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[OOC] The Road to Redmond

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inca1980

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« Reply #405 on: <04-12-11/1138:36> »
No Xzylvador.....they siiizzzzzzzle

Kontact

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« Reply #406 on: <04-12-11/1659:05> »
I was waiting for Isamu to rub hot fat on his vamp junk so that Jeshua would lick it off.  ;)

inca1980

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« Reply #407 on: <04-12-11/1716:08> »
That's the spirit!

inca1980

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« Reply #408 on: <04-13-11/1718:31> »
Gonna roleplay this out a little more and if we come to a juncture that seems like it's appropriate i'll call for rolls. 

Sludig

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« Reply #409 on: <04-13-11/2158:30> »
Being the mundane, are all three now Vampires with Jeshua now feral rather than rational?

FastJack

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« Reply #410 on: <04-13-11/2341:03> »
Mercedes is definitely biting her tongue on the conversation between the vamps and B.B.

If they get out of this in one piece, she'll roast Brian over the coals for some of the stuff he's saying, just because of the Pacifism.

Kontact

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« Reply #411 on: <04-14-11/0410:57> »
Hence the private negotiations ;)

If he can instead use the contaminated blood to infect the whole Germaine fam with Kreiger's, he'd be able to change their outlook on the hardships others face from discrimination, and make them finally identify with their son, that sounds like a happy ending to me. 8)

Brian's always fighting a race war in his cold little heart.  :-X


By the way, I hope no one minds too much how I'm playing up the drugs effects now that he doesn't have the concentration benefits of multi-tasking.
« Last Edit: <04-15-11/0332:52> by Kontact »

inca1980

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« Reply #412 on: <04-15-11/1120:42> »
I noticed.....:)

inca1980

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« Reply #413 on: <04-15-11/1640:03> »
I actually totally forgot about spiderman, so we'll just pretend he's been silently next to you the whole time...i don't think that specifically contradicts anything I said. 

Sludig

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« Reply #414 on: <04-15-11/2144:41> »
Woofer is just letting BB go, as now he's considering putting a bullet through jeshua's head and telling his father they found him dead, especially as he knows there's no cure for the infection.

Kontact

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« Reply #415 on: <04-16-11/2359:32> »
By the way, feel free to use Brian's uncontrollable talking as a distraction if you think this thing should be a combat.  He's just a Gnome.  Gnomes try to get along with everybody.  Anyway, I'm going to drop some hints in the dialogue, and draw more info out.

inca1980

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« Reply #416 on: <04-17-11/0923:17> »
Well, just to help out with the metagaming a little,  just so you guys know, like with other parts of the adventure, I have a few different possible "scenarios" planned for that could possibly work in order for you to complete the job and some maybe could lead to combat, some maybe don't.... and like what happens usually, you guys choose a scenario that I didn't foresee, so that's another possibility.

Walks Through Walls

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« Reply #417 on: <04-17-11/1000:21> »
Even if we don't choose one of your scenarios I think it will result in one of those two endings. Either it will result in combat or it won't.

"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #418 on: <04-17-11/1019:51> »
Lol, good one Walks :) 

@B.B.:
Oh and on vamp regeneration...since you did well on the knowledge skill roll, in game terms, Vamps regenerate at Body+Magic at the end of every combat turn...3sec.  So if we treated cutting off your finger as say a 3P that starts you bleeding (-1P every CT), you'll definitely have healed that up in 6 sec....even if your DP isn't that big. 

inca1980

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« Reply #419 on: <04-17-11/1425:29> »
@Fastjack:
I just noticed the edit you made in  your post about using commanding voice, I totally didn't catch that.  Let's see, well first of all it didn't seem to highlight the words you wanted to command with....unless you meant that whole long sentence which would be too long or a CV command.  Also remember that as it says in Street Magic: "Such commands carry no weight beyond the immediate
impetus, and the affected characters will quickly reassert their wits, returning to their original course of action.
".  Basically this means that on someone's next action phase (outside of combat this would be a few seconds only), they no longer will obey.  So since i didn't catch the edit and it didn't influence my posts at all, I'll say that you can take it back if you want because Isamu's response would be something like this: "....Okay you can have Jeshua, here take him......what? ...why did I say that....hell no you can't have him!!!"   So you'd have like 1-2 seconds to get out of there....which, unless you have some crazy trick i don't know about, is probably impossible.  I'll just let you take it back if you want now because I already posted a few times after your post with actions that don't fit with you using Commanding Voice.  Does that make sense?   So let me know what you want to do and then edit your post accordingly.  CV works great in scenarios like with the Crushers where you made them drop their guns.....but it doesn't work to implant a real idea into someone's mind. 

@Kontact:
I also didn't see a Psychology knowledge skill on your character sheet....maybe i'm high, but I tried looking.  Let me know what you were thinking when you made that psychology roll, cuz you defaulted on the Paracritters roll.
« Last Edit: <04-17-11/1434:33> by inca1980 »

 

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