I wondered how long it would take someone to suggest I play a different game because their idea of SR and mine don't match up.
Well, it's tough to appreciate what you say when you throw it out there so ... pugnaciously. And then get all snarky about the backlash you incite.
That said, well - Mirikon is essentially correct. In-game events since 2057 have been driven by politics, by crime, and especially by technology. It was inevitable that magic was going to roll back around and take center-stage for a while. It's too bad you don't like it - but a) plenty of other people do, b) that's where the focus is at the moment, and c) you don't have to run your games that way. Feel free to keep voicing your opinion, though. Don't be surprised when your style gets a response, though.
Consider that the other Cyberpunk game out there, Cyberpunk, had a 100% technological progression...and ended up so strange that it did not even resemble Cyberpunk anymore. Heck, hacking is not even a part of the rules in the most recent version(or, at least, that I could see). Shadowrun, at least, tries to keep the Cyberpunk side of things going. Frankly, what bothers me more is that it is a Demo Agent speaking badly about the game's progression. Aren't they the people who are
supposed to trying to persuade new people to join? I know that, now, if I ever knew he was the Agent running something at a Con, I would NOT play at his table, because he hates my types of characters(He hates the magical storylines, so he obviously hates magic users, and I like magic characters). I would question his objectivity as a GM were I to bring the types of characters I like to play.
Frankly, you can run Shadowrun without any of the Earthdawn tie ins..filling in blanks from your own imagination. Some of us(myself included) know very little about Earthdawn. The easter eggs in the stuff with the Dragons and Immortal Elves is
always something neat. However, I really do not think one needs to emphasize those past connections. I mean, the discussions
here about the Earthdawn forms of these Dragons fascinated me, because it was another layer. However, you could easily create your own Fourth World History for the Greats using what little we know of them at present. The Great Dragons are as much a part of Shadowrun as Elf Riggers and Dwarf Shamans and Ork Mafiosi and Cybered Trolls shooting huge arse guns.
If you do not want Elves, Dwarves, Orks, Trolls, Dragons, etc, then perhaps Shadowrun really is not the game world for you.
If you don't want magic, and only want people to play cybered up characters, then Shadowrun DEFINATELY is not the game
world for you.
The system, though, is actually flexible. I have used it to do high fantasy, and even modern day stuff and Space Opera(Heck,
it works surprisingly well for Star Wars)....but the WORLD is something that is what it is. Get used to it being the way it is,
or have fun with another setting. But...Shadowrun is not Shadowrun without the magic that defines the setting from
Eclipse Phase or Cyberpunk 2020.