You want an odd BOD, this is where boxes come and go. Similarly, your 4 WIL doesn't do anything for you over a 3 really, and since for optimizations sake you should also take an odd number on your STR, bump that up 1 when you drop your WIL 1, then find 10 more BP (NQs?) to bump your BOD up 1 too.
I'd say your rank 1 skills are fine so long as you intend on developing them down the road (especially since most of them are from the Athletics and Outdoors Skill Groups - you did buy the skill groups right?). You're doing it right from a Karma Efficiency standpoint anyway - i.e. splitting all taken skills between 1s and 4s (+ the 6 of course). However, you should drop Dodge, since you have Blades and Gymnastics it does nothing for you. With the saved BP, you could help out your Perception maybe? You'll net 4 BP from this, so if you can scrounge up 2 more BP somewhere (like NQs?), you could take a rank in the Influence Skill Group so you might actually have something to do during a Play-by-Post game (heh). Also, you won't be much of a B&E guy if you don't have some Hardware for Maglocks... a Passkey and an Autopicker probably ain't gonna cut it.
It appears that you haven't taken all of your Neg Qualities worth of BP? You really should take advantage of this to get the max 35 BP and add flavor to your character.
Take a look at whether your really want to spend the Y and ESS on those cyber-ears and eyes. You can get pretty much the same stuff on contacts/glasses and earbuds for a fraction of the cost and no ESS. Granted you won't be quite as loaded out of the gate, but it may be worth it for you - weigh it out...
Also, you're not coming anywhere near your optimal Armor, but I just realized you only get the core book so never mind.
Otherwise that's about as KISS of a street-sam as you can get. Should serve you fine.