her magical potential also continued to grow and she added spells to her repertoire that helped her finding clues, but due to the shortage of mages she would also due other things, like help with interrogations.  She wouldn’t be in the room itself, but she would be behind the mirror with a spell that would tell her where the suspect was lying.  She would then compare notes with the interrogator later.

When the tempo scare began in 2071, Lone Star put all resources on high alert.  Rachel was also part of this and while she still did mostly forensics, she did saw a lot of combat during this period, including a couple of raids on tempo dens.  She got a couple of spells to help her during those, including spells to drop raging tempo addicts.  But not all went well.  In May her sister went missing.  As she was family of two Lone Star people they did try to find the person responsible, but to no avail.  She did try to find her after her hours, even though it was against regulations for people to be involved in investigations concerning family it was often done and mostly allowed.  But in this case something went wrong and she accidentally contaminated a crime scene.  As Lone star had just lost the Seattle contract, she was fired because of this incident.  Knight Errant wasn’t interested in her, so she was let go.  Luckily for her mages were also wanted in the shadows as well and as forensic mage she wasn’t as well known as some street cops where.  Her training made her well suited for certain types of jobs and she also knew what she had to do to remove all traces from a crime scene, which she always did rigorously.
[/spoiler]
« Last Edit: <10-16-12/1720:17> by SeriousOne338 »
Colors: Speech, Thought, Matrix
Character:
Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

Crossbow

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« Reply #1 on: <05-16-12/1121:00> »
Assuming from the intro this is a typical fresh start runner meet, and and Smiley only has a name and a time.  If not, he would try to get some background on any names he might have.  The bar, I figure, he might know something about given his predilection.


Name: Daniel Smiling Wolf
Alias: Smiley
Race: Human
Sex: Male
Nationality: Sioux
Lifestyle: Low (1 Month paid)
Physical Description: Think Daniel Day Lewis meets Taylor Lautner

Attributes
Body      Agility     Reaction     Strength
  4             4              4               4

Charisma     Intuition     Logic     Willpower
      5                3             2             3

Edge     Magic     Essence     Initiative
  5           5             6               7


Positive Qualities
Adept
Martial Arts (1)

Negative Qualities
Addiction - Mild [Alcohol]
Compulsive - Mild [Flirting]
Thrill Seeker

Active Skills

Influence Skill Group     4
Athletics Skill Group     1
Unarmed Combat      6
Dodge     3
Pilot Groundcraft (Bike)     1(3)

Knowledge Skills ( [Logic + Intuition] x 3 free points)

Current Trends     4
Seattle (Clubs)     3(5)
Mixology     4

Language Skills

Sioux     N
English (Clubspeak)     3(5)


Adept Powers

Attribute Boost [Agility]
Attribute Boost [Reaction]
Attribute Boost [Strength]
Critical Strike
Counterstrike
Improved Reflexes I
Killing Hands
Kinesics (3)

Martial Arts [Wildcat]
Advantages

+1 Subduing

Manuevers

Disarm
Full Offense

Gear

Armor Jacket
Fake ID (4)
Glasses (Flare Comp, Low-Light)
Harley Scorpion


Contacts

Contact


C/L

Amerind Tribesman

2/4

Jayson Blackeagle is a retired Wildcat commander who does security consultation for Council Island and NAN interests in the Metroplex.  As a baby, he was carried out of the Abilene Reeducation Camp, as an adult he was one of the developers and first teachers of the Wildcat MA style. 


Bartender

3/2

Jodie Mason is the owner/operator of the small corner bar "Jodie's Place", Daniel's second home.  She is also the only woman to ever turn him down, preferring him as a friend.  (Yes, she is straight)  He is her protector and avenger, having dealt with a few 'issues' in the 'hood for her, she is his enabler and his entry into the Shadows, having introduced him to Max, an ex-boyfriend.

Beat Cop

3/2

Sgt Micheal O'Rielly is living example of the cop who got busted back to walking a beat after pissing off the wrong Knight Errant pencil pusher when he came over from the 'Star.  Daniel saved his ass one of his first days back on the street.  He is a drinking buddy and the reason Daniel hasn't ended up in jail more than once.

Club Owner     2/2

Cheri Ostler, the Alabaster Maiden.  She is a girl he knows. (see Seattle 2072)

Corporate Secretary     2/3

Marianne Roxton, Executive Assistant to a junior VP at Seattle's Evo offices.  She is a girl he knows from the Clubs.

Fixer     3/3

Max 'Rhino' Reinhold, Troll ex-runner working the other side.

Forensics Expert     2/2

Dr Jennifer Lynn Hamilton.  She is a girl he knows from the Clubs.

Political Intern     2/2

Amanda Johansen, future career politico. (think Janel Maloney from The West Wing) She is a girl he knows from the Clubs. 

Simsense Star     3/3

Jett Blackheart  Half-Sioux retro-rocker that is a star on the rise.  She is a girl he usta know from the Clubs back in the Nation, they were as close to serious as Daniel gets, a long time ago.

---------------------------------------------------
Daniel Smiling Wolf is a full blooded Lakota Sioux.  He grew up living a charmed life of a small town sports hero in Montana.

Everything came pretty easy for him, his natural charisma and athletic ability combined with the magic that enhanced both, he was a happy and popular young man.

The 'happy' part came to a screeching halt for him when his parents were killed shortly after he came of age.  He was automatically granted a delayed waiver of his country’s military service obligation, but he turned it down and showed up for training as scheduled.  He seemed okay, but it was clear early on he was changed.

‘Smiley’s’ abilities caused him to gravitate towards the Wildcats, and he would have made it had it not been for an ill-advised and poorly executed dalliance with an older woman who happened to be married to his training company’s XO.  While this didn’t kill his military career, it was the first sign of what became a pattern in his life.  For the next several years, Daniel would prove himself capable and even heroic in all manner of high profile and dangerous assignments, then he would have some ill-advised situation, usually involving some combination of women, alcohol or fighting, that would derail him and then his charisma or friendships would pull him back from the brink.

His luck ran out when, while working security at STC HQ in Billings, he killed a man in self-defense, a man who happened to be married to a woman Daniel was seeing and who happened to an aide to the Salish Council representative.

He came to Seattle to hide and make a life for himself, but has not bothered to try and break his pattern of subtle self-destruction, if he is even aware of it.  He has found a niche as a face and hand to hand fighter, but has also become known on the party scene and usually blows through any money he makes as a runner.
 
Daniel seems like a friendly and happy person, and a capable member of a team.  He is also an alcoholic and living on the edge is the only way he has of dealing with his demons.

« Last Edit: <05-16-12/2141:39> by Crossbow »

SeriousOne338

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« Reply #2 on: <05-16-12/1130:17> »
Assuming from the intro this is a typical fresh start runner meet, and and Smiley only has a name and a time.  If not, he would try to get some background on any names he might have.  The bar, I figure, he might know something about given his predilection.

The name you were given was Johnson.  :P So no info as of yet.
Colors: Speech, Thought, Matrix
Character:
Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

Thvor

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« Reply #3 on: <05-16-12/1156:23> »
Wrapping Hank's character in spoiler tags to minimize space usage.


== Info ==
Street Name: Hank
Name: Henry Kulakowski
Movement: 10/25, Swim: 6
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Elf Male Age 38
Height 5' 11" Weight 165 lb
Composure: 8
Judge Intentions: 9
Lift/Carry: 8 (75 kg/50 kg)
Memory: 9
Nuyen: 2300

== Attributes ==
BOD: 3
AGI: 4 (7)
REA: 4 (6)
STR: 3 (5)
CHA: 5
INT: 4
LOG: 6
WIL: 3
EDG: 4

== Derived Attributes ==
Essence:                   4.0
Initiative:                8 (10)
IP:                        1
Matrix Initiative:         8
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Automatics                 : 3 [Submachine Guns]    Pool: 12 (14)
Chemistry                  : 2                      Pool: 8
Climbing                   : 4 [Assisted]           Pool: 9 (11)
Computer                   : 3                      Pool: 9
Con                        : 2                      Pool: 7
Cybercombat                : 2                      Pool: 8
Data Search                : 3                      Pool: 9
Demolitions                : 6 [Improvised Explosives] Pool: 12 (14)
Dodge                      : 3                      Pool: 9
Electronic Warfare         : 2                      Pool: 8
Etiquette                  : 3                      Pool: 8
First Aid                  : 2                      Pool: 8
Hacking                    : 2                      Pool: 8
Hardware                   : 3                      Pool: 9
Infiltration               : 4                      Pool: 11
Intimidation               : 1                      Pool: 6
Negotiation                : 2                      Pool: 7
Perception                 : 4                      Pool: 8
Running                    : 2                      Pool: 7
Shadowing                  : 2                      Pool: 6
Software                   : 3                      Pool: 9
Survival                   : 2                      Pool: 5
Unarmed Combat             : 2                      Pool: 9

== Knowledge Skills ==
Architecture               : 5                      Pool: 11
Bars and Clubs             : 3                      Pool: 7
Chemistry                  : 4                      Pool: 10
Engineering                : 4                      Pool: 10
English                    : N                      Pool: 0
German                     : 1                      Pool: 5
Literature                 : 2                      Pool: 8
Math                       : 5                      Pool: 11
Military                   : 4 [Army]               Pool: 10 (12)
Polish                     : 2                      Pool: 6

== Contacts ==
Cheryl "Cherry" Harmington (4, 3)
John "One-eyed Jack" Correl (2, 4)

== Qualities ==
Albinism
Juryrigger
Lightning Reflexes
Low-Light Vision
Poor Self Control (Thrill Seeker)
Reduced Sense (Partial) (Hearing)
SINner (Standard) (Henry Kulakowski, UCAS)

== Lifestyles ==
Middle  1 months

== Cyberware/Bioware ==
Bone Lacing (Aluminum)
Cybereyes Basic System Rating 4
   +Eye Recording Unit
   +Image Link
   +Smartlink
   +Flare Compensation
   +Vision Enhancement Rating 3
   +Vision Magnification
   +Thermographic Vision
   +Low-Light Vision
   +Microscopic Vision
Muscle Augmentation Rating 2
Muscle Toner Rating 3

== Armor ==
Chameleon Suit            6/4
   +Fire Resistance 6
   +Thermal Damping 4

== Weapons ==
Aluminum Bone Lacing
   DV: 5P   AP: -   RC: 0
HK 227-X
   +Stock
   +Chameleon Coating
   +Personalized Grip
   +Sling
   +Smartgun System
   +Sound Suppressor
   +Underbarrel Weight
   DV: 5P   AP: -   RC: 3
Ingram Smartgun X
   +Stock
   +Chameleon Coating
   +Gas Vent 2
   +Personalized Grip
   +Sling
   +Smartgun System
   +Sound Suppressor
   DV: 5P   AP: -   RC: 5
Survival Knife
   DV: 4P   AP: -1   RC: 0

== Commlink ==
Hermes Ikon (4, 4, 3, 3)
   +Novatech Navi
   +Suite: Pro User [Analyze 4, Browse 4, Command 2, Edit 4]

== Gear ==
Ammo: EX-Explosive Rounds (Submachine Guns) x120
Ammo: Gel Rounds (Submachine Guns) x100
Ammo: Regular Ammo (Submachine Guns) x240
Ammo: Stick-n-Shock (Submachine Guns) x100
AR Gloves
Autopicker Rating 6
Backpack
Chemistry Shop
Climbing Gear
Commercial Explosive Rating 3 x15
Detonating Cord Rating 8 x50
Detonator Cap x20
Dynamite Rating 3 x20
Earbuds Rating 2
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
Electrical Detonator x20
Exploder, Electrical Rating 10 x2
Fake SIN (Henry Stibbons) Rating 4
   +Fake License (Demolitions Gear) Rating 4
   +Fake License (Augmentations) Rating 4
   +Fake License (Weapons) Rating 4
Foam Explosive Rating 10 x10
Foam Explosive Rating 15 x2
Gecko Tape Gloves
Medkit Rating 6
Pressure Detonator x5
Pull Detonator x5
Push Detonator x5
Safety Fuse x50
Spare Clip (Ingram Smartgun X) x5
Spare Clip (HK 227-X) x5
Standard Rope (100 m) x2
Survival Kit
Timer Detonator x20

== Description ==
Hank is average height, thin--he prefers the term "wiry", and very pale. He keeps his hair cut in a short, military buzz. Small scars line his face, hands, and arms, most picked up from chunks of flying debris.

== Background ==
Henry "Hank" Kulakowski was born in 2034. 18 years later, he joined the UCAS army. Given his physical limitations, Hank was quickly placed in a demolitions squad, where he discovered an almost intuitive grasp of explosives and where they could best be used. Ten years later, he was showing a fairly green private the ropes when the private accidentally set off a shaped explosive. The private was killed almost instantly; Hank managed to escape most of the blast, but had to have his eyes replaced, and has never felt like his hearing has fully recovered. Forced into early retirement by his injuries, Hank decided to put his skills to use for whoever could pay the most.

== Concept ==
Ex-army demolitions expert.

== Notes ==
About the contacts:
John "One-eyed Jack" Correl: When Hank got caught in the explosion, Jack was the medic who patched him up; they became good friends afterwards. After Jack retired from the army in '66, he decided to lead a quiet life--but he can't turn Hank down if he's hurt.

Cheryl "Cherry" Harmington: Cherry was a whiz at logistics in the army--anything her fellow soldiers (including Hank) needed, she could get. Quickly. Food, ammo, a "spare" tank or two...nothing seemed to give her much trouble. Of course, since she wasn't supposed to be doing logistics, all of these acquisitions were through unofficial channels. Discharged in '67, Cherry found that her ability to network translated well to life on the shadier side of the street, and she's settled into a rather successful role coordinating the movements of supplies and merchandise between those who have, and those who are able to pay.


Starting nuyen: 4d6+7 = 23x100 = 2300
« Last Edit: <05-17-12/1357:08> by Thvor »
Colors: Speech Thoughts Matrix Astral

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Netzgeist

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« Reply #4 on: <05-16-12/2220:15> »
Rybka's Character sheet:

== Info ==
Street Name: Rybka
Name: Thessaly Kasparova
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female Age 24
Height 1,7 Weight Slim
Composure: 9
Judge Intentions: 12
Lift/Carry: 4 (15 kg/10 kg)
Memory: 9
Nuyen: 1500

== Attributes ==
BOD: 3
AGI: 3
REA: 3
STR: 1
CHA: 5
INT: 4
LOG: 5
WIL: 4
EDG: 4
MAG: 5

== Derived Attributes ==
Essence:                   6
Initiative:                7
IP:                        1
Astral Initiative:         8
Astral IP:                 3
Matrix Initiative:         14
Matrix IP:                 3
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Computer                   : 4                      Pool: 9
Con                        : 4                      Pool: 18
Cybercombat                : 3                      Pool: 8
Data Search                : 4                      Pool: 11
Disguise                   : 2                      Pool: 6
Dodge                      : 1                      Pool: 4
Electronic Warfare         : 4                      Pool: 9
Etiquette                  : 4                      Pool: 18
Forgery                    : 3                      Pool: 6
Hacking                    : 6                      Pool: 13
Hardware                   : 4                      Pool: 9
Infiltration               : 2                      Pool: 5
Intimidation               : 4                      Pool: 18
Leadership                 : 4                      Pool: 18
Negotiation                : 4                      Pool: 18
Palming                    : 2                      Pool: 5
Perception                 : 4                      Pool: 11
Pistols                    : 2                      Pool: 5
Shadowing                  : 2                      Pool: 6
Software                   : 4                      Pool: 11

== Knowledge Skills ==
Board Games                : 3                      Pool: 8
Coffee Blends              : 2                      Pool: 6
Corporate Politics         : 3                      Pool: 8
English                    : 4                      Pool: 10
EVO Security Procedures    : 2                      Pool: 7
Japanese                   : 2                      Pool: 7
Magic Theory               : 3                      Pool: 7
Matrix Security Procedures : 3                      Pool: 8
Metahuman Psychology       : 4                      Pool: 9
Node Architecture          : 3                      Pool: 8
Russian                    : N                      Pool: 0

== Contacts ==
Daisuke Monomane - EVO Johnson (3, 1)
Mike "Gentleman" Aisle - Fixer (3, 1)

== Qualities ==
Adept
Analytical Mind
Bi-Polar
First Impression
Guts
Linguist
Perceptive (+2 Bonus)
Records on File
Signature
SINner (Standard) (EVO)

== Powers ==
Analytics Rating: 1
Commanding Voice
Enhanced Perception Rating: 1
Heightened Concentration
Improved Ability (Non-Combat) (Hacking) Rating: 2
Kinesics Rating: 3
Linguistics
Multi-Tasking
Voice Control

== Lifestyles ==
Stouffer-Madison Hotel Appartment  1 months
   Comforts:      Middle
   Entertainment: Middle
   Necessities:   Middle
   Neighborhood:  Middle
   Security:      Middle
   Qualities:     AI in Residence [-3LP]
                  Living by Committee [-2LP]

== Armor ==
Actioneer Business Clothes5/3
Zoé: Executive Suite Long Jacket (Ensemble)6/2

== Weapons ==
Ruger Thunderbolt w/ Smartgun
   +Folding Stock, Powered
   +Personalized Grip
   +Smartgun System
   +Underbarrel Weight
   DV: 5P   AP: -1   RC: 5
Unarmed Attack
   DV: 1S   AP: -   RC: 0
Yamaha Pulsar ("En Garde")
   +Custom Look Rating 1
   +Personalized Grip
   +Skinlink
   +Smartgun System
   DV: 6S(e)   AP: -half   RC: 1

== Commlink ==
Singularity Battle Buddy Basic (5, 5, 5, 5)
   +Novatech Navi [Firewall 5, System 5]
   +Armor Case Rating 6
   +Biometric Lock
   +Skinlink
   +Customized Interface
   +Optimization (Exploit)
   +Response Enhancer Rating 3
   +Analyze Rating 5 [Copy Protection 5, Ergonomic, Registration]
   +Browse Rating 5 [Copy Protection 5, Ergonomic, Registration]
   +CarnivoreGold Rating 5 [Copy Protection 5, Registration]
   +Command Rating 5 [Copy Protection 5, Registration]
   +Data Bomb Rating 5 [Copy Protection 5, Registration]
   +Defuse Rating 5 [Copy Protection 5, Registration]
   +ECCM Rating 5 [Copy Protection 5, Registration]
   +Edit Rating 5 [Copy Protection 5, Registration]
   +Exploit Rating 5 [Copy Protection 5, Ergonomic, Mute, Registration]
   +Lip Reader Rating 5 [Copy Protection 5, Registration]
   +MonaLisa Rating 5 [Copy Protection 5, Registration]
   +Purge Rating 5 [Copy Protection 5, Registration]
   +Reality Filter Rating 5 [Copy Protection 5, Ergonomic, Registration]
   +Scan Rating 5 [Copy Protection 5, Ergonomic, Registration]
   +Sniffer Rating 5 [Copy Protection 5, Registration]
   +Spoof Rating 5 [Copy Protection 5, Registration]
   +Stealth Rating 5 [Copy Protection 5, Ergonomic, Registration]
   +Track Rating 5 [Copy Protection 5, Registration]
   +Eurosoft Clavicula [Decrypt 5, Encrypt 5]
   +Eastern-Tiger Palladium [Armor 4, Biofeedback Filter 3, Medic 3, Track 4]
   +Attack Rating 5 [Copy Protection 5, Registration, Targeting]
   +Sim Module (Hot)
   +Simrig

== Gear ==
Ammo: EX-Explosive Rounds (Heavy Pistols) x30
Ammo: Stick-n-Shock (Heavy Pistols) x20
Ammo: Taser Dart (Tasers) x10
AR Makeup
Betel x30
Biomonitor
Concealable Holster x2
Earbuds Rating 3
   +Audio Enhancement Rating 3
Fake SIN (Regina Sneedroningen (UCAS)) Rating 4
   +Fake License (Coorporate Spider (Commlink)) Rating 4
Glasses Rating 4
   +Skinlink
   +Flare Compensation
   +Image Link
   +Smartlink
   +Vision Enhancement Rating 3
   +Empathy Software Rating 6
Laés Cigarette x6
Medkit Rating 6
Medkit Supplies x2
Nanopaste Disguise (Small Container)
Scent-masking Cigarette x12
Spare Clip (Yamaha Pulsar)
Spare Clip (Ruger Thunderbolt) x3
Tool Kit (Hardware)

== Description ==
Rybka is a quite beautiful girl with a difficult to pinpoint ukranian heritage. Her facial features are strong and well marked, and her skin is very fair. Her blonde hair is so fair that it's of an almost white hue, which, combining with her skin, gives her a very outwordly "glowing" appearance. Her dark clothes usually make a nice contrast in that, and Rybka is a girl who dress to impress.

She also sports two tattoos on the back of her hands: on her right hand, she there's a black queen chess piece; in the left one, a white queen.

Avatars: Rybka's commlink has two Matrix Avatars loaded on it; one is her own: a girl with no particular features, completely white in color, which moves by fluctuating on the net and always appear to be moving against the wind. The other is the one she used on her days of being an EVO spider: A mechanic spider sporting the EVO logo on it's back.

En Garde: Rybka's taser "En Garde" is customized to have chess pieces engraved upon.

== Background ==
Thessaly Kasparova could have achieved quite the position on corporate life, instead of being a 'runner.

She started her coorporate life as a well-accomplished Corporate Spider from EVO Europa, working on some projects on the russian branch. It was not late that her analytical talents became knew, an she was moved to work closer to the Universal Grammar Linguistics Institute. But her progressive ascension put some people on the upper levels of coorporate control at an uneasy feeling, and she found herself unexplainable being put as a text subject for the Dickens Program; fearing for her Adept nature - she knew that some of the experiments of the project were quite intrusive in nature - she arranged for her extraction and fled to North America (being a former corporate spider really helped planning her earlier retirement). She still mantains some concealed contacts inside EVO, but as her exit was not on their good side, she keeps to the shadows.

The great thing is that; hey, a good spider and manipulator has plenty of opportunity in the shadows, you know?

== Concept ==
A female behind-the-scenes-mover with quite the ability to tread in the Matrix; in shorth, a modern Chessmaster.

== Notes ==
On the Contacts:
Daisuke Monomane (EVO Johnson) - Daisuke Monomane is a Japanese guy born on the UCAS, whose family has from some time now been into Yamatetsu. Thessaly knew him from some corporate meetings back in Vladisvostok.. It was Daisuke who made Rybka meet Mike as soon as she got into Seattle; he was a good friend, but they usually can't communicate: Rybka is still a EVO "defector", as to speak.
Mike "Gentleman" Aisle (Fixer) - The Gentleman is an ork of fine taste (at least to his own standards), who is only seem wearing the best suits one can find. Besides being a skilled negotiator, there are rumors that he is somehow linked to the Chonson Rings, but as far as anyone can tell, this tale does not hold water. The Gentleman can more easily be found in music bars in Seattle Downtown, but his hub is Club Infinity.

On her Lifestyle:
Stouffer-Madison Hotel Appartment (at the seventh floor, room 71; 7th Avenue & Madison Street) - Stouffer-Madison Hotel building is a nice place, but most people who live there can't stand the constant meeting (at least once a week) to solve communitary problems and set new regulations; Thessaly (or Regina, as she is know to them) find the meetings amusing, even though they make her spend her precious time there. Her appartment is one of the cheapest in the building - just because it's CHN apparently has some strange problems. In fact, there's a Xenosapient AI living there (Shallow-Fuchsia), which mostly cause small problems there, but once or twice challenge the current host to a game of chess (or Go, or any other game that by some quirk of fate caught his attention), only to surpreend himself on how a "simple human" can win time and time again, and plot revenge (usually by altering the shower temperature when Rybka is going to take a bath).

Starting nuyen = 4d6 = 15 x 100 = 1500 nuyen
« Last Edit: <05-18-12/1854:38> by Netzgeist »

Marak1972

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« Reply #5 on: <05-17-12/1058:55> »
== Info ==
Street Name: Marak
Name: unknown
Movement: 10/25, Swim: 7
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Troll Male Age 27
Height 8' 5" Weight 450 lb
Composure: 6
Judge Intentions: 6
Lift/Carry: 12
Memory: 6
Nuyen: 1400

== Attributes ==
BOD: 7
AGI: 5 (6)
REA: 5 (7)
STR: 5
CHA: 2
INT: 4
LOG: 2
WIL: 4
EDG: 1
Magic 6
== Derived Attributes ==
Essence:                  6
Initiative:                8 (9)
IP:                        1(2)

Physical Damage Track:     12
Stun Damage Track:         10

== Active Skills ==
Atheletics Group         : 4                                    Pool: 9
Automatics                 : 6 + improved ability 2    Pool: 12
Etiquette   (Street)      : 2 (2)                              Pool: 4 (6)
Perception  (Visual)    : 2 (2)                              Pool: 6 (8)
Pilot Ground Craft       : 2                                  Pool: 9
Stealth group              : 2                                  Pool: 6
Unarmed Combat       : 2                                  Pool: 7

== Knowledge Skills ==
Motorcyles - HArley Davidson               : 4                      Pool: 6
Firearms History                                    :  2                     Pool: 4
Safehouse Locations                             : 4                      Pool: 6
Security Procedures                              : 3                      Pool: 5
English                                                  : N                      Pool: 0
Spannish                                               : 2                      Pool: 4

Adept Powers
Combat Sense  2    Improved Ability (Automatics) 2 , Improved reflexes 1 ,Mystic Armor  2 , Killing Hands 
== Contacts ==
Boz  orc barkeep (2/2), Dick human armourer (2/2), Buck orc fixer (2/2)
Glytche orc hacker (1/1) , Yuri human smuggler (3/3)
== Qualities ==
Adept
Anmbidesterous
Lightning Reflexes

Mild addiction to Caff-pow
Allergy- silver moderate
Incompetence HAcking

== Lifestyles ==
Lifestyle permanent 41 000
Area E Street (0) Plastic Jungle   
Comforts Middle (3)   
Entertainment Low (2)      
Furnishings Low (2)
Security luxury (5)         
Space luxury (5)
Defensive set-up (+.6), Escape Tunnel (+.10),Masterful engineering (+.05), Helpful Neighbors (+.05), Hasty Access (+.05)
Portal in closet (-.05), Underpaid security (-.15), Rough Neighborhood (-.15), Unreliable Security level 2 (-.1), Victory Gardens (Plastic Jungles/ -2)

== Cyberware/Bioware ==
== Armor ==
Formfitting Body Armor- full 6/2
Moonsilver Line Scarf +1/0
Vashon Island Steampunk - Overcoat  3/3, – Vest 2/2 – Slacks 1/1 – Shirt 1/1

== Weapons ==
2 Ingram Super Mach w/ stick n shock, modded with ,gas vent II (+2 recoil comp)
Ares Exec Protectors w/ Ex explosive ammo, extended clip
Ares Alpha
2 Ares Crusader – Machine Pistol  chameleon coating
Flash bang grenade 30 , Frag grenade35

== Commlink ==
 Hermes Ikon – 4 response 3 signal  – Iris Orb OS -3 firewall 3 system
Fairlight Caliban – 4 resp 5 sig  – Novatech Navi OS – 3 firewall 4 system
Scan R3 , ECCM R3, Encrypt R3, Browse R3, Analyze R3, Spoof R3

== Gear ==
Ammo: Stick n shock x 1000 machine pistol, alpha, smg, protector
Ammo: Gel Rounds  x1000 machine pistol, alpha, smg, protector
Ammo: Ex explosive  x1000 machine pistol, alpha, smg, protector
4 concealable holsters
Plasteel Restaints 2 ,Tag eraser
Climbing Gear , GPS , Flashlight, 10 Light Sticks
Medkit (Rating 6), medkit supplies  10 ,
Survival Kit
 Antidote Patches R6
 Doc wagon Gold 25,000 per year,
Gecko Tape Gloves, Rappelling Gloves
Grapple Gun , Microwire (200m) , Stealth Rope (200m)
Catalyst Stick (120/) 10
Contacts (Rating 3 w/ Image Link, Low Light Vision, and Smartlink)
Goggles (Rating 4 w/ Image Link, Low Light Vision, Smartlink, And Vision Enhancement [Rating 3])
Earbuds (Rating 3 w/ Audio Enhancement [Rating 3])

Fake SIN
 "Clyde Boxner" Rating 4
(7)fake gun license
 “Jed Gibbs”  Rating 4
(7) fake gun license Foam Explosive Rating 10 x10

Harley Davidson Scorpion ,Mercury Comet
« Last Edit: <05-22-12/0740:20> by Marak1972 »
no no no thats a BIG BUG
green - speech
blue - thought
Hello mon come on and letd get dis party started no

Netzgeist

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« Reply #6 on: <05-17-12/1156:14> »
Rybka did not ignore Smiley approach and talk, it's just that she was interrupted by the others entrances, and in what seems like a very professional way went on to discuss bussiness before replying to him. But I hope the characters will have plenty of time to interact with each other afterwards. It seems like the situations will be interesting.  ;D

Crossbow

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« Reply #7 on: <05-17-12/1345:26> »
Smiley understands, not sure how this is gonna work with two faces on the team, but it will be interesting.  ;) 8) :D

Thvor

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« Reply #8 on: <05-17-12/1401:14> »
Well, Hank's pretty happy with that response. And he figures he can stop the vehicles easily enough, given free reign on destructiveness...
Colors: Speech Thoughts Matrix Astral

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SeriousOne338

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« Reply #9 on: <05-17-12/1403:25> »
Thought you'd like that.
Colors: Speech, Thought, Matrix
Character:
Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

Netzgeist

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« Reply #10 on: <05-17-12/1750:10> »
I have no problem about having surplus characters on some roles: my other game has three heavy Matrix specialties, and the team work quite fine as it is.

Also, the character fill the same niche, but seem to be really different; that has a lot of potential.  :)

Thvor

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« Reply #11 on: <05-18-12/1340:48> »
FYI, I'm going to be flying out to California tomorrow, coming back next Saturday. I'll have some internet, but I'm not sure how much I'll be able to post. Probably once a day at most.
Colors: Speech Thoughts Matrix Astral

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Netzgeist

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« Reply #12 on: <05-18-12/1709:18> »
There are some PbF games here where people use this format to keep track of the most "volatile" information on their characters (health, wound modifiers, spent Edge and so on); I'm putting it here, in order for me to remember what's Rybka status when she is compeltely "clean".

Quote from: Runner Current Status: Rybka
Rybka
{Health: 0 / 10P and 0 / 10S damage, 0 Wound penalty, 0 Stun penalty}
{Edge: 0/ 4} {Initiative(Meat/Matrix): 7/14; IP's: 1/3}
{Wearing: Auctioneer Business Clothes: Ballistic Armor: 5; Impact Armor: 3}
{Bipolar phase: Stable: NO Modifiers}

Marak1972

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« Reply #13 on: <05-19-12/2043:27> »
Marak is chastising himself in his head -stupid rookie dreking mistake- -grumble grumble grumble-
no no no thats a BIG BUG
green - speech
blue - thought
Hello mon come on and letd get dis party started no

Thvor

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« Reply #14 on: <05-19-12/2300:50> »
Hey, no worries. I doubt it'll cost them the contract--and Hank's definitely looking at the map for places to plant bombs, both IEDs to damage the hummer and demo charges to bring down walls/create rubble to block the streets.

I think we might be out of luck on the sniper side of things, though.
Colors: Speech Thoughts Matrix Astral

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