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Street Grimoire Errata is out

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Michael Chandra

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« Reply #60 on: <10-02-14/0636:33> »
It's not just about getting your points out of it karma-wise though. You also get extra options, and avoiding an Initiation for a Power Point means you don't have to spend months performing it and maybe even have to spend karma to raise your Arcana high enough.
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Herr Brackhaus

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« Reply #61 on: <10-02-14/0648:07> »
Would making Way a "positive quality that isn't a quality", like Martial Art styles, work?

Whether at character generation or in game, martial art styles cost 7 karma and you gain the style and technique. The same could be applied to Ways as a house rule, no?

Would that make it too good in game? Is 20 karma for a way too cheap?

I must admit I ki d of like that there are certain things in the game that doesn't make sense at character generation; maybe a standard runner shouldn't already be a follower of a Way out of character generation except for the occasional case, and that this is something that mechanically represents a story driven character advancement.

Michael Chandra

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« Reply #62 on: <10-02-14/0711:42> »
I'd say it's not too cheap but definitely worth it in the end for some builds. It takes a while to get the bang for your buck after all. And for those that do want it at chargen, allowing it outside the PQ-allotment is nice too.
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Zar

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« Reply #63 on: <10-13-14/1630:23> »
Yeah I think making it like martial arts would work a lot better.

Namikaze

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« Reply #64 on: <10-13-14/1632:36> »
In speaking with one of the developers, the intent of the Ways is that they do not double in cost after character creation.  I believe there is a blurb about existing characters getting to buy the Ways retroactively, but it's phrased poorly - "existing" shouldn't be in there at all.
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