NEWS

[OOC] [PvP] A day at the mall.

  • 39 Replies
  • 20860 Views

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« on: <07-08-12/1605:20> »
Since most of this game will take place through PM's, I don't expect much to happen in this thread, but it will be a place where questions can be asked and information will be shared and where the final write-up will be posted.

Currently in game are Netzgeist, vinnmun, Glyph and Jackleg Rooster Scare_Crow.
Expect a PM to tell you your starting locations.

Puyallup North
Shopping & Entertainment Center
History
Not to be confused with Puyallup's more infamous shopping center The Crime Mall, "Puyallup North Shopping & Entertainment Center" is the place where many of the people in the district that aren't directly involved in serious crime go to buy their things.
About three decades ago, several shop owners in the crime-plagued area decided to band together in a single place in the hope of decreasing the thefts and damage done to their stores by the region's gangs. Local politicians and mobsters (often one and the same person) didn't much like the idea at first, worried they might lose some of their income and influence. But once they realized that the construction and exploitation of a mall made it much easier to launder money, hide their smuggling and even offered a legitimate way of asking protection moneyrent, they decided to back the project. What started back then as little more than a bunch of local shops grouped together in some once-abandoned warehouses just south of the Puyallup neighborhood (The most northern neighborhood of the Puyallup District) has since been added on and renovated to form what now is the Puyallup North Shopping & Entertainment Center.

Current day
North Puyallup is the safest part of the Puyallup Disctrict... but that says more about how dangerous the rest of the region is than about the safety of the mall. Frequented by the middle-class citizens of the north, the Latino's and Orks from Carbonado, Tarislar Elves and Loveland's mobsters, the mall is a powder keg, the only thing stopping anyone from lighting its fuse is the fact that they all have their reasons to sometimes go shopping there.
The clothing stores sell things that was last year's fashion, last year. Electronic stores occasionally display some new hardware to lure in customers, but earn most of their money selling cheap commlinks to replace the one that just got stolen or destroyed by acid rain and sell discounted home  appliances with the glue of their DOA stickers still on them. Some stores don't make too much of a secret of it that their goods may have once belonged to someone else and may barter for other items  instead of money, caring a lot more about how much they can earn than about the origin of the goods they're purchasing.
But all in all this is a place where people can buy things for not too much money without having to worry about it breaking the next day, and in these parts that's a rare thing indeed.

Weapons, Gangs and Security
As mentioned earlier, lying on the edge of the 'safest place in Puyallup' doesn't mean the mall is a safe place by the standards of the average law-abiding wageslave.
While legally under the jurisdiction of Knight Errant, the odds of running into a KE squad inside the mall itself are low. The local crime bosses didn't really feel much for having the Knights snoop around the place where they do most of their business and got the local politicians to do something about this. Knight Errant from their side didn't much like the idea of being in charge of security in a mall everyone knows to be owned by mobsters and is visited by all kinds of different gangs.
So the mall has its private team, North Puyallup Security Services, to deal with the everyday security concerns. Knight Errant is on stand-by to assist only when called in case things really get out of hand.
NPSS has all kinds of people in its ranks; many are ex-Lonestar or ex-KE officers, fired from the force for different reasons (most often being caught accepting bribes from the mobsters running the mall) and hired by NPSS because of their experience. Others work for the mob, their job with NPSS a legal way to declare their income and a convenient way to keep an eye on the families business in the mall. And then there's discharged ex-military, a few who actually just work there because it's a job like any other and some others that really like the feeling of being in authority. Despite the many differences, NPSS personnel gets along remarkably well. Probably the result of a us-against-them feeling, they stand united against the always present threat of gang violence.
Security long ago realized that scanning for and confiscating weapons caused a lot more problems than posting a "No weapons" sign at the entrance and leaving it at that.
Over the years, different gangs have chosen different parts of the shopping center as their turf. Realizing that physically harassing every customer in the mall will get them into a fight with the NPSS and kicked out of the mall, they hang out at these places without causing much more problems than (AR) graffiti, verbal aggression and small brawls amongst each other. Visitors are strongly advised to simply ignore their actions, talking back (or any other provocative action such as flashing a weapon, flaunting wealth, showing condescension) will be seen as disrespecting and taunting the gang and their turf. The gangers will then have little choice but to prove their dominance, usually escalating in violence. Gang members know better than to enter another gang's turf, doing so is considered an insult no matter what the reason and will result in a fight.
Violence between gangs is usually solved with fists and the occasional melee weapon. Unless there's too much property damage being done, security will usually let the fight go its course and wait for the gangers to leave after they've had their share of beatings. Fighting gang members rarely reach for their guns, knowing the other side will be packing too and more importantly, that the ones left standing will be gunned down by security and tossed in a dumpster.
So for the most part the gangs take care of each other while the NPSS makes sure the building stays standing and the shop owners aren't harassed too much. It's a fragile peace, but it works most of the time.
The majority of the security cameras in the mall are probably broken, the ones inside the stores themselves tend to be in better order. A couple of drones patrol the hallways alongside the guards and a number of turrets were mounted near the entrances of the mall and at key intersections, but most are in various states of disrepair, not having seen much maintenance since they were installed after a serious three-gang-battle followed by a Yakuza attack almost a decade ago.
The guards themselves are all provided with a taser, a mace or stunbaton, a light sidearm and standard security armor. In addition to their standard 'low profile' carrying-gear, more powerful weaponry is available to the guards in secure storage. Of course, since no one really cares to regulate the guards, most choose to bring their own things to work in addition to their standard gear. Depending on how much of a gun-nut they are, this ranges from heavier pistols to military equipment.
In the event that things get too much for security to handle themselves, Knight Errant is still contractually bound to enforce law and order in the area and can be called upon to assist in restoring peace and safety.
« Last Edit: <09-13-12/1453:01> by Xzylvador »

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #1 on: <07-08-12/1612:31> »
The mall has two levels. The walkways of the upper level are open in the middle, giving the mall a more open and spacious look. These walkways are 5m above ground floor.
For size & distance: The orange colored corridor on the ground floor is 10m wide. The first floor walkways are 4m wide on both sides, with a 5m opening in the middle. The railings are made out of transparent reinforced glass.
The turrets have a clear view over both levels in the hall where they're mounted. Their actual weaponry, for the moment, is discretely hidden behind metal armor.

All 4 the contestants are wearing what looks like a large wrist watch. Its only apparent function for the moment is that of a compass with 3 colored blips at its edges. Each of these represents one of your enemies. It doesn't seem to update in real-time: There's a small countdown timer at the left of the compass, currently counting down 3 minutes. When the countdown expires, the direction in which the enemies can be found will update and the timer will reset itself.
Colors: Arcade (vinnmun), Shortcut (Netzgeist), Grey (Glyph), Radical (Jackleg Rooster)
Other than the compass, the contestants have been provided with an image of what their opponents look like, one on actual paper and another stored on their commlinks.

Gameplay: For the moment, actions will be taken in 1 minute intervals. When a character is in combat, PMs with that player will happen in IPs/CTs. This means that players not engaged in combat at that moment may have to wait a while before they get an update again.
Every PM you send me, include rolls which you believe might be appropriate and always include a Perception roll. Feel free to apply modifiers that seem applicable, I'll add/substract modifiers myself. Please describe your rolls: What action is it for and where are the dice and modifiers coming from?


Okay... think that's enough to get started? PMs should have been sent.
Oh, will you all please post what's on your characters pictures? Don't mean it has to be a picture, a description is good too. (Both as a confirmation that you've started playing and to save me the trouble? :p)

If there are any questions, fire away! If any of you have suggestions on how to run this better/faster/easier, that's good too.
« Last Edit: <07-09-12/0643:25> by Xzylvador »

Netzgeist

  • *
  • Ace Runner
  • ****
  • Posts: 1556
  • Serpens, nisi serpentem comederit, non fit draco
« Reply #2 on: <07-08-12/2250:30> »
Oh, will you all please post what's on your characters pictures? Don't mean it has to be a picture, a description is good too. (Both as a confirmation that you've started playing and to save me the trouble? :p)

Hope that's enough, Chummers.
Shortcut Description = On the picture received, you can see a guy with a very prominent beard and mustache, which happens to hide compeltely his mouth. His goatee is divided into three strings of beard with 10 centimeters of lenght (the one in the middle is slightly shorter than the other two). His hair is deep black and ends by the shoulders - on the picture, it's tied onto a somewhat loose ponytail. Shortcut is evidently a dwarf of medium size. He is clad in a fashionable minimalistic Synergist suit, and the image don't suggest a very strong and muscular guy - which he isn't. His eyes are hidden beneath shades of a simple design; on the picture, his left hand is adjusting it, so one can briefly see an inscription tattoed on his wrist on the space where his black leather gloves and the suit arm is not covering - the angle does not allow one to read what is written, but it is probably Latin.

This sounds like fun.
« Last Edit: <07-08-12/2302:10> by Netzgeist »

Glyph

  • *
  • Ace Runner
  • ****
  • Posts: 1661
« Reply #3 on: <07-08-12/2338:35> »
Grey's picture:
Grey is a human woman, slender and slight of build, with a triangular face of sharp, angular features, and hair that is close-cropped but with long bangs.  Her hair is gray, not the normal hue of gray, but rich, color-saturated dark gray with brighter gray streaks.  Her skin is a pale gray, with a glossy sheen almost like marble.  Her eyes are an unnatural bright metallic-looking gray.  She is wearing a black synthleather jacket and dark grey jeans with black combat boots.  A black lace choker and a bit (too much) of eyeliner are her only concessions to femininity.  Her expression is intent, with the slightest hint of a cold smile.

vinnmun

  • *
  • Omae
  • ***
  • Posts: 599
« Reply #4 on: <07-09-12/0329:50> »
((Can you change Glyph's color. Turns out, yellow is super bright and I can't see it unless i highlight it. Also I just noticed I didn't buy a simrig. Anyway possible with the rest of my nuyen say i spent it on a simrig or is that too late. It's no big deal, but it was kind of crucial to me. And how we handling extended tests if any. Doing the quick extend is my suggestion (Threshold / # of hits = # of intervals) ))

Picture of Arcade: A small 5'2" human with industrial clothing on. He stands up straight looking like a man with a Napoleon complex, arms crossed and relaxed on his chest. His goggle fit around his bald head and are lifted to his forehead as he looks at the camera.

His back faces what looks to be a mech of sorts, similar to an Ed-209 from robocop.
« Last Edit: <07-09-12/0339:27> by vinnmun »
H0llister - Demo Team

Red: Matrix
Blue: Speech
Green: Thought

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #5 on: <07-09-12/0652:10> »
You're right about the color changed. Using the forum's orange color now. Will continue to call it yellow though.
Extended tests are done using the 'cumulative -1 each iteration' rule. The quick rules save time at a table game, but for an online game the amount of dice being rolled is less of an issue.
You can have a simrig. Just make sure it still fits in your budget, if not scratch some other equipment for it.

vinnmun

  • *
  • Omae
  • ***
  • Posts: 599
« Reply #6 on: <07-09-12/1045:00> »
You're right about the color changed. Using the forum's orange color now. Will continue to call it yellow though.
Extended tests are done using the 'cumulative -1 each iteration' rule. The quick rules save time at a table game, but for an online game the amount of dice being rolled is less of an issue.
You can have a simrig. Just make sure it still fits in your budget, if not scratch some other equipment for it.

It's less messaging with the quick extend, but no matter. I'm going to send yah another message with the rest of my rolls than.
H0llister - Demo Team

Red: Matrix
Blue: Speech
Green: Thought

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #7 on: <07-09-12/1441:52> »
Sorry, forgot to mention:
The time the is 18:00 (that's 6PM), the mall will close at 21:00.
It's not immensely crowded, but there's still quite a lot of people around compared to how many a Shadowrunner would normally prefer to have around.






^ Just to give a general idea. This is how the architects imagined the place would look like. It never was as bright and clean as the concept drawings when it was new. The years, quite some violence and vandalism and not very much maintenance haven't really done much to improve it.
« Last Edit: <09-13-12/1605:26> by Xzylvador »

Lethe

  • *
  • Omae
  • ***
  • Posts: 666
  • Every man dies. Not every man really lives.
« Reply #8 on: <07-09-12/1510:18> »
"18:00 (that's 7PM)" Huh, how is that working? Hope yo don't mind me interrupting here ;-)

But apart from that i really pity myself, that i don't have the time to be part of this. Really exciting to see the result in the end. Everything looks very well thought through so far. The three minute radar timer is an excellent idea. Good work so far Xzylvador!

Sentinemodo

  • *
  • Prime Runner
  • *****
  • Posts: 4498
  • Prepare for the worst - surprises will be pleasant
« Reply #9 on: <07-09-12/1557:11> »
Yep. Applaud your hard work monsignor :D
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Jackleg Rooster

  • *
  • Newb
  • *
  • Posts: 63
  • Five Point Palm Exploding Heart!
« Reply #10 on: <07-09-12/1727:05> »
Radical is not a very typical barrel chested dwarf but he is athletically muscular and looks like sports are a big part of his life.

He has an unruly shock of neon green hair shooting out of the top of his head (the sides are shaved), wild adrenalin junkie eyes and a psychotic grin on his face.

He's wearing what looks like a graffiti covered jumpsuit that's very colorful and is leaning forward strangely as if he's trying to press his eyes to the camera lens

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #11 on: <07-09-12/1756:06> »
18:00 hours. You silly am pm people just got me confused, is all. (Mistake in editing)

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #12 on: <07-10-12/0315:09> »
Everyone roll sound perception together with their next actions. For your next actions, 30 seconds should be plenty.

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #13 on: <07-13-12/1719:45> »
Please tell me in which mode your character's comms are set. Active, Passive, Hidden?

Netzgeist

  • *
  • Ace Runner
  • ****
  • Posts: 1556
  • Serpens, nisi serpentem comederit, non fit draco
« Reply #14 on: <07-13-12/1755:26> »
In Shortcut's case, it's operating in Passive mode.

 

SMF spam blocked by CleanTalk